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Side by Side Diff: media/filters/audio_renderer_base.cc

Issue 9826023: Merge AudioRendererImpl and AudioRendererBase; add NullAudioSink (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix win build Created 8 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/filters/audio_renderer_base.h" 5 #include "media/filters/audio_renderer_base.h"
6 6
7 #include <algorithm> 7 #include <math.h>
8 #include <string>
9 8
10 #include "base/bind.h" 9 #include "base/bind.h"
11 #include "base/callback.h" 10 #include "base/callback.h"
12 #include "base/callback_helpers.h" 11 #include "base/callback_helpers.h"
13 #include "base/logging.h" 12 #include "base/logging.h"
14 #include "media/base/filter_host.h" 13 #include "media/base/filter_host.h"
14 #include "media/audio/audio_util.h"
15 15
16 namespace media { 16 namespace media {
17 17
18 AudioRendererBase::AudioRendererBase() 18 AudioRendererBase::AudioRendererBase(media::AudioRendererSink* sink)
19 : state_(kUninitialized), 19 : state_(kUninitialized),
20 pending_read_(false), 20 pending_read_(false),
21 received_end_of_stream_(false), 21 received_end_of_stream_(false),
22 rendered_end_of_stream_(false), 22 rendered_end_of_stream_(false),
23 bytes_per_frame_(0), 23 bytes_per_frame_(0),
24 bytes_per_second_(0),
25 stopped_(false),
26 sink_(sink),
27 is_initialized_(false),
24 read_cb_(base::Bind(&AudioRendererBase::DecodedAudioReady, 28 read_cb_(base::Bind(&AudioRendererBase::DecodedAudioReady,
25 base::Unretained(this))) { 29 base::Unretained(this))) {
26 } 30 }
27 31
28 AudioRendererBase::~AudioRendererBase() { 32 AudioRendererBase::~AudioRendererBase() {
29 // Stop() should have been called and |algorithm_| should have been destroyed. 33 // Stop() should have been called and |algorithm_| should have been destroyed.
30 DCHECK(state_ == kUninitialized || state_ == kStopped); 34 DCHECK(state_ == kUninitialized || state_ == kStopped);
31 DCHECK(!algorithm_.get()); 35 DCHECK(!algorithm_.get());
32 } 36 }
33 37
34 void AudioRendererBase::Play(const base::Closure& callback) { 38 void AudioRendererBase::Play(const base::Closure& callback) {
35 base::AutoLock auto_lock(lock_); 39 {
36 DCHECK_EQ(kPaused, state_); 40 base::AutoLock auto_lock(lock_);
37 state_ = kPlaying; 41 DCHECK_EQ(kPaused, state_);
38 callback.Run(); 42 state_ = kPlaying;
43 callback.Run();
44 }
45
46 if (stopped_)
47 return;
48
49 if (GetPlaybackRate() != 0.0f) {
50 DoPlay();
51 } else {
52 DoPause();
53 }
54 }
55
56 void AudioRendererBase::DoPlay() {
57 earliest_end_time_ = base::Time::Now();
58 DCHECK(sink_.get());
59 sink_->Play();
39 } 60 }
40 61
41 void AudioRendererBase::Pause(const base::Closure& callback) { 62 void AudioRendererBase::Pause(const base::Closure& callback) {
42 base::AutoLock auto_lock(lock_); 63 {
43 DCHECK(state_ == kPlaying || state_ == kUnderflow || state_ == kRebuffering); 64 base::AutoLock auto_lock(lock_);
44 pause_cb_ = callback; 65 DCHECK(state_ == kPlaying || state_ == kUnderflow ||
45 state_ = kPaused; 66 state_ == kRebuffering);
67 pause_cb_ = callback;
68 state_ = kPaused;
46 69
47 // Pause only when we've completed our pending read. 70 // Pause only when we've completed our pending read.
