| Index: base/android/build_info.h
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| diff --git a/base/android/build_info.h b/base/android/build_info.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..82635cd9b1bd5820ed9430c4df81bcc8fea16c55
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| --- /dev/null
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| +++ b/base/android/build_info.h
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| @@ -0,0 +1,88 @@
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| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
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| +
|
| +#ifndef BASE_ANDROID_BUILD_INFO_H_
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| +#define BASE_ANDROID_BUILD_INFO_H_
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| +
|
| +#include <jni.h>
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| +
|
| +#include <string>
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| +
|
| +#include "base/memory/singleton.h"
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| +
|
| +namespace base {
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| +namespace android {
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| +
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| +// BuildInfo is a singleton class that stores android build and device
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| +// information.
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| +class BuildInfo {
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| + public:
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| +
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| + ~BuildInfo() {}
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| +
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| + // Static factory method for getting the singleton BuildInfo instance.
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| + // Note that ownership is not conferred on the caller and the BuildInfo in
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| + // question isn't actually freed until shutdown. This is ok because there
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| + // should only be one instance of BuildInfo ever created.
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| + static BuildInfo* GetInstance();
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| +
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| + // Const char* is used instead of std::strings because these values must be
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| + // available even if the process is in a crash state. Sadly
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| + // std::string.c_str() doesn't guarantee that memory won't be allocated when
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| + // it is called.
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| + const char* device() const {
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| + return device_;
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| + }
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| +
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| + const char* model() const {
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| + return model_;
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| + }
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| +
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| + const char* brand() const {
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| + return brand_;
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| + }
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| +
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| + const char* android_build_id() const {
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| + return android_build_id_;
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| + }
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| +
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| + const char* android_build_fp() const {
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| + return android_build_fp_;
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| + }
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| +
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| + const char* package_version_code() const {
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| + return package_version_code_;
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| + }
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| +
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| + const char* package_version_name() const {
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| + return package_version_name_;
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| + }
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| +
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| + private:
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| + BuildInfo();
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| +
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| + friend struct DefaultSingletonTraits<BuildInfo>;
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| +
|
| + // Const char* is used instead of std::strings because these values must be
|
| + // available even if the process is in a crash state. Sadly
|
| + // std::string.c_str() doesn't guarantee that memory won't be allocated when
|
| + // it is called.
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| + char* device_;
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| + char* model_;
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| + char* brand_;
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| + char* android_build_id_;
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| + char* android_build_fp_;
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| + char* package_version_code_;
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| + char* package_version_name_;
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| +
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| + DISALLOW_COPY_AND_ASSIGN(BuildInfo);
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| +
|
| +};
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| +
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| +bool RegisterBuildInfo(JNIEnv* env);
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| +
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| +} // namespace android
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| +} // namespace base
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| +
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| +#endif // BASE_ANDROID_BUILD_INFO_H_
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|
|