| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/overlay_strategy_single_on_top.h" | 5 #include "cc/output/overlay_strategy_single_on_top.h" |
| 6 | 6 |
| 7 #include <limits> | 7 #include <limits> |
| 8 | 8 |
| 9 #include "cc/quads/draw_quad.h" | 9 #include "cc/quads/draw_quad.h" |
| 10 #include "cc/quads/solid_color_draw_quad.h" | 10 #include "cc/quads/solid_color_draw_quad.h" |
| 11 #include "cc/quads/stream_video_draw_quad.h" | 11 #include "cc/quads/stream_video_draw_quad.h" |
| 12 #include "cc/quads/texture_draw_quad.h" | 12 #include "cc/quads/texture_draw_quad.h" |
| 13 #include "ui/gfx/geometry/point3_f.h" | 13 #include "ui/gfx/geometry/point3_f.h" |
| 14 #include "ui/gfx/geometry/rect_conversions.h" | 14 #include "ui/gfx/geometry/rect_conversions.h" |
| 15 #include "ui/gfx/transform.h" | 15 #include "ui/gfx/transform.h" |
| 16 | 16 |
| 17 namespace cc { | 17 namespace cc { |
| 18 | 18 |
| 19 OverlayStrategySingleOnTop::OverlayStrategySingleOnTop( | 19 OverlayStrategySingleOnTop::OverlayStrategySingleOnTop( |
| 20 OverlayCandidateValidator* capability_checker, | 20 OverlayCandidateValidator* capability_checker, |
| 21 ResourceProvider* resource_provider) | 21 ResourceProvider* resource_provider) |
| 22 : capability_checker_(capability_checker), | 22 : OverlayStrategyCommon(resource_provider), |
| 23 resource_provider_(resource_provider) {} | 23 capability_checker_(capability_checker) { |
| 24 } |
| 24 | 25 |
| 25 bool OverlayStrategySingleOnTop::IsOverlayQuad(const DrawQuad* draw_quad) { | 26 bool OverlayStrategySingleOnTop::IsOverlayQuad(const DrawQuad* draw_quad) { |
| 26 unsigned int resource_id; | 27 unsigned int resource_id; |
| 27 switch (draw_quad->material) { | 28 switch (draw_quad->material) { |
| 28 case DrawQuad::TEXTURE_CONTENT: | 29 case DrawQuad::TEXTURE_CONTENT: |
| 29 resource_id = TextureDrawQuad::MaterialCast(draw_quad)->resource_id; | 30 resource_id = TextureDrawQuad::MaterialCast(draw_quad)->resource_id; |
| 30 break; | 31 break; |
| 31 case DrawQuad::STREAM_VIDEO_CONTENT: | 32 case DrawQuad::STREAM_VIDEO_CONTENT: |
| 32 resource_id = StreamVideoDrawQuad::MaterialCast(draw_quad)->resource_id; | 33 resource_id = StreamVideoDrawQuad::MaterialCast(draw_quad)->resource_id; |
| 33 break; | 34 break; |
| 34 default: | 35 default: |
| 35 return false; | 36 return false; |
| 36 } | 37 } |
| 37 return resource_provider_->AllowOverlay(resource_id); | 38 return resource_provider_->AllowOverlay(resource_id); |
| 38 } | 39 } |
| 39 | 40 |
| 40 bool OverlayStrategySingleOnTop::GetTextureQuadInfo( | |
| 41 const TextureDrawQuad& quad, | |
| 42 OverlayCandidate* quad_info) { | |
| 43 gfx::OverlayTransform overlay_transform = | |
| 44 OverlayCandidate::GetOverlayTransform(quad.quadTransform(), quad.flipped); | |
| 45 if (quad.background_color != SK_ColorTRANSPARENT || | |
| 46 quad.premultiplied_alpha || | |
| 47 overlay_transform == gfx::OVERLAY_TRANSFORM_INVALID) | |
| 48 return false; | |
| 49 quad_info->resource_id = quad.resource_id; | |
| 50 quad_info->transform = overlay_transform; | |
| 51 quad_info->uv_rect = BoundingRect(quad.uv_top_left, quad.uv_bottom_right); | |
| 52 return true; | |
| 53 } | |
| 54 | |
| 55 bool OverlayStrategySingleOnTop::GetVideoQuadInfo( | |
| 56 const StreamVideoDrawQuad& quad, | |
| 57 OverlayCandidate* quad_info) { | |
| 58 gfx::OverlayTransform overlay_transform = | |
| 59 OverlayCandidate::GetOverlayTransform(quad.quadTransform(), false); | |
| 60 if (overlay_transform == gfx::OVERLAY_TRANSFORM_INVALID) | |
| 61 return false; | |
| 62 if (!quad.matrix.IsScaleOrTranslation()) { | |
| 63 // We cannot handle anything other than scaling & translation for texture | |
| 64 // coordinates yet. | |
| 65 return false; | |
| 66 } | |
| 67 quad_info->resource_id = quad.resource_id; | |
| 68 quad_info->transform = overlay_transform; | |
| 69 | |
| 70 gfx::Point3F uv0 = gfx::Point3F(0, 0, 0); | |
| 71 gfx::Point3F uv1 = gfx::Point3F(1, 1, 0); | |
| 72 quad.matrix.TransformPoint(&uv0); | |
| 73 quad.matrix.TransformPoint(&uv1); | |
| 74 gfx::Vector3dF delta = uv1 - uv0; | |
