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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WebGL2RenderingContextBase_h | 5 #ifndef WebGL2RenderingContextBase_h |
| 6 #define WebGL2RenderingContextBase_h | 6 #define WebGL2RenderingContextBase_h |
| 7 | 7 |
| 8 #include "core/html/canvas/WebGLExtension.h" | 8 #include "core/html/canvas/WebGLExtension.h" |
| 9 #include "core/html/canvas/WebGLRenderingContextBase.h" | 9 #include "core/html/canvas/WebGLRenderingContextBase.h" |
| 10 #include "wtf/PassRefPtr.h" | 10 #include "wtf/PassRefPtr.h" |
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| 157 PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> createVertexArray(); | 157 PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> createVertexArray(); |
| 158 void deleteVertexArray(WebGLVertexArrayObjectOES*); | 158 void deleteVertexArray(WebGLVertexArrayObjectOES*); |
| 159 GLboolean isVertexArray(WebGLVertexArrayObjectOES*); | 159 GLboolean isVertexArray(WebGLVertexArrayObjectOES*); |
| 160 void bindVertexArray(WebGLVertexArrayObjectOES*); | 160 void bindVertexArray(WebGLVertexArrayObjectOES*); |
| 161 | 161 |
| 162 /* WebGLRenderingContextBase overrides */ | 162 /* WebGLRenderingContextBase overrides */ |
| 163 void initializeNewContext() override; | 163 void initializeNewContext() override; |
| 164 void bindFramebuffer(GLenum target, WebGLFramebuffer*) override; | 164 void bindFramebuffer(GLenum target, WebGLFramebuffer*) override; |
| 165 ScriptValue getParameter(ScriptState*, GLenum pname) override; | 165 ScriptValue getParameter(ScriptState*, GLenum pname) override; |
| 166 ScriptValue getTexParameter(ScriptState*, GLenum target, GLenum pname) overr
ide; | 166 ScriptValue getTexParameter(ScriptState*, GLenum target, GLenum pname) overr
ide; |
| 167 ScriptValue getFramebufferAttachmentParameter(ScriptState*, GLenum target, G
Lenum attachment, GLenum pname) override; |
| 167 | 168 |
| 168 DECLARE_VIRTUAL_TRACE(); | 169 DECLARE_VIRTUAL_TRACE(); |
| 169 | 170 |
| 170 protected: | 171 protected: |
| 171 WebGL2RenderingContextBase(HTMLCanvasElement*, PassOwnPtr<WebGraphicsContext
3D>, const WebGLContextAttributes& requestedAttributes); | 172 WebGL2RenderingContextBase(HTMLCanvasElement*, PassOwnPtr<WebGraphicsContext
3D>, const WebGLContextAttributes& requestedAttributes); |
| 172 | 173 |
| 174 // Helper function to validate target and the attachment combination for get
FramebufferAttachmentParameters. |
| 175 // Generate GL error and return false if parameters are illegal. |
| 176 bool validateGetFramebufferAttachmentParameterFunc(const char* functionName,
GLenum target, GLenum attachment); |
| 177 |
| 173 bool validateClearBuffer(const char* functionName, GLenum buffer, GLsizei le
ngth); | 178 bool validateClearBuffer(const char* functionName, GLenum buffer, GLsizei le
ngth); |
| 174 | 179 |
| 175 ScriptValue getInt64Parameter(ScriptState*, GLenum); | 180 ScriptValue getInt64Parameter(ScriptState*, GLenum); |
| 176 | 181 |
| 177 void texSubImage3DImpl(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, I
mage*, WebGLImageConversion::ImageHtmlDomSource, bool, bool); | 182 void texSubImage3DImpl(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, I
mage*, WebGLImageConversion::ImageHtmlDomSource, bool, bool); |
| 178 | 183 |
| 179 /* WebGLRenderingContextBase overrides */ | 184 /* WebGLRenderingContextBase overrides */ |
| 180 bool validateCapability(const char* functionName, GLenum) override; | 185 bool validateCapability(const char* functionName, GLenum) override; |
| 181 bool validateBufferTarget(const char* functionName, GLenum target) override; | 186 bool validateBufferTarget(const char* functionName, GLenum target) override; |
| 182 bool validateAndUpdateBufferBindTarget(const char* functionName, GLenum, Web
GLBuffer*) override; | 187 bool validateAndUpdateBufferBindTarget(const char* functionName, GLenum, Web
GLBuffer*) override; |
| 183 WebGLTexture* validateTextureBinding(const char* functionName, GLenum target
, bool useSixEnumsForCubeMap) override; | 188 WebGLTexture* validateTextureBinding(const char* functionName, GLenum target
, bool useSixEnumsForCubeMap) override; |
| 184 bool validateFramebufferTarget(GLenum target) override; | 189 bool validateFramebufferTarget(GLenum target) override; |
| 185 WebGLFramebuffer* getFramebufferBinding(GLenum target) override; | 190 WebGLFramebuffer* getFramebufferBinding(GLenum target) override; |
| 186 | 191 |
| 187 RefPtrWillBeMember<WebGLFramebuffer> m_readFramebufferBinding; | 192 RefPtrWillBeMember<WebGLFramebuffer> m_readFramebufferBinding; |
| 188 }; | 193 }; |
| 189 | 194 |
| 190 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, | 195 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, |
| 191 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, | 196 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, |
| 192 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2)
; | 197 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2)
; |
| 193 | 198 |
| 194 } // namespace blink | 199 } // namespace blink |
| 195 | 200 |
| 196 #endif | 201 #endif |
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