Index: src/gpu/GrInOrderDrawBuffer.cpp |
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp |
index 3a17fa9fcb5952d2f986b51cced0ef62b2c67c4a..24db2e08dd83730a193372563ed95c80ef12693b 100644 |
--- a/src/gpu/GrInOrderDrawBuffer.cpp |
+++ b/src/gpu/GrInOrderDrawBuffer.cpp |
@@ -7,13 +7,8 @@ |
#include "GrInOrderDrawBuffer.h" |
-#include "GrBufferAllocPool.h" |
#include "GrDefaultGeoProcFactory.h" |
-#include "GrDrawTargetCaps.h" |
-#include "GrGpu.h" |
#include "GrTemplates.h" |
-#include "GrFontCache.h" |
-#include "GrTexture.h" |
GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrGpu* gpu, |
GrVertexBufferAllocPool* vertexPool, |
@@ -32,15 +27,6 @@ GrInOrderDrawBuffer::~GrInOrderDrawBuffer() { |
this->reset(); |
} |
-void GrTargetCommands::closeBatch() { |
- if (fDrawBatch) { |
- fBatchTarget.resetNumberOfDraws(); |
- fDrawBatch->execute(NULL, fPrevState); |
- fDrawBatch->fBatch->setNumberOfDraws(fBatchTarget.numberOfDraws()); |
- fDrawBatch = NULL; |
- } |
-} |
- |
//////////////////////////////////////////////////////////////////////////////// |
/** We always use per-vertex colors so that rects can be batched across color changes. Sometimes we |
@@ -68,19 +54,6 @@ static const GrGeometryProcessor* create_rect_gp(bool hasExplicitLocalCoords, |
} |
} |
-static bool path_fill_type_is_winding(const GrStencilSettings& pathStencilSettings) { |
- static const GrStencilSettings::Face pathFace = GrStencilSettings::kFront_Face; |
- bool isWinding = kInvert_StencilOp != pathStencilSettings.passOp(pathFace); |
- if (isWinding) { |
- // Double check that it is in fact winding. |
- SkASSERT(kIncClamp_StencilOp == pathStencilSettings.passOp(pathFace)); |
- SkASSERT(kIncClamp_StencilOp == pathStencilSettings.failOp(pathFace)); |
- SkASSERT(0x1 != pathStencilSettings.writeMask(pathFace)); |
- SkASSERT(!pathStencilSettings.isTwoSided()); |
- } |
- return isWinding; |
-} |
- |
class RectBatch : public GrBatch { |
public: |
struct Geometry { |
@@ -319,48 +292,6 @@ void GrInOrderDrawBuffer::onDrawRect(GrPipelineBuilder* pipelineBuilder, |
this->drawBatch(pipelineBuilder, batch, &bounds); |
} |
-int GrTargetCommands::concatInstancedDraw(GrInOrderDrawBuffer* iodb, |
- const GrDrawTarget::DrawInfo& info) { |
- SkASSERT(!fCmdBuffer.empty()); |
- SkASSERT(info.isInstanced()); |
- |
- const GrIndexBuffer* ib; |
- if (!iodb->canConcatToIndexBuffer(&ib)) { |
- return 0; |
- } |
- |
- // Check if there is a draw info that is compatible that uses the same VB from the pool and |
- // the same IB |
- if (Cmd::kDraw_Cmd != fCmdBuffer.back().type()) { |
- return 0; |
- } |
- |
- Draw* draw = static_cast<Draw*>(&fCmdBuffer.back()); |
- |
- if (!draw->fInfo.isInstanced() || |
- draw->fInfo.primitiveType() != info.primitiveType() || |
- draw->fInfo.verticesPerInstance() != info.verticesPerInstance() || |
- draw->fInfo.indicesPerInstance() != info.indicesPerInstance() || |
- draw->fInfo.vertexBuffer() != info.vertexBuffer() || |
- draw->fInfo.indexBuffer() != ib) { |
- return 0; |
- } |
- if (draw->fInfo.startVertex() + draw->fInfo.vertexCount() != info.startVertex()) { |
- return 0; |
- } |
- |
- // how many instances can be concat'ed onto draw given the size of the index buffer |
- int instancesToConcat = iodb->indexCountInCurrentSource() / info.indicesPerInstance(); |
