Index: components/metrics/leak_detector/call_stack_table_unittest.cc |
diff --git a/components/metrics/leak_detector/call_stack_table_unittest.cc b/components/metrics/leak_detector/call_stack_table_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..9ef97f32f0346d4fa16ab8d3a4343f6d6b7d6530 |
--- /dev/null |
+++ b/components/metrics/leak_detector/call_stack_table_unittest.cc |
@@ -0,0 +1,316 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "components/metrics/leak_detector/call_stack_table.h" |
+ |
+#include <gperftools/custom_allocator.h> |
+ |
+#include "base/macros.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+ |
+namespace leak_detector { |
+ |
+namespace { |
+ |
+// Default threshold used for leak analysis. |
+const int kDefaultLeakThreshold = 5; |
+ |
+// Some test call stacks. |
+const void* kRawStack0[] = { |
+ reinterpret_cast<const void*>(0xaabbccdd), |
+ reinterpret_cast<const void*>(0x11223344), |
+ reinterpret_cast<const void*>(0x55667788), |
+ reinterpret_cast<const void*>(0x99887766), |
+}; |
+const void* kRawStack1[] = { |
+ reinterpret_cast<const void*>(0xdeadbeef), |
+ reinterpret_cast<const void*>(0x900df00d), |
+ reinterpret_cast<const void*>(0xcafedeed), |
+ reinterpret_cast<const void*>(0xdeafbabe), |
+}; |
+const void* kRawStack2[] = { |
+ reinterpret_cast<const void*>(0x12345678), |
+ reinterpret_cast<const void*>(0xabcdef01), |
+ reinterpret_cast<const void*>(0xfdecab98), |
+}; |
+const void* kRawStack3[] = { |
+ reinterpret_cast<const void*>(0xdead0001), |
+ reinterpret_cast<const void*>(0xbeef0002), |
+ reinterpret_cast<const void*>(0x900d0003), |
+ reinterpret_cast<const void*>(0xf00d0004), |
+ reinterpret_cast<const void*>(0xcafe0005), |
+ reinterpret_cast<const void*>(0xdeed0006), |
+ reinterpret_cast<const void*>(0xdeaf0007), |
+ reinterpret_cast<const void*>(0xbabe0008), |
+}; |
+ |
+// Generates a CallStack object from a raw call stack. |
+CallStack GenerateCallStack(uint32_t depth, const void** raw_call_stack) { |
+ CallStack new_stack; |
+ new_stack.depth = depth; |
+ new_stack.stack = raw_call_stack; |
+ new_stack.hash = CallStack::ComputeHash()(&new_stack); |
+ |
+ return new_stack; |
+} |
+ |
+// The unit tests require that call stack objects are placed in the proper |
+// sequence in memory. It is an important detail when checking the output of |
+// LeakAnalyzer's suspected leaks, which are ordered by the leak value. |
+// Instantiate the objects as part of an array to ensure their order in memory. |
+const CallStack kCallStacks[] = { |
+ GenerateCallStack(arraysize(kRawStack0), kRawStack0), |
+ GenerateCallStack(arraysize(kRawStack1), kRawStack1), |
+ GenerateCallStack(arraysize(kRawStack2), kRawStack2), |
+ GenerateCallStack(arraysize(kRawStack3), kRawStack3), |
+}; |
+ |
+// Unit tests should directly reference these pointers to CallStack objects. |
+const CallStack* kStack0 = &kCallStacks[0]; |
+const CallStack* kStack1 = &kCallStacks[1]; |
+const CallStack* kStack2 = &kCallStacks[2]; |
+const CallStack* kStack3 = &kCallStacks[3]; |
+ |
+} // namespace |
+ |
+class CallStackTableTest : public ::testing::Test { |
+ public: |
+ CallStackTableTest() {} |
+ |
+ void SetUp() override { |
+ CustomAllocator::InitializeForUnitTest(); |
+ } |
+ void TearDown() override { |
+ CustomAllocator::Shutdown(); |
+ } |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(CallStackTableTest); |
+}; |
+ |
+TEST_F(CallStackTableTest, Hash) { |
+ // Ensure increasing order of call stack placement in memory. |
+ EXPECT_LT(kStack0, kStack1); |
