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Unified Diff: Source/core/paint/SVGClipPainter.cpp

Issue 979883002: [S.P.] Move clip painting to SVGClipPainter. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: codereview fixes Created 5 years, 9 months ago
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Index: Source/core/paint/SVGClipPainter.cpp
diff --git a/Source/core/paint/SVGClipPainter.cpp b/Source/core/paint/SVGClipPainter.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..7e65202fb210ebc989bf5e899bd442e097096fc4
--- /dev/null
+++ b/Source/core/paint/SVGClipPainter.cpp
@@ -0,0 +1,140 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "config.h"
+#include "core/paint/SVGClipPainter.h"
+
+#include "core/dom/ElementTraversal.h"
+#include "core/layout/PaintInfo.h"
+#include "core/layout/svg/LayoutSVGResourceClipper.h"
+#include "core/layout/svg/SVGResources.h"
+#include "core/layout/svg/SVGResourcesCache.h"
+#include "core/paint/CompositingRecorder.h"
+#include "core/paint/TransformRecorder.h"
+#include "platform/graphics/paint/ClipPathDisplayItem.h"
+#include "platform/graphics/paint/CompositingDisplayItem.h"
+#include "platform/graphics/paint/DisplayItemList.h"
+#include "platform/graphics/paint/DrawingDisplayItem.h"
+#include "wtf/TemporaryChange.h"
+
+namespace blink {
+
+bool SVGClipPainter::applyStatefulResource(LayoutObject* object, GraphicsContext* context, ClipperState& clipperState)
+{
+ ASSERT(object);
+ ASSERT(context);
+
+ m_clip.clearInvalidationMask();
+
+ return applyClippingToContext(object, object->objectBoundingBox(), object->paintInvalidationRectInLocalCoordinates(), context, clipperState);
+}
+
+class SVGClipExpansionCycleHelper {
+public:
+ SVGClipExpansionCycleHelper(LayoutSVGResourceClipper& clip) : m_clip(clip) { clip.beginClipExpansion(); }
+ ~SVGClipExpansionCycleHelper() { m_clip.endClipExpansion(); }
+private:
+ LayoutSVGResourceClipper& m_clip;
+};
+
+bool SVGClipPainter::applyClippingToContext(LayoutObject* target, const FloatRect& targetBoundingBox,
+ const FloatRect& paintInvalidationRect, GraphicsContext* context, ClipperState& clipperState)
+{
+ ASSERT(target);
+ ASSERT(context);
+ ASSERT(clipperState == ClipperNotApplied);
+ ASSERT_WITH_SECURITY_IMPLICATION(!m_clip.needsLayout());
+
+ if (paintInvalidationRect.isEmpty() || m_clip.hasCycle())
+ return false;
+
+ SVGClipExpansionCycleHelper inClipExpansionChange(m_clip);
+
+ AffineTransform animatedLocalTransform = toSVGClipPathElement(m_clip.element())->calculateAnimatedLocalTransform();
+ // When drawing a clip for non-SVG elements, the CTM does not include the zoom factor.
+ // In this case, we need to apply the zoom scale explicitly - but only for clips with
+ // userSpaceOnUse units (the zoom is accounted for objectBoundingBox-resolved lengths).
+ if (!target->isSVG() && m_clip.clipPathUnits() == SVGUnitTypes::SVG_UNIT_TYPE_USERSPACEONUSE) {
+ ASSERT(m_clip.style());
+ animatedLocalTransform.scale(m_clip.style()->effectiveZoom());
+ }
+
+ // First, try to apply the clip as a clipPath.
+ if (m_clip.tryPathOnlyClipping(target->displayItemClient(), context, animatedLocalTransform, targetBoundingBox)) {
+ clipperState = ClipperAppliedPath;
+ return true;
+ }
+
+ // Fall back to masking.
+ clipperState = ClipperAppliedMask;
+
+ // Begin compositing the clip mask.
+ CompositingRecorder::beginCompositing(context, target->displayItemClient(), SkXfermode::kSrcOver_Mode, 1, &paintInvalidationRect);
+ {
+ TransformRecorder recorder(*context, target->displayItemClient(), animatedLocalTransform);
+
+ // clipPath can also be clipped by another clipPath.
+ SVGResources* resources = SVGResourcesCache::cachedResourcesForLayoutObject(&m_clip);
+ LayoutSVGResourceClipper* clipPathClipper = resources ? resources->clipper() : 0;
+ ClipperState clipPathClipperState = ClipperNotApplied;
+ if (clipPathClipper && !SVGClipPainter(*clipPathClipper).applyClippingToContext(&m_clip, targetBoundingBox, paintInvalidationRect, context, clipPathClipperState)) {
+ // End the clip mask's compositor.
+ CompositingRecorder::endCompositing(context, target->displayItemClient());
+ return false;
+ }
+
+ drawClipMaskContent(context, target->displayItemClient(), targetBoundingBox);
+
+ if (clipPathClipper)
+ SVGClipPainter(*clipPathClipper).postApplyStatefulResource(&m_clip, context, clipPathClipperState);
+ }
+
+ // Masked content layer start.
+ CompositingRecorder::beginCompositing(context, target->displayItemClient(), SkXfermode::kSrcIn_Mode, 1, &paintInvalidationRect);
+
+ return true;
+}
+
+void SVGClipPainter::postApplyStatefulResource(LayoutObject* target, GraphicsContext* context, ClipperState& clipperState)
+{
+ switch (clipperState) {
+ case ClipperAppliedPath:
+ // Path-only clipping, no layers to restore but we need to emit an end to the clip path display item.
+ if (RuntimeEnabledFeatures::slimmingPaintEnabled()) {
+ context->displayItemList()->add(EndClipPathDisplayItem::create(target->displayItemClient()));
+ } else {
+ EndClipPathDisplayItem endClipPathDisplayItem(target->displayItemClient());
+ endClipPathDisplayItem.replay(context);
+ }
+ break;
+ case ClipperAppliedMask:
+ // Transfer content -> clip mask (SrcIn)
+ CompositingRecorder::endCompositing(context, target->displayItemClient());
+
+ // Transfer clip mask -> bg (SrcOver)
+ CompositingRecorder::endCompositing(context, target->displayItemClient());
+ break;
+ default:
+ ASSERT_NOT_REACHED();
+ }
+}
+
+void SVGClipPainter::drawClipMaskContent(GraphicsContext* context, DisplayItemClient client, const FloatRect& targetBoundingBox)
+{
+ ASSERT(context);
+
+ AffineTransform contentTransformation;
+ RefPtr<const SkPicture> clipContentPicture = m_clip.createContentPicture(contentTransformation, targetBoundingBox);
+
+ TransformRecorder recorder(*context, client, contentTransformation);
+ if (RuntimeEnabledFeatures::slimmingPaintEnabled()) {
+ ASSERT(context->displayItemList());
+ context->displayItemList()->add(DrawingDisplayItem::create(client, DisplayItem::SVGClip, clipContentPicture));
+ } else {
+ DrawingDisplayItem clipPicture(client, DisplayItem::SVGClip, clipContentPicture);
+ clipPicture.replay(context);
+ }
+}
+
+}
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