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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
| 7 | 7 |
| 8 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 8 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
| 9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| 10 #include "gpu/command_buffer/service/buffer_manager.h" | 10 #include "gpu/command_buffer/service/buffer_manager.h" |
| 11 #include "gpu/command_buffer/service/cmd_buffer_engine.h" | 11 #include "gpu/command_buffer/service/cmd_buffer_engine.h" |
| 12 #include "gpu/command_buffer/service/context_group.h" | 12 #include "gpu/command_buffer/service/context_group.h" |
| 13 #include "gpu/command_buffer/service/framebuffer_manager.h" | 13 #include "gpu/command_buffer/service/framebuffer_manager.h" |
| 14 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 14 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 15 #include "gpu/command_buffer/service/program_manager.h" | 15 #include "gpu/command_buffer/service/program_manager.h" |
| 16 #include "gpu/command_buffer/service/query_manager.h" | 16 #include "gpu/command_buffer/service/query_manager.h" |
| 17 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 17 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
| 18 #include "gpu/command_buffer/service/shader_manager.h" | 18 #include "gpu/command_buffer/service/shader_manager.h" |
| 19 #include "gpu/command_buffer/service/stream_texture_manager_mock.h" | 19 #include "gpu/command_buffer/service/stream_texture_manager_mock.h" |
| 20 #include "gpu/command_buffer/service/test_helper.h" | 20 #include "gpu/command_buffer/service/test_helper.h" |
| 21 #include "gpu/command_buffer/service/texture_manager.h" | 21 #include "gpu/command_buffer/service/texture_manager.h" |
| 22 #include "gpu/command_buffer/service/vertex_array_manager.h" | 22 #include "gpu/command_buffer/service/vertex_array_manager.h" |
| 23 #include "testing/gtest/include/gtest/gtest.h" | 23 #include "testing/gtest/include/gtest/gtest.h" |
| 24 #include "ui/gl/gl_context_stub.h" | 24 #include "ui/gl/gl_context_stub_with_extensions.h" |
| 25 #include "ui/gl/gl_surface_stub.h" | 25 #include "ui/gl/gl_surface_stub.h" |
| 26 #include "ui/gl/gl_mock.h" | 26 #include "ui/gl/gl_mock.h" |
| 27 | 27 |
| 28 class CommandLine; | 28 class CommandLine; |
| 29 | 29 |
| 30 namespace gpu { | 30 namespace gpu { |
| 31 namespace gles2 { | 31 namespace gles2 { |
| 32 | 32 |
| 33 class MemoryTracker; | 33 class MemoryTracker; |
| 34 | 34 |
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| 149 void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id); | 149 void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id); |
| 150 | 150 |
| 151 void SetBucketAsCString(uint32 bucket_id, const char* str); | 151 void SetBucketAsCString(uint32 bucket_id, const char* str); |
| 152 | 152 |
| 153 void set_memory_tracker(MemoryTracker* memory_tracker) { | 153 void set_memory_tracker(MemoryTracker* memory_tracker) { |
| 154 memory_tracker_ = memory_tracker; | 154 memory_tracker_ = memory_tracker; |
| 155 } | 155 } |
| 156 | 156 |
| 157 void InitDecoder( | 157 void InitDecoder( |
| 158 const char* extensions, | 158 const char* extensions, |
| 159 const char* gl_version, |
| 159 bool has_alpha, | 160 bool has_alpha, |
| 160 bool has_depth, | 161 bool has_depth, |
| 161 bool has_stencil, | 162 bool has_stencil, |
| 162 bool request_alpha, | 163 bool request_alpha, |
| 163 bool request_depth, | 164 bool request_depth, |
| 164 bool request_stencil, | 165 bool request_stencil, |
| 165 bool bind_generates_resource); | 166 bool bind_generates_resource); |
| 166 | 167 |
| 167 void InitDecoderWithCommandLine( | 168 void InitDecoderWithCommandLine( |
| 168 const char* extensions, | 169 const char* extensions, |
| 170 const char* gl_version, |
| 169 bool has_alpha, | 171 bool has_alpha, |
| 170 bool has_depth, | 172 bool has_depth, |
| 171 bool has_stencil, | 173 bool has_stencil, |
| 172 bool request_alpha, | 174 bool request_alpha, |
| 173 bool request_depth, | 175 bool request_depth, |
| 174 bool request_stencil, | 176 bool request_stencil, |
| 175 bool bind_generates_resource, | 177 bool bind_generates_resource, |
| 176 const CommandLine* command_line); | 178 const CommandLine* command_line); |
| 177 | 179 |
| 178 const ContextGroup& group() const { | 180 const ContextGroup& group() const { |
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| 480 static const GLenum kUniform2Type = GL_INT_VEC2; | 482 static const GLenum kUniform2Type = GL_INT_VEC2; |
| 481 static const GLenum kUniform3Type = GL_FLOAT_VEC3; | 483 static const GLenum kUniform3Type = GL_FLOAT_VEC3; |
| 482 static const GLenum kUniformSamplerExternalType = GL_SAMPLER_EXTERNAL_OES; | 484 static const GLenum kUniformSamplerExternalType = GL_SAMPLER_EXTERNAL_OES; |
| 483 static const GLenum kUniformCubemapType = GL_SAMPLER_CUBE; | 485 static const GLenum kUniformCubemapType = GL_SAMPLER_CUBE; |
| 484 static const GLint kInvalidUniformLocation = 30; | 486 static const GLint kInvalidUniformLocation = 30; |
| 485 static const GLint kBadUniformIndex = 1000; | 487 static const GLint kBadUniformIndex = 1000; |
| 486 | 488 |
| 487 // Use StrictMock to make 100% sure we know how GL will be called. | 489 // Use StrictMock to make 100% sure we know how GL will be called. |
| 488 scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_; | 490 scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_; |
| 489 scoped_refptr<gfx::GLSurfaceStub> surface_; | 491 scoped_refptr<gfx::GLSurfaceStub> surface_; |
| 490 scoped_refptr<gfx::GLContextStub> context_; | 492 scoped_refptr<gfx::GLContextStubWithExtensions> context_; |
| 491 scoped_ptr<GLES2Decoder> mock_decoder_; | 493 scoped_ptr<GLES2Decoder> mock_decoder_; |
| 492 scoped_ptr<GLES2Decoder> decoder_; | 494 scoped_ptr<GLES2Decoder> decoder_; |
| 493 MemoryTracker* memory_tracker_; | 495 MemoryTracker* memory_tracker_; |
| 494 | 496 |
| 495 GLuint client_buffer_id_; | 497 GLuint client_buffer_id_; |
| 496 GLuint client_framebuffer_id_; | 498 GLuint client_framebuffer_id_; |
| 497 GLuint client_program_id_; | 499 GLuint client_program_id_; |
| 498 GLuint client_renderbuffer_id_; | 500 GLuint client_renderbuffer_id_; |
| 499 GLuint client_shader_id_; | 501 GLuint client_shader_id_; |
| 500 GLuint client_texture_id_; | 502 GLuint client_texture_id_; |
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| 557 protected: | 559 protected: |
| 558 virtual void SetUp() OVERRIDE; | 560 virtual void SetUp() OVERRIDE; |
| 559 virtual void TearDown() OVERRIDE; | 561 virtual void TearDown() OVERRIDE; |
| 560 | 562 |
| 561 }; | 563 }; |
| 562 | 564 |
| 563 } // namespace gles2 | 565 } // namespace gles2 |
| 564 } // namespace gpu | 566 } // namespace gpu |
| 565 | 567 |
| 566 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 568 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
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