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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/public/common/content_switches.h" | 5 #include "content/public/common/content_switches.h" |
6 | 6 |
7 namespace switches { | 7 namespace switches { |
8 | 8 |
9 // The number of MSAA samples for canvas2D. Requires MSAA support by GPU to | 9 // The number of MSAA samples for canvas2D. Requires MSAA support by GPU to |
10 // have an effect. 0 disables MSAA. | 10 // have an effect. 0 disables MSAA. |
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281 // Has no effect unless GPU rasterization is enabled. | 281 // Has no effect unless GPU rasterization is enabled. |
282 const char kDisableAcceleratedJpegDecoding[] = | 282 const char kDisableAcceleratedJpegDecoding[] = |
283 "disable-accelerated-jpeg-decoding"; | 283 "disable-accelerated-jpeg-decoding"; |
284 | 284 |
285 // Enable bleeding-edge code to make Chrome draw content faster. The changes | 285 // Enable bleeding-edge code to make Chrome draw content faster. The changes |
286 // behind this path are very likely to break lots of content. | 286 // behind this path are very likely to break lots of content. |
287 // ** DO NOT use this flag unless you know what you are doing. ** | 287 // ** DO NOT use this flag unless you know what you are doing. ** |
288 const char kEnableBleedingEdgeRenderingFastPaths[] = | 288 const char kEnableBleedingEdgeRenderingFastPaths[] = |
289 "enable-bleeding-edge-rendering-fast-paths"; | 289 "enable-bleeding-edge-rendering-fast-paths"; |
290 | 290 |
| 291 // Enables new cc/animation system (Project Heaviside). crbug.com/394772 |
| 292 const char kEnableCompositorAnimationTimelines[] = |
| 293 "enable-compositor-animation-timelines"; |
| 294 |
291 // Enables LCD text. | 295 // Enables LCD text. |
292 const char kEnableLCDText[] = "enable-lcd-text"; | 296 const char kEnableLCDText[] = "enable-lcd-text"; |
293 | 297 |
294 // Enables using signed distance fields when rendering text. | 298 // Enables using signed distance fields when rendering text. |
295 // Only valid if GPU rasterization is enabled as well. | 299 // Only valid if GPU rasterization is enabled as well. |
296 const char kEnableDistanceFieldText[] = "enable-distance-field-text"; | 300 const char kEnableDistanceFieldText[] = "enable-distance-field-text"; |
297 | 301 |
298 // Enable the experimental Credential Manager JavaScript API. | 302 // Enable the experimental Credential Manager JavaScript API. |
299 const char kEnableCredentialManagerAPI[] = "enable-credential-manager-api"; | 303 const char kEnableCredentialManagerAPI[] = "enable-credential-manager-api"; |
300 | 304 |
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984 const char kEnableNpapi[] = "enable-npapi"; | 988 const char kEnableNpapi[] = "enable-npapi"; |
985 | 989 |
986 #if defined(ENABLE_PLUGINS) | 990 #if defined(ENABLE_PLUGINS) |
987 // Enables the plugin power saver feature. | 991 // Enables the plugin power saver feature. |
988 const char kEnablePluginPowerSaver[] = "enable-plugin-power-saver"; | 992 const char kEnablePluginPowerSaver[] = "enable-plugin-power-saver"; |
989 #endif | 993 #endif |
990 | 994 |
991 // Don't dump stuff here, follow the same order as the header. | 995 // Don't dump stuff here, follow the same order as the header. |
992 | 996 |
993 } // namespace switches | 997 } // namespace switches |
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