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Side by Side Diff: content/renderer/media/audio_hardware.h

Issue 9826023: Merge AudioRendererImpl and AudioRendererBase; add NullAudioSink (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix win build Created 8 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_ 5 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_
6 #define CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_ 6 #define CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "content/common/content_export.h" 10 #include "content/common/content_export.h"
(...skipping 10 matching lines...) Expand all
21 21
22 // Fetch the sample rate of the default audio input end point device. 22 // Fetch the sample rate of the default audio input end point device.
23 // Must be called from RenderThreadImpl::current(). 23 // Must be called from RenderThreadImpl::current().
24 CONTENT_EXPORT int GetInputSampleRate(); 24 CONTENT_EXPORT int GetInputSampleRate();
25 25
26 // Fetch the buffer size we use for the default output device. 26 // Fetch the buffer size we use for the default output device.
27 // Must be called from RenderThreadImpl::current(). 27 // Must be called from RenderThreadImpl::current().
28 // Must be used in conjunction with AUDIO_PCM_LOW_LATENCY. 28 // Must be used in conjunction with AUDIO_PCM_LOW_LATENCY.
29 CONTENT_EXPORT size_t GetOutputBufferSize(); 29 CONTENT_EXPORT size_t GetOutputBufferSize();
30 30
31 // Computes a buffer size based on the given |sample_rate|. Must be used in
32 // conjunction with AUDIO_PCM_LINEAR.
33 CONTENT_EXPORT size_t GetHighLatencyOutputBufferSize(int sample_rate);
34
35 // Fetch the audio channel layout for the default input device. 31 // Fetch the audio channel layout for the default input device.
36 // Must be called from RenderThreadImpl::current(). 32 // Must be called from RenderThreadImpl::current().
37 CONTENT_EXPORT ChannelLayout GetInputChannelLayout(); 33 CONTENT_EXPORT ChannelLayout GetInputChannelLayout();
38 34
39 // Forces the next call to any of the Get functions to query the hardware 35 // Forces the next call to any of the Get functions to query the hardware
40 // and repopulate the cache. 36 // and repopulate the cache.
41 CONTENT_EXPORT void ResetCache(); 37 CONTENT_EXPORT void ResetCache();
42 38
43 } // namespace audio_hardware 39 } // namespace audio_hardware
44 40
45 #endif // CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_ 41 #endif // CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_
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