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Side by Side Diff: Source/core/animation/InterpolationEffect.h

Issue 984153002: Fix template angle bracket syntax in animation (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef InterpolationEffect_h 5 #ifndef InterpolationEffect_h
6 #define InterpolationEffect_h 6 #define InterpolationEffect_h
7 7
8 #include "core/animation/Interpolation.h" 8 #include "core/animation/Interpolation.h"
9 #include "core/animation/Keyframe.h" 9 #include "core/animation/Keyframe.h"
10 #include "platform/RuntimeEnabledFeatures.h" 10 #include "platform/RuntimeEnabledFeatures.h"
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
65 : m_interpolation(interpolation) 65 : m_interpolation(interpolation)
66 , m_easing(easing) 66 , m_easing(easing)
67 , m_start(start) 67 , m_start(start)
68 , m_end(end) 68 , m_end(end)
69 , m_applyFrom(applyFrom) 69 , m_applyFrom(applyFrom)
70 , m_applyTo(applyTo) 70 , m_applyTo(applyTo)
71 { 71 {
72 } 72 }
73 }; 73 };
74 74
75 WillBeHeapVector<OwnPtrWillBeMember<InterpolationRecord> > m_interpolations; 75 WillBeHeapVector<OwnPtrWillBeMember<InterpolationRecord>> m_interpolations;
76 }; 76 };
77 77
78 } // namespace blink 78 } // namespace blink
79 79
80 #endif // InterpolationEffect_h 80 #endif // InterpolationEffect_h
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