| Index: ash/wm/immersive_fullscreen_controller.h
|
| diff --git a/ash/wm/immersive_fullscreen_controller.h b/ash/wm/immersive_fullscreen_controller.h
|
| index 9d0f757c1e012369273829e7175bba2eb06124b6..7e0ca78bd9b49a88c184557236d63eba4580596f 100644
|
| --- a/ash/wm/immersive_fullscreen_controller.h
|
| +++ b/ash/wm/immersive_fullscreen_controller.h
|
| @@ -143,10 +143,6 @@ class ASH_EXPORT ImmersiveFullscreenController
|
| private:
|
| friend class ImmersiveFullscreenControllerTest;
|
|
|
| - enum AllowRevealWhileClosing {
|
| - ALLOW_REVEAL_WHILE_CLOSING_YES,
|
| - ALLOW_REVEAL_WHILE_CLOSING_NO
|
| - };
|
| enum Animate {
|
| ANIMATE_NO,
|
| ANIMATE_SLOW,
|
| @@ -176,12 +172,7 @@ class ASH_EXPORT ImmersiveFullscreenController
|
| // Updates |located_event_revealed_lock_| based on the current mouse state and
|
| // the current touch state.
|
| // |event| is NULL if the source event is not known.
|
| - // |allow_reveal_while_closing| indicates whether the mouse and touch
|
| - // are allowed to initiate a reveal while the top-of-window views are sliding
|
| - // closed.
|
| - void UpdateLocatedEventRevealedLock(
|
| - ui::LocatedEvent* event,
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| - AllowRevealWhileClosing allow_reveal_while_closing);
|
| + void UpdateLocatedEventRevealedLock(ui::LocatedEvent* event);
|
|
|
| // Acquires |located_event_revealed_lock_| if it is not already held.
|
| void AcquireLocatedEventRevealedLock();
|
|
|