- instancesToConcat -= draw->fInfo.instanceCount(); |
- instancesToConcat = SkTMin(instancesToConcat, info.instanceCount()); |
- |
- draw->fInfo.adjustInstanceCount(instancesToConcat); |
- |
- // update last fGpuCmdMarkers to include any additional trace markers that have been added |
- iodb->recordTraceMarkersIfNecessary(draw); |
- return instancesToConcat; |
-} |
- |
void GrInOrderDrawBuffer::onDraw(const GrGeometryProcessor* gp, |
const DrawInfo& info, |
const PipelineInfo& pipelineInfo) { |
@@ -368,63 +299,12 @@ void GrInOrderDrawBuffer::onDraw(const GrGeometryProcessor* gp, |
this->recordTraceMarkersIfNecessary(cmd); |
} |
-GrTargetCommands::Cmd* GrTargetCommands::recordDraw( |
- GrInOrderDrawBuffer* iodb, |
- const GrGeometryProcessor* gp, |
- const GrDrawTarget::DrawInfo& info, |
- const GrDrawTarget::PipelineInfo& pipelineInfo) { |
- SkASSERT(info.vertexBuffer() && (!info.isIndexed() || info.indexBuffer())); |
- this->closeBatch(); |
- |
- if (!this->setupPipelineAndShouldDraw(iodb, gp, pipelineInfo)) { |
- return NULL; |
- } |
- |
- Draw* draw; |
- if (info.isInstanced()) { |
- int instancesConcated = this->concatInstancedDraw(iodb, info); |
- if (info.instanceCount() > instancesConcated) { |
- draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info)); |
- draw->fInfo.adjustInstanceCount(-instancesConcated); |
- } else { |
- return NULL; |
- } |
- } else { |
- draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info)); |
- } |
- |
- return draw; |
-} |
- |
void GrInOrderDrawBuffer::onDrawBatch(GrBatch* batch, |
const PipelineInfo& pipelineInfo) { |
GrTargetCommands::Cmd* cmd = fCommands.recordDrawBatch(this, batch, pipelineInfo); |
this->recordTraceMarkersIfNecessary(cmd); |
} |
-GrTargetCommands::Cmd* GrTargetCommands::recordDrawBatch( |
- GrInOrderDrawBuffer* iodb, |
- GrBatch* batch, |
- const GrDrawTarget::PipelineInfo& pipelineInfo) { |
- if (!this->setupPipelineAndShouldDraw(iodb, batch, pipelineInfo)) { |
- return NULL; |
- } |
- |
- // Check if there is a Batch Draw we can batch with |
- if (Cmd::kDrawBatch_Cmd != fCmdBuffer.back().type() || !fDrawBatch) { |
- fDrawBatch = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch, &fBatchTarget)); |
- return fDrawBatch; |
- } |
- |
- SkASSERT(&fCmdBuffer.back() == fDrawBatch); |
- if (!fDrawBatch->fBatch->combineIfPossible(batch)) { |
- this->closeBatch(); |
- fDrawBatch = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch, &fBatchTarget)); |
- } |
- |
- return fDrawBatch; |
-} |
- |
void GrInOrderDrawBuffer::onStencilPath(const GrPipelineBuilder& pipelineBuilder, |
const GrPathProcessor* pathProc, |
const GrPath* path, |
@@ -436,25 +316,6 @@ void GrInOrderDrawBuffer::onStencilPath(const GrPipelineBuilder& pipelineBuilder |
this->recordTraceMarkersIfNecessary(cmd); |
} |
-GrTargetCommands::Cmd* GrTargetCommands::recordStencilPath( |
- GrInOrderDrawBuffer* iodb, |
- const GrPipelineBuilder& pipelineBuilder, |
- const GrPathProcessor* pathProc, |
- const GrPath* path, |
- const GrScissorState& scissorState, |
- const GrStencilSettings& stencilSettings) { |
- this->closeBatch(); |
- |
- StencilPath* sp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, StencilPath, |
- (path, pipelineBuilder.getRenderTarget())); |
- |
