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Side by Side Diff: runtime/vm/allocation.h

Issue 982873004: Thread/Isolate refactoring: new(Isolate) -> new(Zone) (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 5 years, 9 months ago
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1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 #ifndef VM_ALLOCATION_H_ 5 #ifndef VM_ALLOCATION_H_
6 #define VM_ALLOCATION_H_ 6 #define VM_ALLOCATION_H_
7 7
8 #include "platform/assert.h" 8 #include "platform/assert.h"
9 #include "vm/base_isolate.h" 9 #include "vm/base_isolate.h"
10 #include "vm/globals.h" 10 #include "vm/globals.h"
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91 // Zone allocated objects cannot be individually deallocated, but have 91 // Zone allocated objects cannot be individually deallocated, but have
92 // to rely on the destructor of Zone which is called when the Zone 92 // to rely on the destructor of Zone which is called when the Zone
93 // goes out of scope to reclaim memory. 93 // goes out of scope to reclaim memory.
94 class ZoneAllocated { 94 class ZoneAllocated {
95 public: 95 public:
96 ZoneAllocated() { } 96 ZoneAllocated() { }
97 97
98 // Implicitly allocate the object in the current zone. 98 // Implicitly allocate the object in the current zone.
99 void* operator new(uword size); 99 void* operator new(uword size);
100 100
101 // DEPRECATED: Use Zone version.
102 // Implicitly allocate the object in the current zone given the current
103 // isolate.
104 void* operator new(uword size, BaseIsolate* isolate);
105
106 // Allocate the object in the given zone, which must be the current zone. 101 // Allocate the object in the given zone, which must be the current zone.
107 void* operator new(uword size, Zone* zone); 102 void* operator new(uword size, Zone* zone);
108 103
109 // Ideally, the delete operator should be protected instead of 104 // Ideally, the delete operator should be protected instead of
110 // public, but unfortunately the compiler sometimes synthesizes 105 // public, but unfortunately the compiler sometimes synthesizes
111 // (unused) destructors for classes derived from ZoneObject, which 106 // (unused) destructors for classes derived from ZoneObject, which
112 // require the operator to be visible. MSVC requires the delete 107 // require the operator to be visible. MSVC requires the delete
113 // operator to be public. 108 // operator to be public.
114 109
115 // Disallow explicit deallocation of nodes. Nodes can only be 110 // Disallow explicit deallocation of nodes. Nodes can only be
116 // deallocated by invoking DeleteAll() on the zone they live in. 111 // deallocated by invoking DeleteAll() on the zone they live in.
117 void operator delete(void* pointer) { UNREACHABLE(); } 112 void operator delete(void* pointer) { UNREACHABLE(); }
118 113
119 private: 114 private:
120 DISALLOW_COPY_AND_ASSIGN(ZoneAllocated); 115 DISALLOW_COPY_AND_ASSIGN(ZoneAllocated);
121 }; 116 };
122 117
123 } // namespace dart 118 } // namespace dart
124 119
125 #endif // VM_ALLOCATION_H_ 120 #endif // VM_ALLOCATION_H_
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