Index: src/compiler/js-typed-lowering.cc |
diff --git a/src/compiler/js-typed-lowering.cc b/src/compiler/js-typed-lowering.cc |
index e4bad0b6691a144cac2b12932717c049b7d999ee..386518e9bd934f9b3ddfdbb46f3fb659e8409938 100644 |
--- a/src/compiler/js-typed-lowering.cc |
+++ b/src/compiler/js-typed-lowering.cc |
@@ -62,14 +62,36 @@ Reduction JSTypedLowering::ReplaceEagerly(Node* old, Node* node) { |
class JSBinopReduction FINAL { |
public: |
JSBinopReduction(JSTypedLowering* lowering, Node* node) |
- : lowering_(lowering), |
- node_(node), |
- left_type_(NodeProperties::GetBounds(node->InputAt(0)).upper), |
- right_type_(NodeProperties::GetBounds(node->InputAt(1)).upper) {} |
- |
- void ConvertInputsToNumber() { |
- node_->ReplaceInput(0, ConvertToNumber(left())); |
- node_->ReplaceInput(1, ConvertToNumber(right())); |
+ : lowering_(lowering), node_(node) {} |
+ |
+ void ConvertPrimitiveInputsToNumber() { |
+ node_->ReplaceInput(0, ConvertPrimitiveToNumber(left())); |
+ node_->ReplaceInput(1, ConvertPrimitiveToNumber(right())); |
+ } |
+ |
+ void ConvertInputsToNumber(Node* frame_state) { |
+ // To convert the inputs to numbers, we have to provide frame states |
+ // for lazy bailouts in the ToNumber conversions. |
+ // We use a little hack here: we take the frame state before the binary |
+ // operation and use it to construct the frame states for the conversion |
+ // so that after the deoptimization, the binary operation IC gets |
+ // already converted values from full code. This way we are sure that we |
+ // will not re-do any of the side effects. |
+ |
+ Node* left_input = |
+ left_type()->Is(Type::PlainPrimitive()) |
+ ? ConvertPrimitiveToNumber(left()) |
+ : ConvertToNumber(left(), |
+ CreateFrameStateForLeftInput(frame_state)); |
+ |
+ Node* right_input = |
+ right_type()->Is(Type::PlainPrimitive()) |
+ ? ConvertPrimitiveToNumber(right()) |
+ : ConvertToNumber(right(), CreateFrameStateForRightInput( |
+ frame_state, left_input)); |
+ |
+ node_->ReplaceInput(0, left_input); |
+ node_->ReplaceInput(1, right_input); |
} |
void ConvertInputsToUI32(Signedness left_signedness, |
@@ -85,8 +107,9 @@ class JSBinopReduction FINAL { |
// Convert inputs for bitwise shift operation (ES5 spec 11.7). |
void ConvertInputsForShift(Signedness left_signedness) { |
- node_->ReplaceInput(0, ConvertToUI32(left(), left_signedness)); |
- Node* rnum = ConvertToUI32(right(), kUnsigned); |
+ node_->ReplaceInput( |
+ 0, ConvertToUI32(ConvertPrimitiveToNumber(left()), left_signedness)); |
+ Node* rnum = ConvertToUI32(ConvertPrimitiveToNumber(right()), kUnsigned); |
Type* rnum_type = NodeProperties::GetBounds(rnum).upper; |
if (!rnum_type->Is(lowering_->zero_thirtyone_range_)) { |
rnum = graph()->NewNode(machine()->Word32And(), rnum, |
@@ -100,7 +123,6 @@ class JSBinopReduction FINAL { |
Node* r = right(); |
node_->ReplaceInput(0, r); |
node_->ReplaceInput(1, l); |
- std::swap(left_type_, right_type_); |
} |
// Remove all effect and control inputs and outputs to this node and change |
@@ -141,18 +163,18 @@ class JSBinopReduction FINAL { |
return ChangeToPureOperator(op, false, type); |
} |
- bool OneInputIs(Type* t) { return left_type_->Is(t) || right_type_->Is(t); } |
+ bool OneInputIs(Type* t) { return left_type()->Is(t) || right_type()->Is(t); } |
bool BothInputsAre(Type* t) { |
- return left_type_->Is(t) && right_type_->Is(t); |