+ EXPECT_LT(kStack1, kStack2); |
+ EXPECT_LT(kStack2, kStack3); |
+ |
+ // Hash function should generate nonzero values. |
+ EXPECT_NE(0U, kStack0->hash); |
+ EXPECT_NE(0U, kStack1->hash); |
+ EXPECT_NE(0U, kStack2->hash); |
+ EXPECT_NE(0U, kStack3->hash); |
+ |
+ // Hash function should generate unique hashes for each call stack. |
+ EXPECT_NE(kStack0->hash, kStack1->hash); |
+ EXPECT_NE(kStack0->hash, kStack2->hash); |
+ EXPECT_NE(kStack0->hash, kStack3->hash); |
+ EXPECT_NE(kStack1->hash, kStack2->hash); |
+ EXPECT_NE(kStack1->hash, kStack3->hash); |
+ EXPECT_NE(kStack2->hash, kStack3->hash); |
+} |
+ |
+TEST_F(CallStackTableTest, HashWithReducedDepth) { |
+ ASSERT_GT(kStack3->depth, 4U); |
+ |
+ // Hash function should only operate on the first |CallStack::depth| elements |
+ // of CallStack::stack. To test this, reduce the depth value of one of the |
+ // stacks and make sure the hash changes. |
+ EXPECT_NE(kStack3->hash, |
+ GenerateCallStack(kStack3->depth - 1, kStack3->stack).hash); |
+ EXPECT_NE(kStack3->hash, |
+ GenerateCallStack(kStack3->depth - 2, kStack3->stack).hash); |
+ EXPECT_NE(kStack3->hash, |
+ GenerateCallStack(kStack3->depth - 3, kStack3->stack).hash); |
+ EXPECT_NE(kStack3->hash, |
+ GenerateCallStack(kStack3->depth - 4, kStack3->stack).hash); |
+} |
+ |
+TEST_F(CallStackTableTest, EmptyTable) { |
+ CallStackTable table(kDefaultLeakThreshold); |
+ EXPECT_TRUE(table.empty()); |
+ |
+ EXPECT_EQ(0U, table.num_allocs()); |
+ EXPECT_EQ(0U, table.num_frees()); |
+ |
+ // The table should be able to gracefully handle an attempt to remove a call |
+ // stack entry when none exists. |
+ table.Remove(kStack0); |
+ table.Remove(kStack1); |
+ table.Remove(kStack2); |
+ table.Remove(kStack3); |
+ |
+ EXPECT_EQ(0U, table.num_allocs()); |
+ EXPECT_EQ(0U, table.num_frees()); |
+} |
+ |
+TEST_F(CallStackTableTest, InsertionAndRemoval) { |
+ CallStackTable table(kDefaultLeakThreshold); |
+ |
+ table.Add(kStack0); |
+ EXPECT_EQ(1U, table.size()); |
+ EXPECT_EQ(1U, table.num_allocs()); |
+ table.Add(kStack1); |
+ EXPECT_EQ(2U, table.size()); |
+ EXPECT_EQ(2U, table.num_allocs()); |
+ table.Add(kStack2); |
+ EXPECT_EQ(3U, table.size()); |
+ EXPECT_EQ(3U, table.num_allocs()); |
+ table.Add(kStack3); |
+ EXPECT_EQ(4U, table.size()); |
+ EXPECT_EQ(4U, table.num_allocs()); |
+ |
+ // Add some call stacks that have already been added. There should be no |
+ // change in the number of entries, as they are aggregated by call stack. |
+ table.Add(kStack2); |
+ EXPECT_EQ(4U, table.size()); |
+ EXPECT_EQ(5U, table.num_allocs()); |
+ table.Add(kStack3); |
+ EXPECT_EQ(4U, table.size()); |
+ EXPECT_EQ(6U, table.num_allocs()); |
+ |
+ // Start removing entries. |
+ EXPECT_EQ(0U, table.num_frees()); |
+ |
+ table.Remove(kStack0); |
+ EXPECT_EQ(3U, table.size()); |
+ EXPECT_EQ(1U, table.num_frees()); |
+ table.Remove(kStack1); |
+ EXPECT_EQ(2U, table.size()); |
+ EXPECT_EQ(2U, table.num_frees()); |
+ |
+ // Removing call stacks with multiple counts will not reduce the overall |
+ // number of table entries, until the count reaches 0. |
+ table.Remove(kStack2); |
+ EXPECT_EQ(2U, table.size()); |
+ EXPECT_EQ(3U, table.num_frees()); |
+ table.Remove(kStack3); |
+ EXPECT_EQ(2U, table.size()); |
+ EXPECT_EQ(4U, table.num_frees()); |
+ |
+ table.Remove(kStack2); |
+ EXPECT_EQ(1U, table.size()); |
+ EXPECT_EQ(5U, table.num_frees()); |
+ table.Remove(kStack3); |
+ EXPECT_EQ(0U, table.size()); |
+ EXPECT_EQ(6U, table.num_frees()); |
+ |
+ // Now the table should be empty, but attempt to remove some more and make |