- sp->fScissor = scissorState; |
- sp->fUseHWAA = pipelineBuilder.isHWAntialias(); |
- sp->fViewMatrix = pathProc->viewMatrix(); |
- sp->fStencil = stencilSettings; |
- return sp; |
-} |
- |
void GrInOrderDrawBuffer::onDrawPath(const GrPathProcessor* pathProc, |
const GrPath* path, |
const GrStencilSettings& stencilSettings, |
@@ -465,23 +326,6 @@ void GrInOrderDrawBuffer::onDrawPath(const GrPathProcessor* pathProc, |
this->recordTraceMarkersIfNecessary(cmd); |
} |
-GrTargetCommands::Cmd* GrTargetCommands::recordDrawPath( |
- GrInOrderDrawBuffer* iodb, |
- const GrPathProcessor* pathProc, |
- const GrPath* path, |
- const GrStencilSettings& stencilSettings, |
- const GrDrawTarget::PipelineInfo& pipelineInfo) { |
- this->closeBatch(); |
- |
- // TODO: Only compare the subset of GrPipelineBuilder relevant to path covering? |
- if (!this->setupPipelineAndShouldDraw(iodb, pathProc, pipelineInfo)) { |
- return NULL; |
- } |
- DrawPath* dp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawPath, (path)); |
- dp->fStencilSettings = stencilSettings; |
- return dp; |
-} |
- |
void GrInOrderDrawBuffer::onDrawPaths(const GrPathProcessor* pathProc, |
const GrPathRange* pathRange, |
const void* indices, |
@@ -498,70 +342,6 @@ void GrInOrderDrawBuffer::onDrawPaths(const GrPathProcessor* pathProc, |
this->recordTraceMarkersIfNecessary(cmd); |
} |
-GrTargetCommands::Cmd* GrTargetCommands::recordDrawPaths( |
- GrInOrderDrawBuffer* iodb, |
- const GrPathProcessor* pathProc, |
- const GrPathRange* pathRange, |
- const void* indexValues, |
- GrDrawTarget::PathIndexType indexType, |
- const float transformValues[], |
- GrDrawTarget::PathTransformType transformType, |
- int count, |
- const GrStencilSettings& stencilSettings, |
- const GrDrawTarget::PipelineInfo& pipelineInfo) { |
- SkASSERT(pathRange); |
- SkASSERT(indexValues); |
- SkASSERT(transformValues); |
- this->closeBatch(); |
- |
- if (!this->setupPipelineAndShouldDraw(iodb, pathProc, pipelineInfo)) { |
- return NULL; |
- } |
- |
- char* savedIndices; |
- float* savedTransforms; |
- |
- iodb->appendIndicesAndTransforms(indexValues, indexType, |
- transformValues, transformType, |
- count, &savedIndices, &savedTransforms); |
- |
- if (Cmd::kDrawPaths_Cmd == fCmdBuffer.back().type()) { |
- // The previous command was also DrawPaths. Try to collapse this call into the one |
- // before. Note that stenciling all the paths at once, then covering, may not be |
- // equivalent to two separate draw calls if there is overlap. Blending won't work, |
- // and the combined calls may also cancel each other's winding numbers in some |
- // places. For now the winding numbers are only an issue if the fill is even/odd, |
- // because DrawPaths is currently only used for glyphs, and glyphs in the same |
- // font tend to all wind in the same direction. |
- DrawPaths* previous = static_cast<DrawPaths*>(&fCmdBuffer.back()); |
- if (pathRange == previous->pathRange() && |
- indexType == previous->fIndexType && |
- transformType == previous->fTransformType && |
- stencilSettings == previous->fStencilSettings && |
- path_fill_type_is_winding(stencilSettings) && |
- !pipelineInfo.willBlendWithDst(pathProc)) { |
- const int indexBytes = GrPathRange::PathIndexSizeInBytes(indexType); |