+ return left_type()->Is(t) && right_type()->Is(t); |
} |
bool OneInputCannotBe(Type* t) { |
- return !left_type_->Maybe(t) || !right_type_->Maybe(t); |
+ return !left_type()->Maybe(t) || !right_type()->Maybe(t); |
} |
bool NeitherInputCanBe(Type* t) { |
- return !left_type_->Maybe(t) && !right_type_->Maybe(t); |
+ return !left_type()->Maybe(t) && !right_type()->Maybe(t); |
} |
Node* effect() { return NodeProperties::GetEffectInput(node_); } |
@@ -160,8 +182,12 @@ class JSBinopReduction FINAL { |
Node* context() { return NodeProperties::GetContextInput(node_); } |
Node* left() { return NodeProperties::GetValueInput(node_, 0); } |
Node* right() { return NodeProperties::GetValueInput(node_, 1); } |
- Type* left_type() { return left_type_; } |
- Type* right_type() { return right_type_; } |
+ Type* left_type() { |
+ return NodeProperties::GetBounds(node_->InputAt(0)).upper; |
+ } |
+ Type* right_type() { |
+ return NodeProperties::GetBounds(node_->InputAt(1)).upper; |
+ } |
SimplifiedOperatorBuilder* simplified() { return lowering_->simplified(); } |
Graph* graph() const { return lowering_->graph(); } |
@@ -173,8 +199,6 @@ class JSBinopReduction FINAL { |
private: |
JSTypedLowering* lowering_; // The containing lowering instance. |
Node* node_; // The original node. |
- Type* left_type_; // Cache of the left input's type. |
- Type* right_type_; // Cache of the right input's type. |
Node* ConvertToString(Node* node) { |
// Avoid introducing too many eager ToString() operations. |
@@ -186,27 +210,93 @@ class JSBinopReduction FINAL { |
return n; |
} |
- Node* ConvertToNumber(Node* node) { |
+ Node* CreateFrameStateForLeftInput(Node* frame_state) { |
+ if (!FLAG_turbo_deoptimization) return nullptr; |
+ |
+ FrameStateCallInfo state_info = |
+ OpParameter<FrameStateCallInfo>(frame_state); |
+ // If the frame state is already the right one, just return it. |
+ if (state_info.state_combine().kind() == OutputFrameStateCombine::kPokeAt && |
+ state_info.state_combine().GetOffsetToPokeAt() == 1) { |
+ return frame_state; |
+ } |
+ |
+ // Here, we smash the result of the conversion into the slot just below |
+ // the stack top. This is the slot that full code uses to store the |
+ // left operand. |
+ const Operator* op = jsgraph()->common()->FrameState( |
+ state_info.type(), state_info.bailout_id(), |
+ OutputFrameStateCombine::PokeAt(1)); |
+ |
+ return graph()->NewNode(op, frame_state->InputAt(0), |
Benedikt Meurer
2015/03/09 09:57:29
As discussed offline, please add something like No
|
+ frame_state->InputAt(1), frame_state->InputAt(2), |
+ frame_state->InputAt(3), frame_state->InputAt(4)); |
+ } |
+ |
+ Node* CreateFrameStateForRightInput(Node* frame_state, Node* converted_left) { |
+ if (!FLAG_turbo_deoptimization) return nullptr; |
+ |
+ FrameStateCallInfo state_info = |
+ OpParameter<FrameStateCallInfo>(frame_state); |
+ |
+ if (state_info.bailout_id() == BailoutId::None()) { |
+ // Dummy frame state => just leave it as is. |
+ return frame_state; |
+ } |
+ |
+ // Create a frame state that stores the result of the operation to the |
+ // top of the stack (i.e., the slot used for the right operand). |
+ const Operator* op = jsgraph()->common()->FrameState( |
+ state_info.type(), state_info.bailout_id(), |
+ OutputFrameStateCombine::PokeAt(0)); |
+ |
+ // Change the left operand {converted_left} on the expression stack. |
