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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_IMPLEMENTATION_H_ | 5 #ifndef UI_GL_GL_IMPLEMENTATION_H_ |
6 #define UI_GL_GL_IMPLEMENTATION_H_ | 6 #define UI_GL_GL_IMPLEMENTATION_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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35 | 35 |
36 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls); | 36 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls); |
37 | 37 |
38 #if defined(OS_WIN) | 38 #if defined(OS_WIN) |
39 typedef void* (WINAPI *GLGetProcAddressProc)(const char* name); | 39 typedef void* (WINAPI *GLGetProcAddressProc)(const char* name); |
40 #else | 40 #else |
41 typedef void* (*GLGetProcAddressProc)(const char* name); | 41 typedef void* (*GLGetProcAddressProc)(const char* name); |
42 #endif | 42 #endif |
43 | 43 |
44 // Initialize a particular GL implementation. | 44 // Initialize a particular GL implementation. |
45 GL_EXPORT bool InitializeGLBindings(GLImplementation implementation); | 45 GL_EXPORT bool InitializeStaticGLBindings(GLImplementation implementation); |
46 | 46 |
47 // Initialize extension function bindings for a GL implementation. | 47 // Initialize function bindings that depend on the context for a GL |
48 GL_EXPORT bool InitializeGLExtensionBindings(GLImplementation implementation, | 48 // implementation. |
| 49 GL_EXPORT bool InitializeDynamicGLBindings(GLImplementation implementation, |
49 GLContext* context); | 50 GLContext* context); |
50 | 51 |
51 // Initialize Debug logging wrappers for GL bindings. | 52 // Initialize Debug logging wrappers for GL bindings. |
52 void InitializeDebugGLBindings(); | 53 void InitializeDebugGLBindings(); |
53 | 54 |
54 // Initialize stub methods for drawing operations in the GL bindings. | 55 // Initialize stub methods for drawing operations in the GL bindings. |
55 void InitializeNullDrawGLBindings(); | 56 void InitializeNullDrawGLBindings(); |
56 | 57 |
57 GL_EXPORT void ClearGLBindings(); | 58 GL_EXPORT void ClearGLBindings(); |
58 | 59 |
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74 | 75 |
75 // Add a native library to those searched for GL entry points. | 76 // Add a native library to those searched for GL entry points. |
76 void AddGLNativeLibrary(base::NativeLibrary library); | 77 void AddGLNativeLibrary(base::NativeLibrary library); |
77 | 78 |
78 // Unloads all native libraries. | 79 // Unloads all native libraries. |
79 void UnloadGLNativeLibraries(); | 80 void UnloadGLNativeLibraries(); |
80 | 81 |
81 // Set an additional function that will be called to find GL entry points. | 82 // Set an additional function that will be called to find GL entry points. |
82 void SetGLGetProcAddressProc(GLGetProcAddressProc proc); | 83 void SetGLGetProcAddressProc(GLGetProcAddressProc proc); |
83 | 84 |
84 // Find a core (non-extension) entry point in the current GL implementation. On | 85 // Find an entry point in the current GL implementation. Note that the function |
85 // EGL based implementations core entry points will not be queried through | 86 // may return a non-null pointer to something else than the GL function if an |
86 // GLGetProcAddressProc. | 87 // unsupported function is queried. Spec-compliant eglGetProcAddress and |
87 void* GetGLCoreProcAddress(const char* name); | 88 // glxGetProcAddress are allowed to return garbage for unsupported functions, |
88 | 89 // and when querying functions from the EGL library supplied by Android, it may |
89 // Find an entry point in the current GL implementation. | 90 // return a function that prints a log message about the function being |
| 91 // unsupported. |
90 void* GetGLProcAddress(const char* name); | 92 void* GetGLProcAddress(const char* name); |
91 | 93 |
92 // Return information about the GL window system binding implementation (e.g., | 94 // Return information about the GL window system binding implementation (e.g., |
93 // EGL, GLX, WGL). Returns true if the information was retrieved successfully. | 95 // EGL, GLX, WGL). Returns true if the information was retrieved successfully. |
94 GL_EXPORT bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info); | 96 GL_EXPORT bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info); |
95 | 97 |
96 } // namespace gfx | 98 } // namespace gfx |
97 | 99 |
98 #endif // UI_GL_GL_IMPLEMENTATION_H_ | 100 #endif // UI_GL_GL_IMPLEMENTATION_H_ |
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