48 if (!pending_read_) { 71 if (!pending_read_) {
49 pause_cb_.Run(); 72 pause_cb_.Run();
50 pause_cb_.Reset(); 73 pause_cb_.Reset();
51 } else { 74 }
52 state_ = kPaused;
53 } 75 }
76
77 if (stopped_)
78 return;
79
80 DoPause();
81 }
82
83 void AudioRendererBase::DoPause() {
84 DCHECK(sink_.get());
85 sink_->Pause(false);
54 } 86 }
55 87
56 void AudioRendererBase::Flush(const base::Closure& callback) { 88 void AudioRendererBase::Flush(const base::Closure& callback) {
57 decoder_->Reset(callback); 89 decoder_->Reset(callback);
58 } 90 }
59 91
60 void AudioRendererBase::Stop(const base::Closure& callback) { 92 void AudioRendererBase::Stop(const base::Closure& callback) {
61 OnStop(); 93 if (!stopped_) {
94 DCHECK(sink_.get());
95 sink_->Stop();
96
97 stopped_ = true;
98 }
62 { 99 {
63 base::AutoLock auto_lock(lock_); 100 base::AutoLock auto_lock(lock_);
64 state_ = kStopped; 101 state_ = kStopped;
65 algorithm_.reset(NULL); 102 algorithm_.reset(NULL);
66 time_cb_.Reset(); 103 time_cb_.Reset();
67 underflow_cb_.Reset(); 104 underflow_cb_.Reset();
68 } 105 }
69 if (!callback.is_null()) { 106 if (!callback.is_null()) {
70 callback.Run(); 107 callback.Run();
71 } 108 }
72 } 109 }
73 110
74 void AudioRendererBase::Seek(base::TimeDelta time, const PipelineStatusCB& cb) { 111 void AudioRendererBase::Seek(base::TimeDelta time, const PipelineStatusCB& cb) {
75 base::AutoLock auto_lock(lock_); 112 base::AutoLock auto_lock(lock_);
76 DCHECK_EQ(kPaused, state_); 113 DCHECK_EQ(kPaused, state_);
77 DCHECK(!pending_read_) << "Pending read must complete before seeking"; 114 DCHECK(!pending_read_) << "Pending read must complete before seeking";
78 DCHECK(pause_cb_.is_null()); 115 DCHECK(pause_cb_.is_null());
79 DCHECK(seek_cb_.is_null()); 116 DCHECK(seek_cb_.is_null());
80 state_ = kSeeking; 117 state_ = kSeeking;
81 seek_cb_ = cb; 118 seek_cb_ = cb;
82 seek_timestamp_ = time; 119 seek_timestamp_ = time;
83 120
84 // Throw away everything and schedule our reads. 121 // Throw away everything and schedule our reads.
85 last_fill_buffer_time_ = base::TimeDelta(); 122 audio_time_buffered_ = base::TimeDelta();
86 received_end_of_stream_ = false; 123 received_end_of_stream_ = false;
87 rendered_end_of_stream_ = false; 124 rendered_end_of_stream_ = false;
88 125
89 // |algorithm_| will request more reads. 126 // |algorithm_| will request more reads.
90 algorithm_->FlushBuffers(); 127 algorithm_->FlushBuffers();
128
129 if (stopped_)
130 return;
131
132 DoSeek();
133 }
134
135 void AudioRendererBase::DoSeek() {
136 earliest_end_time_ = base::Time::Now();
137
138 // Pause and flush the stream when we seek to a new location.
139 sink_->Pause(true);
91 } 140 }
92 141
93 void AudioRendererBase::Initialize(const scoped_refptr<AudioDecoder>& decoder, 142 void AudioRendererBase::Initialize(const scoped_refptr<AudioDecoder>& decoder,
94 const PipelineStatusCB& init_cb, 143 const PipelineStatusCB& init_cb,
95 const base::Closure& underflow_cb, 144 const base::Closure& underflow_cb,
96 const TimeCB& time_cb) { 145 const TimeCB& time_cb) {
97 DCHECK(decoder); 146 DCHECK(decoder);
98 DCHECK(!init_cb.is_null()); 147 DCHECK(!init_cb.is_null());
99 DCHECK(!underflow_cb.is_null()); 148 DCHECK(!underflow_cb.is_null());
100 DCHECK(!time_cb.is_null()); 149 DCHECK(!time_cb.is_null());
(...skipping 12 matching lines...) Expand all
113 // and a callback to request more reads from the data source. 162 // and a callback to request more reads from the data source.
114 ChannelLayout channel_layout = decoder_->channel_layout(); 163 ChannelLayout channel_layout = decoder_->channel_layout();
115 int channels = ChannelLayoutToChannelCount(channel_layout); 164 int channels = ChannelLayoutToChannelCount(channel_layout);
116 int bits_per_channel = decoder_->bits_per_channel(); 165 int bits_per_channel = decoder_->bits_per_channel();
117 int sample_rate = decoder_->samples_per_second(); 166 int sample_rate = decoder_->samples_per_second();
118 // TODO(vrk): Add method to AudioDecoder to compute bytes per frame. 167 // TODO(vrk): Add method to AudioDecoder to compute bytes per frame.