+ Node* stack = frame_state->InputAt(2); |
+ DCHECK_EQ(stack->opcode(), IrOpcode::kStateValues); |
+ DCHECK_GE(stack->InputCount(), 2); |
+ |
+ // TODO(jarin) Allocate in a local zone or a reusable buffer. |
+ NodeVector new_values(stack->InputCount(), zone()); |
+ for (int i = 0; i < stack->InputCount(); i++) { |
+ if (i == stack->InputCount() - 2) { |
+ new_values[i] = converted_left; |
+ } else { |
+ new_values[i] = stack->InputAt(i); |
+ } |
+ } |
+ Node* new_stack = |
+ graph()->NewNode(stack->op(), stack->InputCount(), &new_values.front()); |
+ |
+ return graph()->NewNode(op, frame_state->InputAt(0), |
Benedikt Meurer
2015/03/09 09:57:29
As discussed offline, please add something like No
|
+ frame_state->InputAt(1), new_stack, |
+ frame_state->InputAt(3), frame_state->InputAt(4)); |
+ } |
+ |
+ Node* ConvertPrimitiveToNumber(Node* node) { |
+ return lowering_->ConvertPrimitiveToNumber(node); |
+ } |
+ |
+ Node* ConvertToNumber(Node* node, Node* frame_state) { |
if (NodeProperties::GetBounds(node).upper->Is(Type::PlainPrimitive())) { |
- return lowering_->ConvertToNumber(node); |
+ return ConvertPrimitiveToNumber(node); |
+ } else if (!FLAG_turbo_deoptimization) { |
+ // We cannot use ConvertToPrimitiveNumber here because we need context |
+ // for converting general values. |
+ Node* const n = graph()->NewNode(javascript()->ToNumber(), node, |
+ context(), effect(), control()); |
+ update_effect(n); |
+ return n; |
+ } else { |
+ Node* const n = |
+ graph()->NewNode(javascript()->ToNumber(), node, context(), |
+ frame_state, effect(), control()); |
+ update_effect(n); |
+ return n; |
} |
- // TODO(jarin) This ToNumber conversion can deoptimize, but we do not really |
- // have a frame state to deoptimize to. Either we provide such a frame state |
- // or we exclude the values that could lead to deoptimization (e.g., by |
- // triggering eager deopt if the value is not plain). |
- Node* const n = FLAG_turbo_deoptimization |
- ? graph()->NewNode( |
- javascript()->ToNumber(), node, context(), |
- jsgraph()->EmptyFrameState(), effect(), control()) |
- : graph()->NewNode(javascript()->ToNumber(), node, |
- context(), effect(), control()); |
- update_effect(n); |
- return n; |
} |
Node* ConvertToUI32(Node* node, Signedness signedness) { |
// Avoid introducing too many eager NumberToXXnt32() operations. |
- node = ConvertToNumber(node); |
Type* type = NodeProperties::GetBounds(node).upper; |
if (signedness == kSigned) { |
if (!type->Is(Type::Signed32())) { |
@@ -233,22 +323,15 @@ Reduction JSTypedLowering::ReduceJSAdd(Node* node) { |
// JSAdd(x:number, y:number) => NumberAdd(x, y) |
return r.ChangeToPureOperator(simplified()->NumberAdd(), Type::Number()); |
} |
- if (r.BothInputsAre(Type::Primitive()) && |
- r.NeitherInputCanBe(Type::StringOrReceiver())) { |
+ if (r.NeitherInputCanBe(Type::StringOrReceiver())) { |
// JSAdd(x:-string, y:-string) => NumberAdd(ToNumber(x), ToNumber(y)) |
- r.ConvertInputsToNumber(); |
+ Node* frame_state = FLAG_turbo_deoptimization |
+ ? NodeProperties::GetFrameStateInput(node, 1) |
+ : nullptr; |
+ r.ConvertInputsToNumber(frame_state); |
return r.ChangeToPureOperator(simplified()->NumberAdd(), Type::Number()); |
} |
#if 0 |
- // TODO(turbofan): General ToNumber disabled for now because: |
- // a) The inserted ToNumber operation screws up observability of valueOf. |
