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Side by Side Diff: ui/gl/gl_osmesa_api_implementation.h

Issue 98643013: Take GL version and extensions correctly into account when binding functions (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Accommodated changes in content tests Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_OSMESA_API_IMPLEMENTATION_H_ 5 #ifndef UI_GL_GL_OSMESA_API_IMPLEMENTATION_H_
6 #define UI_GL_GL_OSMESA_API_IMPLEMENTATION_H_ 6 #define UI_GL_GL_OSMESA_API_IMPLEMENTATION_H_
7 7
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "ui/gl/gl_bindings.h" 9 #include "ui/gl/gl_bindings.h"
10 #include "ui/gl/gl_export.h" 10 #include "ui/gl/gl_export.h"
11 11
12 namespace gfx { 12 namespace gfx {
13 13
14 class GLContext; 14 class GLContext;
15 15
16 void InitializeGLBindingsOSMESA(); 16 void InitializeStaticGLBindingsOSMESA();
17 void InitializeGLExtensionBindingsOSMESA(GLContext* context); 17 void InitializeDynamicGLBindingsOSMESA(GLContext* context);
18 void InitializeDebugGLBindingsOSMESA(); 18 void InitializeDebugGLBindingsOSMESA();
19 void ClearGLBindingsOSMESA(); 19 void ClearGLBindingsOSMESA();
20 20
21 class GL_EXPORT OSMESAApiBase : public OSMESAApi { 21 class GL_EXPORT OSMESAApiBase : public OSMESAApi {
22 public: 22 public:
23 // Include the auto-generated part of this class. We split this because 23 // Include the auto-generated part of this class. We split this because
24 // it means we can easily edit the non-auto generated parts right here in 24 // it means we can easily edit the non-auto generated parts right here in
25 // this file instead of having to edit some template or the code generator. 25 // this file instead of having to edit some template or the code generator.
26 #include "gl_bindings_api_autogen_osmesa.h" 26 #include "gl_bindings_api_autogen_osmesa.h"
27 27
(...skipping 26 matching lines...) Expand all
54 private: 54 private:
55 OSMESAApi* osmesa_api_; 55 OSMESAApi* osmesa_api_;
56 }; 56 };
57 57
58 } // namespace gfx 58 } // namespace gfx
59 59
60 #endif // UI_GL_GL_OSMESA_API_IMPLEMENTATION_H_ 60 #endif // UI_GL_GL_OSMESA_API_IMPLEMENTATION_H_
61 61
62 62
63 63
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