119 bytes_per_frame_ = channels * bits_per_channel / 8; 168 bytes_per_frame_ = channels * bits_per_channel / 8;
120 169
121 bool config_ok = algorithm_->ValidateConfig(channels, sample_rate, 170 bool config_ok = algorithm_->ValidateConfig(channels, sample_rate,
122 bits_per_channel); 171 bits_per_channel);
123 if (config_ok) 172 if (!config_ok || is_initialized_) {
124 algorithm_->Initialize(channels, sample_rate, bits_per_channel, 0.0f, cb);
125
126 // Give the subclass an opportunity to initialize itself.
127 if (!config_ok || !OnInitialize(bits_per_channel, channel_layout,
128 sample_rate)) {
129 init_cb.Run(PIPELINE_ERROR_INITIALIZATION_FAILED); 173 init_cb.Run(PIPELINE_ERROR_INITIALIZATION_FAILED);
130 return; 174 return;
131 } 175 }
132 176
177 if (config_ok)
178 algorithm_->Initialize(channels, sample_rate, bits_per_channel, 0.0f, cb);
179
180 // We use the AUDIO_PCM_LINEAR flag because AUDIO_PCM_LOW_LATENCY
181 // does not currently support all the sample-rates that we require.
182 // Please see: http://code.google.com/p/chromium/issues/detail?id=103627
183 // for more details.
184 audio_parameters_ = AudioParameters(
185 AudioParameters::AUDIO_PCM_LINEAR, channel_layout, sample_rate,
186 bits_per_channel, GetHighLatencyOutputBufferSize(sample_rate));
187
188 bytes_per_second_ = audio_parameters_.GetBytesPerSecond();
189
190 DCHECK(sink_.get());
191 DCHECK(!is_initialized_);
192
193 sink_->Initialize(audio_parameters_, this);
194
195 sink_->Start();
196 is_initialized_ = true;
197
133 // Finally, execute the start callback. 198 // Finally, execute the start callback.
134 state_ = kPaused; 199 state_ = kPaused;
135 init_cb.Run(PIPELINE_OK); 200 init_cb.Run(PIPELINE_OK);
136 } 201 }
137 202
138 bool AudioRendererBase::HasEnded() { 203 bool AudioRendererBase::HasEnded() {
139 base::AutoLock auto_lock(lock_); 204 base::AutoLock auto_lock(lock_);
140 DCHECK(!rendered_end_of_stream_ || algorithm_->NeedsMoreData()); 205 DCHECK(!rendered_end_of_stream_ || algorithm_->NeedsMoreData());
141 206
142 return received_end_of_stream_ && rendered_end_of_stream_; 207 return received_end_of_stream_ && rendered_end_of_stream_;
143 } 208 }
144 209
145 void AudioRendererBase::ResumeAfterUnderflow(bool buffer_more_audio) { 210 void AudioRendererBase::ResumeAfterUnderflow(bool buffer_more_audio) {
146 base::AutoLock auto_lock(lock_); 211 base::AutoLock auto_lock(lock_);
147 if (state_ == kUnderflow) { 212 if (state_ == kUnderflow) {
148 if (buffer_more_audio) 213 if (buffer_more_audio)
149 algorithm_->IncreaseQueueCapacity(); 214 algorithm_->IncreaseQueueCapacity();
150 215
151 state_ = kRebuffering; 216 state_ = kRebuffering;
152 } 217 }
153 } 218 }
154 219
220 void AudioRendererBase::SetVolume(float volume) {
221 if (stopped_)
222 return;
223 sink_->SetVolume(volume);
224 }
225
155 void AudioRendererBase::DecodedAudioReady(scoped_refptr<Buffer> buffer) { 226 void AudioRendererBase::DecodedAudioReady(scoped_refptr<Buffer> buffer) {
156 base::AutoLock auto_lock(lock_); 227 base::AutoLock auto_lock(lock_);
157 DCHECK(state_ == kPaused || state_ == kSeeking || state_ == kPlaying || 228 DCHECK(state_ == kPaused || state_ == kSeeking || state_ == kPlaying ||
158 state_ == kUnderflow || state_ == kRebuffering || state_ == kStopped); 229 state_ == kUnderflow || state_ == kRebuffering || state_ == kStopped);
159 230
160 CHECK(pending_read_); 231 CHECK(pending_read_);
161 pending_read_ = false; 232 pending_read_ = false;
162 233
163 if (buffer && buffer->IsEndOfStream()) { 234 if (buffer && buffer->IsEndOfStream()) {