| 75 if (delta.x() < 0) { | |
| 76 quad_info->transform = OverlayCandidate::ModifyTransform( | |
| 77 quad_info->transform, gfx::OVERLAY_TRANSFORM_FLIP_HORIZONTAL); | |
| 78 float x0 = uv0.x(); | |
| 79 uv0.set_x(uv1.x()); | |
| 80 uv1.set_x(x0); | |
| 81 delta.set_x(-delta.x()); | |
| 82 } | |
| 83 | |
| 84 if (delta.y() < 0) { | |
| 85 // In this situation, uv0y < uv1y. Since we overlay inverted, a request | |
| 86 // to invert the source texture means we can just output the texture | |
| 87 // normally and it will be correct. | |
| 88 quad_info->uv_rect = gfx::RectF(uv0.x(), uv1.y(), delta.x(), -delta.y()); | |
| 89 } else { | |
| 90 quad_info->transform = OverlayCandidate::ModifyTransform( | |
| 91 quad_info->transform, gfx::OVERLAY_TRANSFORM_FLIP_VERTICAL); | |
| 92 quad_info->uv_rect = gfx::RectF(uv0.x(), uv0.y(), delta.x(), delta.y()); | |
| 93 } | |
| 94 return true; | |
| 95 } | |
| 96 | |
| 97 bool OverlayStrategySingleOnTop::GetCandidateQuadInfo( | |
| 98 const DrawQuad& draw_quad, | |
| 99 OverlayCandidate* quad_info) { | |
| 100 // All quad checks. | |
| 101 if (draw_quad.needs_blending || draw_quad.shared_quad_state->opacity != 1.f || | |
| 102 draw_quad.shared_quad_state->blend_mode != SkXfermode::kSrcOver_Mode) | |
| 103 return false; | |
| 104 | |
| 105 if (draw_quad.material == DrawQuad::TEXTURE_CONTENT) { | |
| 106 const TextureDrawQuad& quad = *TextureDrawQuad::MaterialCast(&draw_quad); | |
| 107 if (!GetTextureQuadInfo(quad, quad_info)) | |
| 108 return false; | |
| 109 } else if (draw_quad.material == DrawQuad::STREAM_VIDEO_CONTENT) { | |
| 110 const StreamVideoDrawQuad& quad = | |
| 111 *StreamVideoDrawQuad::MaterialCast(&draw_quad); | |
| 112 if (!GetVideoQuadInfo(quad, quad_info)) | |
| 113 return false; | |
| 114 } | |
| 115 | |
| 116 quad_info->format = RGBA_8888; | |
| 117 quad_info->display_rect = OverlayCandidate::GetOverlayRect( | |
| 118 draw_quad.quadTransform(), draw_quad.rect); | |
| 119 return true; | |
| 120 } | |
| 121 | |
| 122 bool OverlayStrategySingleOnTop::IsInvisibleQuad(const DrawQuad* draw_quad) { | |
| 123 if (draw_quad->material == DrawQuad::SOLID_COLOR) { | |
| 124 const SolidColorDrawQuad* solid_quad = | |
| 125 SolidColorDrawQuad::MaterialCast(draw_quad); | |
| 126 SkColor color = solid_quad->color; | |
| 127 float opacity = solid_quad->opacity(); | |
| 128 float alpha = (SkColorGetA(color) * (1.0f / 255.0f)) * opacity; | |
| 129 // Ignore transparent solid color quads. | |
| 130 return solid_quad->ShouldDrawWithBlending() && | |
| 131 alpha < std::numeric_limits<float>::epsilon(); | |
| 132 } | |
| 133 return false; | |
| 134 } | |
| 135 | |
| 136 bool OverlayStrategySingleOnTop::Attempt( | 41 bool OverlayStrategySingleOnTop::Attempt( |
| 137 RenderPassList* render_passes_in_draw_order, | 42 RenderPassList* render_passes_in_draw_order, |
| 138 OverlayCandidateList* candidate_list) { | 43 OverlayCandidateList* candidate_list) { |
| 139 // Only attempt to handle very simple case for now. | 44 // Only attempt to handle very simple case for now. |
| 140 if (!capability_checker_) | 45 if (!capability_checker_) |
| 141 return false; | 46 return false; |
| 142 | 47 |
| 143 RenderPass* root_render_pass = render_passes_in_draw_order->back(); | 48 RenderPass* root_render_pass = render_passes_in_draw_order->back(); |
| 144 DCHECK(root_render_pass); | 49 DCHECK(root_render_pass); |
| 145 | 50 |
| (...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 187 // If the candidate can be handled by an overlay, create a pass for it. | 92 // If the candidate can be handled by an overlay, create a pass for it. |
| 188 if (candidates[1].overlay_handled) { | 93 if (candidates[1].overlay_handled) { |
| 189 quad_list.EraseAndInvalidateAllPointers(candidate_iterator); | 94 quad_list.EraseAndInvalidateAllPointers(candidate_iterator); |
| 190 candidate_list->swap(candidates); | 95 candidate_list->swap(candidates); |
| 191 return true; | 96 return true; |
| 192 } | 97 } |
| 193 return false; | 98 return false; |
| 194 } | 99 } |
| 195 | 100 |
| 196 } // namespace cc | 101 } // namespace cc |
| OLD | NEW |