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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_AST_GRAPH_BUILDER_H_ | 5 #ifndef V8_COMPILER_AST_GRAPH_BUILDER_H_ |
| 6 #define V8_COMPILER_AST_GRAPH_BUILDER_H_ | 6 #define V8_COMPILER_AST_GRAPH_BUILDER_H_ |
| 7 | 7 |
| 8 #include "src/ast.h" | 8 #include "src/ast.h" |
| 9 #include "src/compiler/js-graph.h" | 9 #include "src/compiler/js-graph.h" |
| 10 | 10 |
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| 253 Node* BuildHoleCheckThrow(Node* value, Variable* var, Node* not_hole, | 253 Node* BuildHoleCheckThrow(Node* value, Variable* var, Node* not_hole, |
| 254 BailoutId bailout_id); | 254 BailoutId bailout_id); |
| 255 | 255 |
| 256 // Builders for non-local control flow. | 256 // Builders for non-local control flow. |
| 257 Node* BuildReturn(Node* return_value); | 257 Node* BuildReturn(Node* return_value); |
| 258 Node* BuildThrow(Node* exception_value); | 258 Node* BuildThrow(Node* exception_value); |
| 259 | 259 |
| 260 // Builders for binary operations. | 260 // Builders for binary operations. |
| 261 Node* BuildBinaryOp(Node* left, Node* right, Token::Value op); | 261 Node* BuildBinaryOp(Node* left, Node* right, Token::Value op); |
| 262 | 262 |
| 263 // Builder for stack-check guards. | |
| 264 Node* BuildStackCheck(); | |
| 265 | |
| 266 // Check if the given statement is an OSR entry. | 263 // Check if the given statement is an OSR entry. |
| 267 // If so, record the stack height into the compilation and return {true}. | 264 // If so, record the stack height into the compilation and return {true}. |
| 268 bool CheckOsrEntry(IterationStatement* stmt); | 265 bool CheckOsrEntry(IterationStatement* stmt); |
| 269 | 266 |
| 270 // Helper to wrap a Handle<T> into a Unique<T>. | 267 // Helper to wrap a Handle<T> into a Unique<T>. |
| 271 template <class T> | 268 template <class T> |
| 272 Unique<T> MakeUnique(Handle<T> object) { | 269 Unique<T> MakeUnique(Handle<T> object) { |
| 273 return Unique<T>::CreateUninitialized(object); | 270 return Unique<T>::CreateUninitialized(object); |
| 274 } | 271 } |
| 275 | 272 |
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| 480 | 477 |
| 481 // Prepare environment to be used as loop header. | 478 // Prepare environment to be used as loop header. |
| 482 void PrepareForLoop(BitVector* assigned, bool is_osr = false); | 479 void PrepareForLoop(BitVector* assigned, bool is_osr = false); |
| 483 }; | 480 }; |
| 484 | 481 |
| 485 } // namespace compiler | 482 } // namespace compiler |
| 486 } // namespace internal | 483 } // namespace internal |
| 487 } // namespace v8 | 484 } // namespace v8 |
| 488 | 485 |
| 489 #endif // V8_COMPILER_AST_GRAPH_BUILDER_H_ | 486 #endif // V8_COMPILER_AST_GRAPH_BUILDER_H_ |
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