164 received_end_of_stream_ = true; 235 received_end_of_stream_ = true;
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
196 case kUnderflow: 267 case kUnderflow:
197 case kRebuffering: 268 case kRebuffering:
198 if (buffer && !buffer->IsEndOfStream()) 269 if (buffer && !buffer->IsEndOfStream())
199 algorithm_->EnqueueBuffer(buffer); 270 algorithm_->EnqueueBuffer(buffer);
200 return; 271 return;
201 case kStopped: 272 case kStopped:
202 return; 273 return;
203 } 274 }
204 } 275 }
205 276
277 void AudioRendererBase::SignalEndOfStream() {
278 DCHECK(received_end_of_stream_);
279 if (!rendered_end_of_stream_) {
280 rendered_end_of_stream_ = true;
281 host()->NotifyEnded();
282 }
283 }
284
285 void AudioRendererBase::ScheduleRead_Locked() {
286 lock_.AssertAcquired();
287 if (pending_read_ || state_ == kPaused)
288 return;
289 pending_read_ = true;
290 decoder_->Read(read_cb_);
291 }
292
293 void AudioRendererBase::SetPlaybackRate(float playback_rate) {
294 DCHECK_LE(0.0f, playback_rate);
295
296 if (!stopped_) {
297 // Notify sink of new playback rate.
298 sink_->SetPlaybackRate(playback_rate);
299
300 // We have two cases here:
301 // Play: GetPlaybackRate() == 0.0 && playback_rate != 0.0
302 // Pause: GetPlaybackRate() != 0.0 && playback_rate == 0.0
303 if (GetPlaybackRate() == 0.0f && playback_rate != 0.0f) {
304 DoPlay();
305 } else if (GetPlaybackRate() != 0.0f && playback_rate == 0.0f) {
306 // Pause is easy, we can always pause.
307 DoPause();
308 }
309 }
310
311 base::AutoLock auto_lock(lock_);
312 algorithm_->SetPlaybackRate(playback_rate);
313 }
314
315 float AudioRendererBase::GetPlaybackRate() {
316 base::AutoLock auto_lock(lock_);
317 return algorithm_->playback_rate();
318 }
319
320 bool AudioRendererBase::IsBeforeSeekTime(const scoped_refptr<Buffer>& buffer) {
321 return (state_ == kSeeking) && buffer && !buffer->IsEndOfStream() &&
322 (buffer->GetTimestamp() + buffer->GetDuration()) < seek_timestamp_;
323 }
324
325 int AudioRendererBase::Render(const std::vector<float*>& audio_data,
326 int number_of_frames,
327 int audio_delay_milliseconds) {
328 if (stopped_ || GetPlaybackRate() == 0.0f) {
329 // Output silence if stopped.
330 for (size_t i = 0; i < audio_data.size(); ++i)
331 memset(audio_data[i], 0, sizeof(float) * number_of_frames);
332 return 0;
333 }
334
335 // Adjust the playback delay.
336 base::TimeDelta request_delay =
337 base::TimeDelta::FromMilliseconds(audio_delay_milliseconds);
338
339 // Finally we need to adjust the delay according to playback rate.
340 if (GetPlaybackRate() != 1.0f) {
341 request_delay = base::TimeDelta::FromMicroseconds(
342 static_cast<int64>(ceil(request_delay.InMicroseconds() *
343 GetPlaybackRate())));
344 }
345
346 int bytes_per_frame = audio_parameters_.GetBytesPerFrame();
347
348 const int buf_size = number_of_frames * bytes_per_frame;
349 scoped_array<uint8> buf(new uint8[buf_size]);
350
351 int frames_filled = FillBuffer(buf.get(), number_of_frames, request_delay);
352 int bytes_filled = frames_filled * bytes_per_frame;
353 DCHECK_LE(bytes_filled, buf_size);
354 UpdateEarliestEndTime(bytes_filled, request_delay, base::Time::Now());
355
356 // Deinterleave each audio channel.
357 int channels = audio_data.size();
358 for (int channel_index = 0; channel_index < channels; ++channel_index) {
359 media::DeinterleaveAudioChannel(buf.get(),
360 audio_data[channel_index],
361 channels,
362 channel_index,
363 bytes_per_frame / channels,
364 frames_filled);
365
366 // If FillBuffer() didn't give us enough data then zero out the remainder.
