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Issue 980523004: Retain maps embedded in optimized code for several garbage collections. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Check constructor. Created 5 years, 9 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_HEAP_MARK_COMPACT_H_ 5 #ifndef V8_HEAP_MARK_COMPACT_H_
6 #define V8_HEAP_MARK_COMPACT_H_ 6 #define V8_HEAP_MARK_COMPACT_H_
7 7
8 #include "src/base/bits.h" 8 #include "src/base/bits.h"
9 #include "src/heap/spaces.h" 9 #include "src/heap/spaces.h"
10 10
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780 // - Objects reachable due to host application logic like object groups 780 // - Objects reachable due to host application logic like object groups
781 // or implicit references' groups. 781 // or implicit references' groups.
782 void ProcessEphemeralMarking(ObjectVisitor* visitor, 782 void ProcessEphemeralMarking(ObjectVisitor* visitor,
783 bool only_process_harmony_weak_collections); 783 bool only_process_harmony_weak_collections);
784 784
785 // If the call-site of the top optimized code was not prepared for 785 // If the call-site of the top optimized code was not prepared for
786 // deoptimization, then treat the maps in the code as strong pointers, 786 // deoptimization, then treat the maps in the code as strong pointers,
787 // otherwise a map can die and deoptimize the code. 787 // otherwise a map can die and deoptimize the code.
788 void ProcessTopOptimizedFrame(ObjectVisitor* visitor); 788 void ProcessTopOptimizedFrame(ObjectVisitor* visitor);
789 789
790 // Retain dying maps for <FLAG_retain_maps_for_n_gc> garbage collections to
791 // increase chances of reusing of map transition tree in future.
792 void RetainMaps();
793
790 // Mark objects reachable (transitively) from objects in the marking 794 // Mark objects reachable (transitively) from objects in the marking
791 // stack. This function empties the marking stack, but may leave 795 // stack. This function empties the marking stack, but may leave
792 // overflowed objects in the heap, in which case the marking stack's 796 // overflowed objects in the heap, in which case the marking stack's
793 // overflow flag will be set. 797 // overflow flag will be set.
794 void EmptyMarkingDeque(); 798 void EmptyMarkingDeque();
795 799
796 // Refill the marking stack with overflowed objects from the heap. This 800 // Refill the marking stack with overflowed objects from the heap. This
797 // function either leaves the marking stack full or clears the overflow 801 // function either leaves the marking stack full or clears the overflow
798 // flag on the marking stack. 802 // flag on the marking stack.
799 void RefillMarkingDeque(); 803 void RefillMarkingDeque();
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954 private: 958 private:
955 MarkCompactCollector* collector_; 959 MarkCompactCollector* collector_;
956 }; 960 };
957 961
958 962
959 const char* AllocationSpaceName(AllocationSpace space); 963 const char* AllocationSpaceName(AllocationSpace space);
960 } 964 }
961 } // namespace v8::internal 965 } // namespace v8::internal
962 966
963 #endif // V8_HEAP_MARK_COMPACT_H_ 967 #endif // V8_HEAP_MARK_COMPACT_H_
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