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Unified Diff: gm/constcolorprocessor.cpp

Issue 978713002: Add constant color GrFP. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix mulAlphaByKnownFourComponents Created 5 years, 9 months ago
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Index: gm/constcolorprocessor.cpp
diff --git a/gm/constcolorprocessor.cpp b/gm/constcolorprocessor.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..672e07ec176b5bef8d2d1698efda3661f126b00c
--- /dev/null
+++ b/gm/constcolorprocessor.cpp
@@ -0,0 +1,197 @@
+
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+// This test only works with the GPU backend.
+
+#include "gm.h"
+
+#if SK_SUPPORT_GPU
+
+#include "GrContext.h"
+#include "GrTest.h"
+#include "effects/GrConstColorProcessor.h"
+#include "SkGr.h"
+#include "SkGradientShader.h"
+
+namespace skiagm {
+/**
+ * This GM directly exercises GrConstColorProcessor.
+ */
+class ConstColorProcessor : public GM {
+public:
+ ConstColorProcessor() {
+ this->setBGColor(0xFFDDDDDD);
+ }
+
+protected:
+ SkString onShortName() override {
+ return SkString("const_color_processor");
+ }
+
+ SkISize onISize() override {
+ return SkISize::Make(kWidth, kHeight);
+ }
+
+ void onOnceBeforeDraw() override {
+ SkColor colors[] = { 0xFFFF0000, 0x2000FF00, 0xFF0000FF};
+ SkPoint pts[] = { SkPoint::Make(0, 0), SkPoint::Make(kRectSize, kRectSize) };
+ fShader.reset(SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors),
+ SkShader::kClamp_TileMode));
+ }
+
+ void onDraw(SkCanvas* canvas) override {
+ GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget();
+ if (NULL == rt) {
+ return;
+ }
+ GrContext* context = rt->getContext();
+ if (NULL == context) {
+ this->drawGpuOnlyMessage(canvas);
+ return;
+ }
+
+ static const GrColor kColors[] = {
+ 0xFFFFFFFF,
+ 0xFFFF00FF,
+ 0x80000000,
+ 0x00000000,
+ };
+
+ static const SkColor kPaintColors[] = {
+ 0xFFFFFFFF,
+ 0xFFFF0000,
+ 0x80FF0000,
+ 0x00000000,
+ };
+
+ static const char* kModeStrs[] {
+ "kIgnore",
+ "kModulateRGBA",
+ "kModulateA",
+ };
+ GR_STATIC_ASSERT(SK_ARRAY_COUNT(kModeStrs) == GrConstColorProcessor::kInputModeCnt);
+
+ SkScalar y = kPad;
+ SkScalar x = kPad;
+ SkScalar maxW = 0;
+ for (size_t paintType = 0; paintType < SK_ARRAY_COUNT(kPaintColors) + 1; ++paintType) {
+ for (size_t procColor = 0; procColor < SK_ARRAY_COUNT(kColors); ++procColor) {
+ for (int m = 0; m < GrConstColorProcessor::kInputModeCnt; ++m) {
+ // translate by x,y for the canvas draws and the test target draws.
+ canvas->save();
+ canvas->translate(x, y);
+ const SkMatrix viewMatrix = SkMatrix::MakeTrans(x, y);
+
+ // rect to draw
+ SkRect renderRect = SkRect::MakeXYWH(0, 0, kRectSize, kRectSize);
+
+ GrTestTarget tt;
+ context->getTestTarget(&tt);
+ if (NULL == tt.target()) {
+ SkDEBUGFAIL("Couldn't get Gr test target.");
+ return;
+ }
+
+ GrPaint grPaint;
+ SkPaint skPaint;
+ if (paintType >= SK_ARRAY_COUNT(kPaintColors)) {
+ skPaint.setShader(fShader);
+ } else {
+ skPaint.setColor(kPaintColors[paintType]);
+ }
+ SkPaint2GrPaintShader(context, rt, skPaint, viewMatrix, false, &grPaint);
+
+ GrConstColorProcessor::InputMode mode = (GrConstColorProcessor::InputMode) m;
+ GrColor color = kColors[procColor];
+ SkAutoTUnref<GrFragmentProcessor> fp(GrConstColorProcessor::Create(color, mode));
+
+ GrPipelineBuilder pipelineBuilder;
+ GrClip clip;
+ pipelineBuilder.setFromPaint(grPaint, rt, clip);
+ pipelineBuilder.addColorProcessor(fp);
+
+ tt.target()->drawSimpleRect(&pipelineBuilder,
+ grPaint.getColor(),
+ viewMatrix,
+ renderRect);
+
+ // Draw labels for the input to the processor and the processor to the right of
+ // the test rect. The input label appears above the processor label.
+ SkPaint labelPaint;
+ labelPaint.setAntiAlias(true);
+ labelPaint.setTextSize(10.f);
+ SkString inputLabel;
+ inputLabel.set("Input: ");
+ if (paintType >= SK_ARRAY_COUNT(kPaintColors)) {
+ inputLabel.append("gradient");
+ } else {
+ inputLabel.appendf("0x%08x", kPaintColors[paintType]);
+ }
+ SkString procLabel;
+ procLabel.printf("Proc: [0x%08x, %s]", kColors[procColor], kModeStrs[m]);
+
+ SkRect inputLabelBounds;
+ // get the bounds of the text in order to position it
+ labelPaint.measureText(inputLabel.c_str(), inputLabel.size(),
+ &inputLabelBounds);
+ canvas->drawText(inputLabel.c_str(), inputLabel.size(),
+ renderRect.fRight + kPad,
+ -inputLabelBounds.fTop, labelPaint);
+ // update the bounds to reflect the offset we used to draw it.
+ inputLabelBounds.offset(renderRect.fRight + kPad, -inputLabelBounds.fTop);
+
+ SkRect procLabelBounds;
+ labelPaint.measureText(procLabel.c_str(), procLabel.size(),
+ &procLabelBounds);
+ canvas->drawText(procLabel.c_str(), procLabel.size(),
+ renderRect.fRight + kPad,
+ inputLabelBounds.fBottom + 2.f - procLabelBounds.fTop,
+ labelPaint);
+ procLabelBounds.offset(renderRect.fRight + kPad,
+ inputLabelBounds.fBottom + 2.f - procLabelBounds.fTop);
+
+ labelPaint.setStrokeWidth(0);
+ labelPaint.setStyle(SkPaint::kStroke_Style);
+ canvas->drawRect(renderRect, labelPaint);
+
+ canvas->restore();
+
+ // update x and y for the next test case.
+ SkScalar height = renderRect.height();
+ SkScalar width = SkTMax(inputLabelBounds.fRight, procLabelBounds.fRight);
+ maxW = SkTMax(maxW, width);
+ y += height + kPad;
+ if (y + height > kHeight) {
+ y = kPad;
+ x += maxW + kPad;
+ maxW = 0;
+ }
+ }
+ }
+ }
+ }
+
+private:
+ // Use this as a way of generating and input FP
+ SkAutoTUnref<SkShader> fShader;
+
+ static const SkScalar kPad;
+ static const SkScalar kRectSize;
+ static const int kWidth = 820;
+ static const int kHeight = 500;
+
+ typedef GM INHERITED;
+};
+
+const SkScalar ConstColorProcessor::kPad = 10.f;
+const SkScalar ConstColorProcessor::kRectSize = 20.f;
+
+DEF_GM( return SkNEW(ConstColorProcessor); )
+}
+
+#endif
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