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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/public/common/content_switches.h" | 5 #include "content/public/common/content_switches.h" |
6 | 6 |
7 namespace switches { | 7 namespace switches { |
8 | 8 |
9 // The number of MSAA samples for canvas2D. Requires MSAA support by GPU to | 9 // The number of MSAA samples for canvas2D. Requires MSAA support by GPU to |
10 // have an effect. 0 disables MSAA. | 10 // have an effect. 0 disables MSAA. |
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273 // Has no effect unless GPU rasterization is enabled. | 273 // Has no effect unless GPU rasterization is enabled. |
274 const char kDisableAcceleratedJpegDecoding[] = | 274 const char kDisableAcceleratedJpegDecoding[] = |
275 "disable-accelerated-jpeg-decoding"; | 275 "disable-accelerated-jpeg-decoding"; |
276 | 276 |
277 // Enable bleeding-edge code to make Chrome draw content faster. The changes | 277 // Enable bleeding-edge code to make Chrome draw content faster. The changes |
278 // behind this path are very likely to break lots of content. | 278 // behind this path are very likely to break lots of content. |
279 // ** DO NOT use this flag unless you know what you are doing. ** | 279 // ** DO NOT use this flag unless you know what you are doing. ** |
280 const char kEnableBleedingEdgeRenderingFastPaths[] = | 280 const char kEnableBleedingEdgeRenderingFastPaths[] = |
281 "enable-bleeding-edge-rendering-fast-paths"; | 281 "enable-bleeding-edge-rendering-fast-paths"; |
282 | 282 |
| 283 // Enables new cc/animation system (Project Heaviside). crbug.com/394772 |
| 284 const char kEnableCompositorAnimationTimelines[] = |
| 285 "enable-compositor-animation-timelines"; |
| 286 |
283 // Enables LCD text. | 287 // Enables LCD text. |
284 const char kEnableLCDText[] = "enable-lcd-text"; | 288 const char kEnableLCDText[] = "enable-lcd-text"; |
285 | 289 |
286 // Enables using signed distance fields when rendering text. | 290 // Enables using signed distance fields when rendering text. |
287 // Only valid if GPU rasterization is enabled as well. | 291 // Only valid if GPU rasterization is enabled as well. |
288 const char kEnableDistanceFieldText[] = "enable-distance-field-text"; | 292 const char kEnableDistanceFieldText[] = "enable-distance-field-text"; |
289 | 293 |
290 // Enable the experimental Credential Manager JavaScript API. | 294 // Enable the experimental Credential Manager JavaScript API. |
291 const char kEnableCredentialManagerAPI[] = "enable-credential-manager-api"; | 295 const char kEnableCredentialManagerAPI[] = "enable-credential-manager-api"; |
292 | 296 |
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985 const char kEnableNpapi[] = "enable-npapi"; | 989 const char kEnableNpapi[] = "enable-npapi"; |
986 | 990 |
987 #if defined(ENABLE_PLUGINS) | 991 #if defined(ENABLE_PLUGINS) |
988 // Enables the plugin power saver feature. | 992 // Enables the plugin power saver feature. |
989 const char kEnablePluginPowerSaver[] = "enable-plugin-power-saver"; | 993 const char kEnablePluginPowerSaver[] = "enable-plugin-power-saver"; |
990 #endif | 994 #endif |
991 | 995 |
992 // Don't dump stuff here, follow the same order as the header. | 996 // Don't dump stuff here, follow the same order as the header. |
993 | 997 |
994 } // namespace switches | 998 } // namespace switches |
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