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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CC_OUTPUT_OVERLAY_STRATEGY_UNDERLAY_H_ |
| 6 #define CC_OUTPUT_OVERLAY_STRATEGY_UNDERLAY_H_ |
| 7 |
| 8 #include "cc/output/overlay_strategy_common.h" |
| 9 |
| 10 namespace cc { |
| 11 class StreamVideoDrawQuad; |
| 12 class TextureDrawQuad; |
| 13 |
| 14 // The underlay strategy looks for a video quad without regard to quads above |
| 15 // it. The video is "underlaid" through a black transparent quad substituted |
| 16 // for the video quad. The overlay content can then be blended in by the |
| 17 // hardware under the the scene. This is only valid for overlay contents that |
| 18 // are fully opaque. |
| 19 class CC_EXPORT OverlayStrategyUnderlay : public OverlayStrategyCommon { |
| 20 public: |
| 21 OverlayStrategyUnderlay(OverlayCandidateValidator* capability_checker, |
| 22 ResourceProvider* resource_provider); |
| 23 bool Attempt(RenderPassList* render_passes_in_draw_order, |
| 24 OverlayCandidateList* candidate_list) override; |
| 25 |
| 26 private: |
| 27 DISALLOW_COPY_AND_ASSIGN(OverlayStrategyUnderlay); |
| 28 }; |
| 29 |
| 30 } // namespace cc |
| 31 |
| 32 #endif // CC_OUTPUT_OVERLAY_STRATEGY_UNDERLAY_H_ |
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