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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/compiler/verifier.h" | 5 #include "src/compiler/verifier.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <queue> | 9 #include <queue> |
| 10 #include <sstream> | 10 #include <sstream> |
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| 118 OperatorProperties::GetFrameStateInputCount(node->op()); | 118 OperatorProperties::GetFrameStateInputCount(node->op()); |
| 119 int effect_count = node->op()->EffectInputCount(); | 119 int effect_count = node->op()->EffectInputCount(); |
| 120 int control_count = node->op()->ControlInputCount(); | 120 int control_count = node->op()->ControlInputCount(); |
| 121 | 121 |
| 122 // Verify number of inputs matches up. | 122 // Verify number of inputs matches up. |
| 123 int input_count = value_count + context_count + frame_state_count + | 123 int input_count = value_count + context_count + frame_state_count + |
| 124 effect_count + control_count; | 124 effect_count + control_count; |
| 125 CHECK_EQ(input_count, node->InputCount()); | 125 CHECK_EQ(input_count, node->InputCount()); |
| 126 | 126 |
| 127 // Verify that frame state has been inserted for the nodes that need it. | 127 // Verify that frame state has been inserted for the nodes that need it. |
| 128 if (OperatorProperties::HasFrameStateInput(node->op())) { | 128 for (int i = 0; i < frame_state_count; i++) { |
| 129 Node* frame_state = NodeProperties::GetFrameStateInput(node); | 129 Node* frame_state = NodeProperties::GetFrameStateInput(node, i); |
| 130 CHECK(frame_state->opcode() == IrOpcode::kFrameState || | 130 CHECK(frame_state->opcode() == IrOpcode::kFrameState || |
| 131 // kFrameState uses undefined as a sentinel. | 131 // kFrameState uses undefined as a sentinel. |
| 132 (node->opcode() == IrOpcode::kFrameState && | 132 (node->opcode() == IrOpcode::kFrameState && |
| 133 frame_state->opcode() == IrOpcode::kHeapConstant)); | 133 frame_state->opcode() == IrOpcode::kHeapConstant)); |
| 134 CHECK(IsDefUseChainLinkPresent(frame_state, node)); | 134 CHECK(IsDefUseChainLinkPresent(frame_state, node)); |
| 135 CHECK(IsUseDefChainLinkPresent(frame_state, node)); | 135 CHECK(IsUseDefChainLinkPresent(frame_state, node)); |
| 136 } | 136 } |
| 137 | 137 |
| 138 // Verify all value inputs actually produce a value. | 138 // Verify all value inputs actually produce a value. |
| 139 for (int i = 0; i < value_count; ++i) { | 139 for (int i = 0; i < value_count; ++i) { |
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| 1053 // Check inputs for all nodes in the block. | 1053 // Check inputs for all nodes in the block. |
| 1054 for (size_t i = 0; i < block->NodeCount(); i++) { | 1054 for (size_t i = 0; i < block->NodeCount(); i++) { |
| 1055 Node* node = block->NodeAt(i); | 1055 Node* node = block->NodeAt(i); |
| 1056 CheckInputsDominate(schedule, block, node, static_cast<int>(i) - 1); | 1056 CheckInputsDominate(schedule, block, node, static_cast<int>(i) - 1); |
| 1057 } | 1057 } |
| 1058 } | 1058 } |
| 1059 } | 1059 } |
| 1060 } | 1060 } |
| 1061 } | 1061 } |
| 1062 } // namespace v8::internal::compiler | 1062 } // namespace v8::internal::compiler |
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