- // b) Deoptimization at ToNumber doesn't have corresponding bailout id. |
- Type* maybe_string = Type::Union(Type::String(), Type::Receiver(), zone()); |
- if (r.NeitherInputCanBe(maybe_string)) { |
- ... |
- } |
-#endif |
-#if 0 |
// TODO(turbofan): Lowering of StringAdd is disabled for now because: |
// a) The inserted ToString operation screws up valueOf vs. toString order. |
// b) Deoptimization at ToString doesn't have corresponding bailout id. |
@@ -265,79 +348,25 @@ Reduction JSTypedLowering::ReduceJSAdd(Node* node) { |
} |
-Reduction JSTypedLowering::ReduceJSBitwiseOr(Node* node) { |
- JSBinopReduction r(this, node); |
- |
- // We can only reduce to Word32Or if we are sure the to-number conversions |
- // cannot lazily deoptimize. |
- bool shortcut_or_zero = |
- !FLAG_turbo_deoptimization && r.OneInputIs(zero_range_); |
- if (r.BothInputsAre(Type::Primitive()) || shortcut_or_zero) { |
- // TODO(titzer): some Smi bitwise operations don't really require going |
- // all the way to int32, which can save tagging/untagging for some |
- // operations on some platforms. |
- // TODO(turbofan): make this heuristic configurable for code size. |
- r.ConvertInputsToUI32(kSigned, kSigned); |
- return r.ChangeToPureOperator(machine()->Word32Or(), Type::Integral32()); |
- } |
- return NoChange(); |
-} |
- |
- |
-Reduction JSTypedLowering::ReduceJSMultiply(Node* node) { |
- JSBinopReduction r(this, node); |
- |
- // We can only reduce to NumberMultiply if we are sure the to-number |
- // conversions cannot lazily deoptimize. |
- bool shortcut_multiply_one = |
- !FLAG_turbo_deoptimization && r.OneInputIs(one_range_); |
- |
- if (r.BothInputsAre(Type::Primitive()) || shortcut_multiply_one) { |
- r.ConvertInputsToNumber(); |
- return r.ChangeToPureOperator(simplified()->NumberMultiply(), |
- Type::Number()); |
- } |
- // TODO(turbofan): relax/remove the effects of this operator in other cases. |
- return NoChange(); |
-} |
- |
- |
Reduction JSTypedLowering::ReduceNumberBinop(Node* node, |
const Operator* numberOp) { |
JSBinopReduction r(this, node); |
- if (r.BothInputsAre(Type::Primitive())) { |
- r.ConvertInputsToNumber(); |
- return r.ChangeToPureOperator(numberOp, Type::Number()); |
- } |
-#if 0 |
- // TODO(turbofan): General ToNumber disabled for now because: |
- // a) The inserted ToNumber operation screws up observability of valueOf. |
- // b) Deoptimization at ToNumber doesn't have corresponding bailout id. |
- if (r.OneInputIs(Type::Primitive())) { |
- // If at least one input is a primitive, then insert appropriate conversions |
- // to number and reduce this operator to the given numeric one. |
- // TODO(turbofan): make this heuristic configurable for code size. |
- r.ConvertInputsToNumber(); |
- return r.ChangeToPureOperator(numberOp); |
- } |
-#endif |
- // TODO(turbofan): relax/remove the effects of this operator in other cases. |
- return NoChange(); |
+ Node* frame_state = FLAG_turbo_deoptimization |
+ ? NodeProperties::GetFrameStateInput(node, 1) |
+ : nullptr; |
+ r.ConvertInputsToNumber(frame_state); |
+ return r.ChangeToPureOperator(numberOp, Type::Number()); |
} |
Reduction JSTypedLowering::ReduceInt32Binop(Node* node, const Operator* intOp) { |
JSBinopReduction r(this, node); |
- if (r.BothInputsAre(Type::Primitive())) { |
- // TODO(titzer): some Smi bitwise operations don't really require going |
- // all the way to int32, which can save tagging/untagging for some |
