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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WebGL2RenderingContextBase_h | 5 #ifndef WebGL2RenderingContextBase_h |
| 6 #define WebGL2RenderingContextBase_h | 6 #define WebGL2RenderingContextBase_h |
| 7 | 7 |
| 8 #include "core/html/canvas/WebGLExtension.h" | 8 #include "core/html/canvas/WebGLExtension.h" |
| 9 #include "core/html/canvas/WebGLRenderingContextBase.h" | 9 #include "core/html/canvas/WebGLRenderingContextBase.h" |
| 10 #include "wtf/PassRefPtr.h" | 10 #include "wtf/PassRefPtr.h" |
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| 154 void uniformBlockBinding(WebGLProgram*, GLuint, GLuint); | 154 void uniformBlockBinding(WebGLProgram*, GLuint, GLuint); |
| 155 | 155 |
| 156 /* Vertex Array Objects */ | 156 /* Vertex Array Objects */ |
| 157 PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> createVertexArray(); | 157 PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> createVertexArray(); |
| 158 void deleteVertexArray(WebGLVertexArrayObjectOES*); | 158 void deleteVertexArray(WebGLVertexArrayObjectOES*); |
| 159 GLboolean isVertexArray(WebGLVertexArrayObjectOES*); | 159 GLboolean isVertexArray(WebGLVertexArrayObjectOES*); |
| 160 void bindVertexArray(WebGLVertexArrayObjectOES*); | 160 void bindVertexArray(WebGLVertexArrayObjectOES*); |
| 161 | 161 |
| 162 DECLARE_VIRTUAL_TRACE(); | 162 DECLARE_VIRTUAL_TRACE(); |
| 163 | 163 |
| 164 ScriptValue getFramebufferAttachmentParameter(ScriptState*, GLenum target, G
Lenum attachment, GLenum pname) override; |
| 165 |
| 164 protected: | 166 protected: |
| 165 WebGL2RenderingContextBase(HTMLCanvasElement*, PassOwnPtr<blink::WebGraphics
Context3D>, const WebGLContextAttributes& requestedAttributes); | 167 WebGL2RenderingContextBase(HTMLCanvasElement*, PassOwnPtr<blink::WebGraphics
Context3D>, const WebGLContextAttributes& requestedAttributes); |
| 166 | 168 |
| 167 bool validateClearBuffer(const char* functionName, GLenum buffer, GLsizei le
ngth); | 169 bool validateClearBuffer(const char* functionName, GLenum buffer, GLsizei le
ngth); |
| 168 | 170 |
| 171 // Helper function to validate target and the attachment combination for get
FramebufferAttachmentParameters. |
| 172 // Generate GL error and return false if parameters are illegal. |
| 173 bool validateGetFramebufferAttachmentParameterFunc(const char* functionName,
GLenum target, GLenum attachment); |
| 174 |
| 169 /* WebGLRenderingContextBase overrides */ | 175 /* WebGLRenderingContextBase overrides */ |
| 170 bool validateCapability(const char* functionName, GLenum) override; | 176 bool validateCapability(const char* functionName, GLenum) override; |
| 171 bool validateAndUpdateBufferBindTarget(const char* functionName, GLenum, Web
GLBuffer*) override; | 177 bool validateAndUpdateBufferBindTarget(const char* functionName, GLenum, Web
GLBuffer*) override; |
| 172 }; | 178 }; |
| 173 | 179 |
| 174 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, | 180 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, |
| 175 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, | 181 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, |
| 176 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2)
; | 182 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2)
; |
| 177 | 183 |
| 178 } // namespace blink | 184 } // namespace blink |
| 179 | 185 |
| 180 #endif | 186 #endif |
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