- const int xformSize = GrPathRendering::PathTransformSize(transformType); |
- if (&previous->fIndices[previous->fCount*indexBytes] == savedIndices && |
- (0 == xformSize || |
- &previous->fTransforms[previous->fCount*xformSize] == savedTransforms)) { |
- // Fold this DrawPaths call into the one previous. |
- previous->fCount += count; |
- return NULL; |
- } |
- } |
- } |
- |
- DrawPaths* dp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawPaths, (pathRange)); |
- dp->fIndices = savedIndices; |
- dp->fIndexType = indexType; |
- dp->fTransforms = savedTransforms; |
- dp->fTransformType = transformType; |
- dp->fCount = count; |
- dp->fStencilSettings = stencilSettings; |
- return dp; |
-} |
- |
void GrInOrderDrawBuffer::onClear(const SkIRect* rect, GrColor color, |
bool canIgnoreRect, GrRenderTarget* renderTarget) { |
GrTargetCommands::Cmd* cmd = fCommands.recordClear(this, rect, color, |
@@ -569,30 +349,6 @@ void GrInOrderDrawBuffer::onClear(const SkIRect* rect, GrColor color, |
this->recordTraceMarkersIfNecessary(cmd); |
} |
-GrTargetCommands::Cmd* GrTargetCommands::recordClear(GrInOrderDrawBuffer* iodb, |
- const SkIRect* rect, |
- GrColor color, |
- bool canIgnoreRect, |
- GrRenderTarget* renderTarget) { |
- SkASSERT(renderTarget); |
- this->closeBatch(); |
- |
- SkIRect r; |
- if (NULL == rect) { |
- // We could do something smart and remove previous draws and clears to |
- // the current render target. If we get that smart we have to make sure |
- // those draws aren't read before this clear (render-to-texture). |
- r.setLTRB(0, 0, renderTarget->width(), renderTarget->height()); |
- rect = &r; |
- } |
- Clear* clr = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Clear, (renderTarget)); |
- GrColorIsPMAssert(color); |
- clr->fColor = color; |
- clr->fRect = *rect; |
- clr->fCanIgnoreRect = canIgnoreRect; |
- return clr; |
-} |
- |
void GrInOrderDrawBuffer::clearStencilClip(const SkIRect& rect, |
bool insideClip, |
GrRenderTarget* renderTarget) { |
@@ -601,19 +357,6 @@ void GrInOrderDrawBuffer::clearStencilClip(const SkIRect& rect, |
this->recordTraceMarkersIfNecessary(cmd); |
} |
-GrTargetCommands::Cmd* GrTargetCommands::recordClearStencilClip(GrInOrderDrawBuffer* iodb, |
- const SkIRect& rect, |
- bool insideClip, |
- GrRenderTarget* renderTarget) { |
- SkASSERT(renderTarget); |
- this->closeBatch(); |
- |
- ClearStencilClip* clr = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, ClearStencilClip, (renderTarget)); |
- clr->fRect = rect; |
- clr->fInsideClip = insideClip; |
- return clr; |
-} |
- |
void GrInOrderDrawBuffer::discard(GrRenderTarget* renderTarget) { |
if (!this->caps()->discardRenderTargetSupport()) { |
return; |
@@ -623,16 +366,6 @@ void GrInOrderDrawBuffer::discard(GrRenderTarget* renderTarget) { |
this->recordTraceMarkersIfNecessary(cmd); |
} |
-GrTargetCommands::Cmd* GrTargetCommands::recordDiscard(GrInOrderDrawBuffer* iodb, |
- GrRenderTarget* renderTarget) { |
- SkASSERT(renderTarget); |
- this->closeBatch(); |
- |
- Clear* clr = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Clear, (renderTarget)); |
- clr->fColor = GrColor_ILLEGAL; |
- return clr; |
-} |
- |
void GrInOrderDrawBuffer::onReset() { |
fCommands.reset(); |
fPathIndexBuffer.rewind(); |
@@ -640,140 +373,11 @@ void GrInOrderDrawBuffer::onReset() { |
