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Side by Side Diff: src/gpu/effects/GrColorProcessor.cpp

Issue 978713002: Add constant color GrFP. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: update Created 5 years, 9 months ago
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1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "effects/GrColorProcessor.h"
9 #include "gl/GrGLProcessor.h"
10 #include "gl/GrGLSL.h"
11 #include "gl/builders/GrGLProgramBuilder.h"
12
13 class GrGLColorProcessor : public GrGLFragmentProcessor {
14 public:
15 GrGLColorProcessor() : fPrevColor(GrColor_ILLEGAL) {}
16
17 void emitCode(GrGLFPBuilder* builder,
18 const GrFragmentProcessor& fp,
19 const char* outputColor,
20 const char* inputColor,
21 const TransformedCoordsArray& coords,
22 const TextureSamplerArray& samplers) SK_OVERRIDE {
23 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
24 const char* colorUni;
25 fColorUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibi lity,
26 kVec4f_GrSLType, kMedium_GrSLPrecisi on, "constantColor",
27 &colorUni);
28 switch (fp.cast<GrColorProcessor>().inputMode()) {
29 case GrColorProcessor::kIgnore_InputMode:
30 fsBuilder->codeAppendf("%s = %s;", outputColor, colorUni);
31 break;
32 case GrColorProcessor::kModulateRGBA_InputMode:
33 fsBuilder->codeAppendf("%s = %s * %s;", outputColor, inputColor, colorUni);
34 break;
35 case GrColorProcessor::kModulateA_InputMode:
36 fsBuilder->codeAppendf("%s = %s.a * %s;", outputColor, inputColo r, colorUni);
37 break;
38 }
39 }
40
41 void setData(const GrGLProgramDataManager& pdm, const GrProcessor& processor ) SK_OVERRIDE {
42 GrColor color = processor.cast<GrColorProcessor>().color();
43 // We use the value 0 as an uninit sentinel, so we will always upload th at value even if it
egdaniel 2015/03/04 20:22:34 update comment to say grcolor_illegal
bsalomon 2015/03/31 19:33:42 Done.
44 // were to be used repeatedly.
45 if (GrColor_ILLEGAL == color || fPrevColor != color) {
46 static const GrGLfloat scale = 1.f / 255.f;
47 GrGLfloat floatColor[4] = {
48 GrColorUnpackR(color) * scale,
49 GrColorUnpackG(color) * scale,
50 GrColorUnpackB(color) * scale,
51 GrColorUnpackA(color) * scale,
52 };
53 pdm.set4fv(fColorUniform, 1, floatColor);
54 fPrevColor = color;
55 }
56 }
57
58 private:
59 GrGLProgramDataManager::UniformHandle fColorUniform;
60 GrColor fPrevColor;
61
62 typedef GrGLFragmentProcessor INHERITED;
63 };
64
65 ///////////////////////////////////////////////////////////////////////////////
66
67 void GrColorProcessor::onComputeInvariantOutput(GrInvariantOutput* inout) const {
68 if (kIgnore_InputMode == fMode) {
69 inout->setToOther(kRGBA_GrColorComponentFlags, fColor, GrInvariantOutput ::kWill_ReadInput);
egdaniel 2015/03/04 20:22:34 do you think we should update setToOther to set fI
bsalomon 2015/03/31 19:33:42 Done.
70 } else {
71 GrColor r = GrColorUnpackR(fColor);
72 bool colorIsSingleChannel = r == GrColorUnpackG(fColor) && r == GrColorU npackB(fColor) &&
73 r == GrColorUnpackA(fColor);
74 if (kIgnore_InputMode == fMode) {
75 if (colorIsSingleChannel) {
76 inout->mulByKnownSingleComponent(r);
77 } else {
78 inout->mulByKnownFourComponents(fColor);
79 }
80 } else {
81 if (colorIsSingleChannel) {
82 inout->mulAlphaByKnownSingleComponent(r);
83 } else {
84 inout->mulAlphaByKnownFourComponents(fColor);
85 }
86 }
87 }
88 }
89
90 void GrColorProcessor::getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder* b) const {
91 b->add32(fMode);
92 }
93
94 GrGLFragmentProcessor* GrColorProcessor::createGLInstance() const {
95 return SkNEW(GrGLColorProcessor);
96 }
97
98 ///////////////////////////////////////////////////////////////////////////////
99
100 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrColorProcessor);
101
102 GrFragmentProcessor* GrColorProcessor::TestCreate(SkRandom* random,
103 GrContext*,
104 const GrDrawTargetCaps&,
105 GrTexture*[]) {
106 GrColor color = random->nextU();
107 InputMode mode = static_cast<InputMode>(random->nextULessThan(kInputModeCnt) );
108 return GrColorProcessor::Create(color, mode);
109 }
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