+ // sure nothing breaks. |
+ table.Remove(kStack0); |
+ table.Remove(kStack1); |
+ table.Remove(kStack2); |
+ table.Remove(kStack3); |
+ |
+ EXPECT_TRUE(table.empty()); |
+ EXPECT_EQ(6U, table.num_allocs()); |
+ EXPECT_EQ(6U, table.num_frees()); |
+} |
+ |
+TEST_F(CallStackTableTest, MassiveInsertionAndRemoval) { |
+ CallStackTable table(kDefaultLeakThreshold); |
+ |
+ for (int i = 0; i < 100; ++i) |
+ table.Add(kStack3); |
+ EXPECT_EQ(1U, table.size()); |
+ EXPECT_EQ(100U, table.num_allocs()); |
+ |
+ for (int i = 0; i < 100; ++i) |
+ table.Add(kStack2); |
+ EXPECT_EQ(2U, table.size()); |
+ EXPECT_EQ(200U, table.num_allocs()); |
+ |
+ for (int i = 0; i < 100; ++i) |
+ table.Add(kStack1); |
+ EXPECT_EQ(3U, table.size()); |
+ EXPECT_EQ(300U, table.num_allocs()); |
+ |
+ for (int i = 0; i < 100; ++i) |
+ table.Add(kStack0); |
+ EXPECT_EQ(4U, table.size()); |
+ EXPECT_EQ(400U, table.num_allocs()); |
+ |
+ // Remove them in a different order, by removing one of each stack during one |
+ // iteration. The size should not decrease until the last iteration. |
+ EXPECT_EQ(0U, table.num_frees()); |
+ |
+ for (int i = 0; i < 100; ++i) { |
+ table.Remove(kStack0); |
+ EXPECT_EQ(4U * i + 1, table.num_frees()); |
+ |
+ table.Remove(kStack1); |
+ EXPECT_EQ(4U * i + 2, table.num_frees()); |
+ |
+ table.Remove(kStack2); |
+ EXPECT_EQ(4U * i + 3, table.num_frees()); |
+ |
+ table.Remove(kStack3); |
+ EXPECT_EQ(4U * i + 4, table.num_frees()); |
+ } |
+ EXPECT_EQ(400U, table.num_frees()); |
+ EXPECT_TRUE(table.empty()); |
+ |
+ // Try to remove some more from an empty table and make sure nothing breaks. |
+ table.Remove(kStack0); |
+ table.Remove(kStack1); |
+ table.Remove(kStack2); |
+ table.Remove(kStack3); |
+ |
+ EXPECT_TRUE(table.empty()); |
+ EXPECT_EQ(400U, table.num_allocs()); |
+ EXPECT_EQ(400U, table.num_frees()); |
+} |
+ |
+TEST_F(CallStackTableTest, DetectLeak) { |
+ CallStackTable table(kDefaultLeakThreshold); |
+ |
+ // Add some base number of entries. |
+ for (int i = 0; i < 60; ++i) |
+ table.Add(kStack0); |
+ for (int i = 0; i < 50; ++i) |
+ table.Add(kStack1); |
+ for (int i = 0; i < 64; ++i) |
+ table.Add(kStack2); |
+ for (int i = 0; i < 72; ++i) |
+ table.Add(kStack3); |
+ |
+ table.TestForLeaks(); |
+ EXPECT_TRUE(table.leak_analyzer().suspected_leaks().empty()); |
+ |
+ // Use the following scheme: |
+ // - kStack0: increase by 4 each time -- leak suspect |
+ // - kStack1: increase by 3 each time -- leak suspect |
+ // - kStack2: increase by 1 each time -- not a suspect |
+ // - kStack3: alternate between increasing and decreasing - not a suspect |
+ bool increase_kstack3 = true; |
+ for (int i = 0; i < kDefaultLeakThreshold; ++i) { |
+ EXPECT_TRUE(table.leak_analyzer().suspected_leaks().empty()); |
+ |
+ for (int j = 0; j < 4; ++j) |
+ table.Add(kStack0); |
+ |
+ for (int j = 0; j < 3; ++j) |
+ table.Add(kStack1); |
+ |
+ table.Add(kStack2); |
+ |
+ // Alternate between adding and removing. |
+ if (increase_kstack3) |
+ table.Add(kStack3); |
+ else |
+ table.Remove(kStack3); |
+ increase_kstack3 = !increase_kstack3; |
+ |
+ table.TestForLeaks(); |
+ } |
+ |
+ // Check that the correct leak values have been detected. |
+ const auto& leaks = table.leak_analyzer().suspected_leaks(); |
+ ASSERT_EQ(2U, leaks.size()); |
+ // Suspected leaks are reported in increasing leak value -- in this case, the |
+ // CallStack object's address. |
+ EXPECT_EQ(kStack0, leaks[0].call_stack()); |
+ EXPECT_EQ(kStack1, leaks[1].call_stack()); |
+} |
+ |
+} // namespace leak_detector |