fGpuCmdMarkers.reset(); |
} |
-void GrTargetCommands::reset() { |
- fCmdBuffer.reset(); |
- fPrevState = NULL; |
- fDrawBatch = NULL; |
-} |
- |
void GrInOrderDrawBuffer::onFlush() { |
fCommands.flush(this); |
++fDrawID; |
} |
-void GrTargetCommands::flush(GrInOrderDrawBuffer* iodb) { |
- if (fCmdBuffer.empty()) { |
- return; |
- } |
- |
- // Updated every time we find a set state cmd to reflect the current state in the playback |
- // stream. |
- SetState* currentState = NULL; |
- |
- // TODO this is temporary while batch is being rolled out |
- this->closeBatch(); |
- iodb->getVertexAllocPool()->unmap(); |
- iodb->getIndexAllocPool()->unmap(); |
- fBatchTarget.preFlush(); |
- |
- currentState = NULL; |
- CmdBuffer::Iter iter(fCmdBuffer); |
- |
- int currCmdMarker = 0; |
- |
- GrGpu* gpu = iodb->getGpu(); |
- |
- int i = 0; |
- while (iter.next()) { |
- i++; |
- GrGpuTraceMarker newMarker("", -1); |
- SkString traceString; |
- if (iter->isTraced()) { |
- traceString = iodb->getCmdString(currCmdMarker); |
- newMarker.fMarker = traceString.c_str(); |
- gpu->addGpuTraceMarker(&newMarker); |
- ++currCmdMarker; |
- } |
- |
- // TODO temporary hack |
- if (Cmd::kDrawBatch_Cmd == iter->type()) { |
- DrawBatch* db = reinterpret_cast<DrawBatch*>(iter.get()); |
- fBatchTarget.flushNext(db->fBatch->numberOfDraws()); |
- continue; |
- } |
- |
- if (Cmd::kSetState_Cmd == iter->type()) { |
- SetState* ss = reinterpret_cast<SetState*>(iter.get()); |
- |
- // TODO sometimes we have a prim proc, othertimes we have a GrBatch. Eventually we |
- // will only have GrBatch and we can delete this |
- if (ss->fPrimitiveProcessor) { |
- gpu->buildProgramDesc(&ss->fDesc, *ss->fPrimitiveProcessor, |
- *ss->getPipeline(), |
- ss->fBatchTracker); |
- } |
- currentState = ss; |
- } else { |
- iter->execute(gpu, currentState); |
- } |
- |
- if (iter->isTraced()) { |
- gpu->removeGpuTraceMarker(&newMarker); |
- } |
- } |
- |
- // TODO see copious notes about hack |
- fBatchTarget.postFlush(); |
-} |
- |
-void GrTargetCommands::Draw::execute(GrGpu* gpu, const SetState* state) { |
- SkASSERT(state); |
- DrawArgs args(state->fPrimitiveProcessor.get(), state->getPipeline(), &state->fDesc, |
- &state->fBatchTracker); |
- gpu->draw(args, fInfo); |
-} |
- |
-void GrTargetCommands::StencilPath::execute(GrGpu* gpu, const SetState*) { |
- GrGpu::StencilPathState state; |
- state.fRenderTarget = fRenderTarget.get(); |
- state.fScissor = &fScissor; |
- state.fStencil = &fStencil; |
- state.fUseHWAA = fUseHWAA; |
- state.fViewMatrix = &fViewMatrix; |
- |
- gpu->stencilPath(this->path(), state); |
-} |
- |
-void GrTargetCommands::DrawPath::execute(GrGpu* gpu, const SetState* state) { |
- SkASSERT(state); |
- DrawArgs args(state->fPrimitiveProcessor.get(), state->getPipeline(), &state->fDesc, |
- &state->fBatchTracker); |
- gpu->drawPath(args, this->path(), fStencilSettings); |
-} |
- |
-void GrTargetCommands::DrawPaths::execute(GrGpu* gpu, const SetState* state) { |
- SkASSERT(state); |
- DrawArgs args(state->fPrimitiveProcessor.get(), state->getPipeline(), &state->fDesc, |
- &state->fBatchTracker); |
- gpu->drawPaths(args, this->pathRange(), |
- fIndices, fIndexType, |
- fTransforms, fTransformType, |
- fCount, fStencilSettings); |
-} |
- |
