| Index: src/gpu/GrAARectRenderer.cpp
|
| diff --git a/src/gpu/GrAARectRenderer.cpp b/src/gpu/GrAARectRenderer.cpp
|
| index 7c34c25abd405dfd64a7c51ab61dd3e54627174a..6affc927ac6de376cd25c9f8c5bbc8b2fa97eb5b 100644
|
| --- a/src/gpu/GrAARectRenderer.cpp
|
| +++ b/src/gpu/GrAARectRenderer.cpp
|
| @@ -134,6 +134,11 @@ public:
|
| &vertexBuffer,
|
| &firstVertex);
|
|
|
| + if (!vertices) {
|
| + SkDebugf("Could not allocate vertices\n");
|
| + return;
|
| + }
|
| +
|
| for (int i = 0; i < instanceCount; i++) {
|
| const Geometry& args = fGeoData[i];
|
| this->generateAAFillRectGeometry(vertices,
|
| @@ -445,13 +450,18 @@ void GrAARectRenderer::geometryFillAARect(GrDrawTarget* target,
|
| const SkMatrix& viewMatrix,
|
| const SkRect& rect,
|
| const SkRect& devRect) {
|
| - if (NULL == fAAFillRectIndexBuffer) {
|
| + if (!fAAFillRectIndexBuffer) {
|
| fAAFillRectIndexBuffer = fGpu->createInstancedIndexBuffer(gFillAARectIdx,
|
| kIndicesPerAAFillRect,
|
| kNumAAFillRectsInIndexBuffer,
|
| kVertsPerAAFillRect);
|
| }
|
|
|
| + if (!fAAFillRectIndexBuffer) {
|
| + SkDebugf("Unable to create index buffer\n");
|
| + return;
|
| + }
|
| +
|
| AAFillRectBatch::Geometry geometry;
|
| geometry.fRect = rect;
|
| geometry.fViewMatrix = viewMatrix;
|
| @@ -623,6 +633,11 @@ public:
|
| &vertexBuffer,
|
| &firstVertex);
|
|
|
| + if (!vertices) {
|
| + SkDebugf("Could not allocate vertices\n");
|
| + return;
|
| + }
|
| +
|
| for (int i = 0; i < instanceCount; i++) {
|
| const Geometry& args = fGeoData[i];
|
| this->generateAAStrokeRectGeometry(vertices,
|
| @@ -846,7 +861,7 @@ void GrAARectRenderer::geometryStrokeAARect(GrDrawTarget* target,
|
| const SkRect& devInside,
|
| bool miterStroke) {
|
| GrIndexBuffer* indexBuffer = this->aaStrokeRectIndexBuffer(miterStroke);
|
| - if (NULL == indexBuffer) {
|
| + if (!indexBuffer) {
|
| SkDebugf("Failed to create index buffer!\n");
|
| return;
|
| }
|
|
|