367 if (frames_filled < number_of_frames) {
368 int frames_to_zero = number_of_frames - frames_filled;
369 memset(audio_data[channel_index] + frames_filled,
370 0,
371 sizeof(float) * frames_to_zero);
372 }
373 }
374 return frames_filled;
375 }
376
206 uint32 AudioRendererBase::FillBuffer(uint8* dest, 377 uint32 AudioRendererBase::FillBuffer(uint8* dest,
207 uint32 requested_frames, 378 uint32 requested_frames,
208 const base::TimeDelta& playback_delay) { 379 const base::TimeDelta& playback_delay) {
209 // The timestamp of the last buffer written during the last call to 380 // The |audio_time_buffered_| is the ending timestamp of the last frame
210 // FillBuffer(). 381 // buffered at the audio device. |playback_delay| is the amount of time
211 base::TimeDelta last_fill_buffer_time; 382 // buffered at the audio device. The current time can be computed by their
383 // difference.
384 base::TimeDelta current_time = audio_time_buffered_ - playback_delay;
385
212 size_t frames_written = 0; 386 size_t frames_written = 0;
213 base::Closure underflow_cb; 387 base::Closure underflow_cb;
214 { 388 {
215 base::AutoLock auto_lock(lock_); 389 base::AutoLock auto_lock(lock_);
216 390
217 if (state_ == kRebuffering && algorithm_->IsQueueFull()) 391 if (state_ == kRebuffering && algorithm_->IsQueueFull())
218 state_ = kPlaying; 392 state_ = kPlaying;
219 393
220 // Mute audio by returning 0 when not playing. 394 // Mute audio by returning 0 when not playing.
221 if (state_ != kPlaying) { 395 if (state_ != kPlaying) {
222 // TODO(scherkus): To keep the audio hardware busy we write at most 8k of 396 // TODO(scherkus): To keep the audio hardware busy we write at most 8k of
223 // zeros. This gets around the tricky situation of pausing and resuming 397 // zeros. This gets around the tricky situation of pausing and resuming
224 // the audio IPC layer in Chrome. Ideally, we should return zero and then 398 // the audio IPC layer in Chrome. Ideally, we should return zero and then
225 // the subclass can restart the conversation. 399 // the subclass can restart the conversation.
226 // 400 //
227 // This should get handled by the subclass http://crbug.com/106600 401 // This should get handled by the subclass http://crbug.com/106600
228 const uint32 kZeroLength = 8192; 402 const uint32 kZeroLength = 8192;
229 size_t zeros_to_write = 403 size_t zeros_to_write =
230 std::min(kZeroLength, requested_frames * bytes_per_frame_); 404 std::min(kZeroLength, requested_frames * bytes_per_frame_);
231 memset(dest, 0, zeros_to_write); 405 memset(dest, 0, zeros_to_write);
232 return zeros_to_write / bytes_per_frame_; 406 return zeros_to_write / bytes_per_frame_;
233 } 407 }
234 408
235 // Save a local copy of last fill buffer time and reset the member.
236 last_fill_buffer_time = last_fill_buffer_time_;
237 last_fill_buffer_time_ = base::TimeDelta();
238
239 // Use three conditions to determine the end of playback: 409 // Use three conditions to determine the end of playback:
240 // 1. Algorithm needs more audio data. 410 // 1. Algorithm needs more audio data.
241 // 2. We've received an end of stream buffer. 411 // 2. We've received an end of stream buffer.
242 // (received_end_of_stream_ == true) 412 // (received_end_of_stream_ == true)
243 // 3. Browser process has no audio data being played. 413 // 3. Browser process has no audio data being played.
244 // There is no way to check that condition that would work for all 414 // There is no way to check that condition that would work for all
245 // derived classes, so call virtual method that would either render 415 // derived classes, so call virtual method that would either render
246 // end of stream or schedule such rendering. 416 // end of stream or schedule such rendering.
247 // 417 //
248 // Three conditions determine when an underflow occurs: 418 // Three conditions determine when an underflow occurs:
249 // 1. Algorithm has no audio data. 419 // 1. Algorithm has no audio data.
250 // 2. Currently in the kPlaying state. 420 // 2. Currently in the kPlaying state.
251 // 3. Have not received an end of stream buffer. 421 // 3. Have not received an end of stream buffer.
