Index: cc/layers/viewport.cc |
diff --git a/cc/layers/viewport.cc b/cc/layers/viewport.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..8893691176c879539d4474123f65da10ae27906d |
--- /dev/null |
+++ b/cc/layers/viewport.cc |
@@ -0,0 +1,132 @@ |
+// Copyright 2013 The Chromium Authors. All rights reserved. |
aelias_OOO_until_Jul13
2015/03/25 19:56:06
nit: 2015
bokan
2015/03/25 20:38:34
Done.
|
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "cc/layers/viewport.h" |
+ |
+#include "base/logging.h" |
+#include "cc/input/top_controls_manager.h" |
+#include "cc/trees/layer_tree_host_impl.h" |
+#include "cc/trees/layer_tree_impl.h" |
+#include "ui/gfx/geometry/vector2d_conversions.h" |
+#include "ui/gfx/geometry/vector2d_f.h" |
+ |
+namespace cc { |
+ |
+// static |
+scoped_ptr<Viewport> Viewport::Create( |
+ LayerTreeHostImpl* host_impl) { |
+ return make_scoped_ptr(new Viewport(host_impl)); |
+} |
+ |
+Viewport::Viewport(LayerTreeHostImpl* host_impl) |
+ : host_impl_(host_impl) { |
+ DCHECK(host_impl_); |
+} |
+ |
+Viewport::ScrollResult Viewport::ScrollBy(const gfx::Vector2dF& delta, |
+ const gfx::Point& viewport_point, |
+ bool is_wheel_scroll) { |
+ gfx::Vector2dF content_delta = delta; |
+ ScrollResult result; |
+ |
+ if (ShouldTopControlsConsumeScroll(delta)) { |
+ gfx::Vector2dF applied = ScrollTopControls(delta); |
+ result.did_scroll_top_controls = applied.y() != 0; |
+ content_delta -= applied; |
+ } |
+ |
+ gfx::Vector2dF pending_content_delta = content_delta; |
+ |
+ if (OuterScrollLayer()) { |
aelias_OOO_until_Jul13
2015/03/25 19:56:07
This if statement here seems weird. The nonexiste
bokan
2015/03/25 20:38:34
I think I've run into real-world cases that don't
|
+ pending_content_delta -= host_impl_->ScrollLayer(OuterScrollLayer(), |
+ pending_content_delta, |
+ viewport_point, |
+ is_wheel_scroll); |
+ } |
+ |
+ if (!gfx::ToRoundedVector2d(pending_content_delta).IsZero()) { |
aelias_OOO_until_Jul13
2015/03/25 19:56:07
This looks questionably useful, please fix or add
bokan
2015/03/25 20:38:34
I thought so too but removing it caused the viewpo
|
+ pending_content_delta -= host_impl_->ScrollLayer(InnerScrollLayer(), |
+ pending_content_delta, |
+ viewport_point, |
+ is_wheel_scroll); |
+ result.unused_scroll_delta = AdjustOverscroll(pending_content_delta); |
+ } |
+ |
+ |
+ result.applied_delta = content_delta - pending_content_delta; |
+ return result; |
+} |
+ |
+gfx::Vector2dF Viewport::ScrollTopControls(const gfx::Vector2dF& delta) { |
+ gfx::Vector2dF excess_delta = |
+ host_impl_->top_controls_manager()->ScrollBy(delta); |
+ |
+ return delta - excess_delta; |
+} |
+ |
+bool Viewport::ShouldTopControlsConsumeScroll( |
+ const gfx::Vector2dF& scroll_delta) const { |
+ // Always consume if it's in the direction to show the top controls. |
+ if (scroll_delta.y() < 0) |
+ return true; |
+ |
+ if (TotalScrollOffset().y() < MaxTotalScrollOffset().y()) |
+ return true; |
+ |
+ return false; |
+} |
+ |
+gfx::Vector2dF Viewport::AdjustOverscroll(const gfx::Vector2dF& delta) const { |
+ const float kEpsilon = 0.1f; |
+ gfx::Vector2dF adjusted = delta; |
+ |
+ if (std::abs(adjusted.x()) < kEpsilon) |
+ adjusted.set_x(0.0f); |
+ if (std::abs(adjusted.y()) < kEpsilon) |
+ adjusted.set_y(0.0f); |
+ |
+ // Disable overscroll on axes which are impossible to scroll. |
+ if (host_impl_->settings().report_overscroll_only_for_scrollable_axes) { |
+ if (std::abs(MaxTotalScrollOffset().x()) <= kEpsilon || |
+ !InnerScrollLayer()->user_scrollable_horizontal()) |
+ adjusted.set_x(0.0f); |
+ if (std::abs(MaxTotalScrollOffset().y()) <= kEpsilon || |
+ !InnerScrollLayer()->user_scrollable_vertical()) |
+ adjusted.set_y(0.0f); |
+ } |
+ |
+ return adjusted; |
+} |
+ |
+gfx::ScrollOffset Viewport::MaxTotalScrollOffset() const { |
+ gfx::ScrollOffset offset; |
+ |
+ offset += InnerScrollLayer()->MaxScrollOffset(); |
+ |
+ if (OuterScrollLayer()) |
+ offset += OuterScrollLayer()->MaxScrollOffset(); |
+ |
+ return offset; |
+} |
+ |
+gfx::ScrollOffset Viewport::TotalScrollOffset() const { |
+ gfx::ScrollOffset offset; |
+ |
+ offset += InnerScrollLayer()->CurrentScrollOffset(); |
+ |
+ if (OuterScrollLayer()) |
+ offset += OuterScrollLayer()->CurrentScrollOffset(); |
+ |
+ return offset; |
+} |
+ |
+LayerImpl* Viewport::InnerScrollLayer() const { |
+ return host_impl_->InnerViewportScrollLayer(); |
+} |
+ |
+LayerImpl* Viewport::OuterScrollLayer() const { |
+ return host_impl_->OuterViewportScrollLayer(); |
+} |
+ |
+} // namespace cc |