-void GrTargetCommands::DrawBatch::execute(GrGpu*, const SetState* state) { |
- SkASSERT(state); |
- fBatch->generateGeometry(fBatchTarget, state->getPipeline()); |
-} |
- |
-void GrTargetCommands::SetState::execute(GrGpu*, const SetState*) {} |
- |
-void GrTargetCommands::Clear::execute(GrGpu* gpu, const SetState*) { |
- if (GrColor_ILLEGAL == fColor) { |
- gpu->discard(this->renderTarget()); |
- } else { |
- gpu->clear(&fRect, fColor, fCanIgnoreRect, this->renderTarget()); |
- } |
-} |
- |
-void GrTargetCommands::ClearStencilClip::execute(GrGpu* gpu, const SetState*) { |
- gpu->clearStencilClip(fRect, fInsideClip, this->renderTarget()); |
-} |
- |
-void GrTargetCommands::CopySurface::execute(GrGpu* gpu, const SetState*) { |
- gpu->copySurface(this->dst(), this->src(), fSrcRect, fDstPoint); |
-} |
- |
bool GrInOrderDrawBuffer::onCopySurface(GrSurface* dst, |
GrSurface* src, |
const SkIRect& srcRect, |
@@ -784,72 +388,6 @@ bool GrInOrderDrawBuffer::onCopySurface(GrSurface* dst, |
return SkToBool(cmd); |
} |
-GrTargetCommands::Cmd* GrTargetCommands::recordCopySurface(GrInOrderDrawBuffer* iodb, |
- GrSurface* dst, |
- GrSurface* src, |
- const SkIRect& srcRect, |
- const SkIPoint& dstPoint) { |
- if (iodb->getGpu()->canCopySurface(dst, src, srcRect, dstPoint)) { |
- this->closeBatch(); |
- CopySurface* cs = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, CopySurface, (dst, src)); |
- cs->fSrcRect = srcRect; |
- cs->fDstPoint = dstPoint; |
- return cs; |
- } |
- return NULL; |
-} |
- |
-bool GrTargetCommands::setupPipelineAndShouldDraw(GrInOrderDrawBuffer* iodb, |
- const GrPrimitiveProcessor* primProc, |
- const GrDrawTarget::PipelineInfo& pipelineInfo) { |
- SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, (primProc)); |
- iodb->setupPipeline(pipelineInfo, ss->pipelineLocation()); |
- |
- if (ss->getPipeline()->mustSkip()) { |
- fCmdBuffer.pop_back(); |
- return false; |
- } |
- |
- ss->fPrimitiveProcessor->initBatchTracker(&ss->fBatchTracker, |
- ss->getPipeline()->getInitBatchTracker()); |
- |
- if (fPrevState && fPrevState->fPrimitiveProcessor.get() && |
- fPrevState->fPrimitiveProcessor->canMakeEqual(fPrevState->fBatchTracker, |
- *ss->fPrimitiveProcessor, |
- ss->fBatchTracker) && |
- fPrevState->getPipeline()->isEqual(*ss->getPipeline())) { |
- fCmdBuffer.pop_back(); |
- } else { |
- fPrevState = ss; |
- iodb->recordTraceMarkersIfNecessary(ss); |
- } |
- return true; |
-} |
- |
-bool GrTargetCommands::setupPipelineAndShouldDraw(GrInOrderDrawBuffer* iodb, |
- GrBatch* batch, |
- const GrDrawTarget::PipelineInfo& pipelineInfo) { |
- SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, ()); |
- iodb->setupPipeline(pipelineInfo, ss->pipelineLocation()); |
- |
- if (ss->getPipeline()->mustSkip()) { |
- fCmdBuffer.pop_back(); |
- return false; |
- } |
- |
- batch->initBatchTracker(ss->getPipeline()->getInitBatchTracker()); |
- |
- if (fPrevState && !fPrevState->fPrimitiveProcessor.get() && |
- fPrevState->getPipeline()->isEqual(*ss->getPipeline())) { |
- fCmdBuffer.pop_back(); |
- } else { |
- this->closeBatch(); |
- fPrevState = ss; |
- iodb->recordTraceMarkersIfNecessary(ss); |
- } |
- return true; |
-} |
- |
void GrInOrderDrawBuffer::recordTraceMarkersIfNecessary(GrTargetCommands::Cmd* cmd) { |
if (!cmd) { |
return; |