252 if (algorithm_->NeedsMoreData()) { 422 if (algorithm_->NeedsMoreData()) {
253 if (received_end_of_stream_) { 423 if (received_end_of_stream_) {
254 OnRenderEndOfStream(); 424 // TODO(enal): schedule callback instead of polling.
425 if (base::Time::Now() >= earliest_end_time_)
426 SignalEndOfStream();
255 } else if (state_ == kPlaying) { 427 } else if (state_ == kPlaying) {
256 state_ = kUnderflow; 428 state_ = kUnderflow;
257 underflow_cb = underflow_cb_; 429 underflow_cb = underflow_cb_;
258 } 430 }
259 } else { 431 } else {
260 // Otherwise fill the buffer. 432 // Otherwise fill the buffer.
261 frames_written = algorithm_->FillBuffer(dest, requested_frames); 433 frames_written = algorithm_->FillBuffer(dest, requested_frames);
262 } 434 }
263
264 // Get the current time.
265 last_fill_buffer_time_ = algorithm_->GetTime();
266 } 435 }
267 436
268 // Update the pipeline's time if it was set last time. 437 base::TimeDelta previous_time_buffered = audio_time_buffered_;
269 base::TimeDelta new_current_time = last_fill_buffer_time - playback_delay; 438 // The call to FillBuffer() on |algorithm_| has increased the amount of
270 if (last_fill_buffer_time.InMicroseconds() > 0 && 439 // buffered audio data. Update the new amount of time buffered.
271 (last_fill_buffer_time != last_fill_buffer_time_ || 440 audio_time_buffered_ = algorithm_->GetTime();
272 new_current_time > host()->GetTime())) { 441
273 time_cb_.Run(new_current_time, last_fill_buffer_time); 442 if (previous_time_buffered.InMicroseconds() > 0 &&
443 (previous_time_buffered != audio_time_buffered_ ||
444 current_time > host()->GetTime())) {
445 time_cb_.Run(current_time, audio_time_buffered_);
274 } 446 }
275 447
276 if (!underflow_cb.is_null()) 448 if (!underflow_cb.is_null())
277 underflow_cb.Run(); 449 underflow_cb.Run();
278 450
279 return frames_written; 451 return frames_written;
280 } 452 }
281 453
282 void AudioRendererBase::SignalEndOfStream() { 454 void AudioRendererBase::UpdateEarliestEndTime(int bytes_filled,
283 DCHECK(received_end_of_stream_); 455 base::TimeDelta request_delay,
284 if (!rendered_end_of_stream_) { 456 base::Time time_now) {
285 rendered_end_of_stream_ = true; 457 if (bytes_filled != 0) {
286 host()->NotifyEnded(); 458 base::TimeDelta predicted_play_time = ConvertToDuration(bytes_filled);
459 float playback_rate = GetPlaybackRate();
460 if (playback_rate != 1.0f) {
461 predicted_play_time = base::TimeDelta::FromMicroseconds(
462 static_cast<int64>(ceil(predicted_play_time.InMicroseconds() *
463 playback_rate)));
464 }
465 earliest_end_time_ =
466 std::max(earliest_end_time_,
467 time_now + request_delay + predicted_play_time);
287 } 468 }
288 } 469 }
289 470
290 void AudioRendererBase::ScheduleRead_Locked() { 471 base::TimeDelta AudioRendererBase::ConvertToDuration(int bytes) {
291 lock_.AssertAcquired(); 472 if (bytes_per_second_) {
292 if (pending_read_ || state_ == kPaused) 473 return base::TimeDelta::FromMicroseconds(
293 return; 474 base::Time::kMicrosecondsPerSecond * bytes / bytes_per_second_);
294 pending_read_ = true; 475 }
295 decoder_->Read(read_cb_); 476 return base::TimeDelta();
296 } 477 }
297 478
298 void AudioRendererBase::SetPlaybackRate(float playback_rate) { 479 void AudioRendererBase::OnRenderError() {
299 base::AutoLock auto_lock(lock_); 480 host()->DisableAudioRenderer();
300 algorithm_->SetPlaybackRate(playback_rate);
301 }
302
303 float AudioRendererBase::GetPlaybackRate() {
304 base::AutoLock auto_lock(lock_);
305 return algorithm_->playback_rate();
306 }
307
308 bool AudioRendererBase::IsBeforeSeekTime(const scoped_refptr<Buffer>& buffer) {
309 return (state_ == kSeeking) && buffer && !buffer->IsEndOfStream() &&
310 (buffer->GetTimestamp() + buffer->GetDuration()) < seek_timestamp_;
311 } 481 }
312 482
313 } // namespace media 483 } // namespace media
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