- // operations |
- // on some platforms. |
- // TODO(turbofan): make this heuristic configurable for code size. |
- r.ConvertInputsToUI32(kSigned, kSigned); |
- return r.ChangeToPureOperator(intOp, Type::Integral32()); |
- } |
- return NoChange(); |
+ Node* frame_state = FLAG_turbo_deoptimization |
+ ? NodeProperties::GetFrameStateInput(node, 1) |
+ : nullptr; |
+ r.ConvertInputsToNumber(frame_state); |
+ r.ConvertInputsToUI32(kSigned, kSigned); |
+ return r.ChangeToPureOperator(intOp, Type::Integral32()); |
} |
@@ -388,7 +417,7 @@ Reduction JSTypedLowering::ReduceJSComparison(Node* node) { |
... |
} |
#endif |
- if (r.BothInputsAre(Type::Primitive()) && |
+ if (r.BothInputsAre(Type::PlainPrimitive()) && |
r.OneInputCannotBe(Type::StringOrReceiver())) { |
const Operator* less_than; |
const Operator* less_than_or_equal; |
@@ -400,7 +429,7 @@ Reduction JSTypedLowering::ReduceJSComparison(Node* node) { |
less_than_or_equal = machine()->Int32LessThanOrEqual(); |
} else { |
// TODO(turbofan): mixed signed/unsigned int32 comparisons. |
- r.ConvertInputsToNumber(); |
+ r.ConvertPrimitiveInputsToNumber(); |
less_than = simplified()->NumberLessThan(); |
less_than_or_equal = simplified()->NumberLessThanOrEqual(); |
} |
@@ -595,7 +624,7 @@ Reduction JSTypedLowering::ReduceJSToNumber(Node* node) { |
// to simply reuse the context of the {node}. However, ToNumber() |
// does not require a context anyways, so it's safe to discard it |
// here and pass the dummy context. |
- Node* const value = ConvertToNumber(input->InputAt(i)); |
+ Node* const value = ConvertPrimitiveToNumber(input->InputAt(i)); |
if (i < node->InputCount()) { |
node->ReplaceInput(i, value); |
} else { |
@@ -628,7 +657,7 @@ Reduction JSTypedLowering::ReduceJSToNumber(Node* node) { |
// to simply reuse the context of the {node}. However, ToNumber() |
// does not require a context anyways, so it's safe to discard it |
// here and pass the dummy context. |
- Node* const value = ConvertToNumber(input->InputAt(i)); |
+ Node* const value = ConvertPrimitiveToNumber(input->InputAt(i)); |
node->ReplaceInput(i, value); |
} |
node->TrimInputCount(input_count); |
@@ -911,7 +940,7 @@ Reduction JSTypedLowering::Reduce(Node* node) { |
case IrOpcode::kJSGreaterThanOrEqual: |
return ReduceJSComparison(node); |
case IrOpcode::kJSBitwiseOr: |
- return ReduceJSBitwiseOr(node); |
+ return ReduceInt32Binop(node, machine()->Word32Or()); |
case IrOpcode::kJSBitwiseXor: |
return ReduceInt32Binop(node, machine()->Word32Xor()); |
case IrOpcode::kJSBitwiseAnd: |
@@ -927,7 +956,7 @@ Reduction JSTypedLowering::Reduce(Node* node) { |
case IrOpcode::kJSSubtract: |
return ReduceNumberBinop(node, simplified()->NumberSubtract()); |
case IrOpcode::kJSMultiply: |
- return ReduceJSMultiply(node); |
+ return ReduceNumberBinop(node, simplified()->NumberMultiply()); |
case IrOpcode::kJSDivide: |
return ReduceNumberBinop(node, simplified()->NumberDivide()); |
case IrOpcode::kJSModulus: |
@@ -955,7 +984,7 @@ Reduction JSTypedLowering::Reduce(Node* node) { |
} |
-Node* JSTypedLowering::ConvertToNumber(Node* input) { |
+Node* JSTypedLowering::ConvertPrimitiveToNumber(Node* input) { |
DCHECK(NodeProperties::GetBounds(input).upper->Is(Type::PlainPrimitive())); |
// Avoid inserting too many eager ToNumber() operations. |
Reduction const reduction = ReduceJSToNumberInput(input); |