Chromium Code Reviews| OLD | NEW |
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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrInvariantOutput_DEFINED | 8 #ifndef GrInvariantOutput_DEFINED |
| 9 #define GrInvariantOutput_DEFINED | 9 #define GrInvariantOutput_DEFINED |
| 10 | 10 |
| (...skipping 98 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 109 void mulByKnownSingleComponent(uint8_t alpha) { | 109 void mulByKnownSingleComponent(uint8_t alpha) { |
| 110 if (this->hasZeroAlpha() || 0 == alpha) { | 110 if (this->hasZeroAlpha() || 0 == alpha) { |
| 111 this->internalSetToTransparentBlack(); | 111 this->internalSetToTransparentBlack(); |
| 112 } else { | 112 } else { |
| 113 if (alpha != 255) { | 113 if (alpha != 255) { |
| 114 // Multiply color by alpha | 114 // Multiply color by alpha |
| 115 fColor = GrColorPackRGBA(SkMulDiv255Round(GrColorUnpackR(fColor) , alpha), | 115 fColor = GrColorPackRGBA(SkMulDiv255Round(GrColorUnpackR(fColor) , alpha), |
| 116 SkMulDiv255Round(GrColorUnpackG(fColor) , alpha), | 116 SkMulDiv255Round(GrColorUnpackG(fColor) , alpha), |
| 117 SkMulDiv255Round(GrColorUnpackB(fColor) , alpha), | 117 SkMulDiv255Round(GrColorUnpackB(fColor) , alpha), |
| 118 SkMulDiv255Round(GrColorUnpackA(fColor) , alpha)); | 118 SkMulDiv255Round(GrColorUnpackA(fColor) , alpha)); |
| 119 // We don't need to change fIsSingleComponent in this case | |
| 119 } | 120 } |
| 120 } | 121 } |
| 121 } | 122 } |
| 122 | 123 |
| 124 void mulByKnownFourComponents(GrColor color) { | |
| 125 GrColor a = GrColorUnpackA(color); | |
| 126 if (a == GrColorUnpackR(color) && | |
| 127 a == GrColorUnpackG(color) && | |
| 128 a == GrColorUnpackB(color)) { | |
| 129 this->mulByKnownSingleComponent(a); | |
| 130 } else if (0 == color) { | |
|
egdaniel
2015/03/04 20:22:34
we definitely don't need the 0 check here since it
bsalomon
2015/03/31 19:33:42
Done.
| |
| 131 this->internalSetToTransparentBlack(); | |
| 132 } else { | |
| 133 if (color != 0xffffffff) { | |
| 134 fColor = GrColorPackRGBA( | |
| 135 SkMulDiv255Round(GrColorUnpackR(fColor), GrColorUnpackR(colo r)), | |
| 136 SkMulDiv255Round(GrColorUnpackG(fColor), GrColorUnpackG(colo r)), | |
| 137 SkMulDiv255Round(GrColorUnpackB(fColor), GrColorUnpackB(colo r)), | |
| 138 SkMulDiv255Round(GrColorUnpackA(fColor), GrColorUnpackA(colo r))); | |
| 139 if (kRGBA_GrColorComponentFlags == fValidFlags) { | |
| 140 GrColor a = GrColorUnpackA(fColor); | |
| 141 fIsSingleComponent = a == GrColorUnpackR(fColor) && | |
| 142 a == GrColorUnpackG(fColor) && | |
| 143 a == GrColorUnpackB(fColor); | |
| 144 } | |
| 145 } | |
| 146 } | |
| 147 } | |
| 148 | |
| 149 // Ignores the incoming color's RGB and muls its alpha by color. | |
| 150 void mulAlphaByKnownFourComponents(GrColor color) { | |
| 151 GrColor a = GrColorUnpackA(color); | |
| 152 if (a == GrColorUnpackR(color) && | |
| 153 a == GrColorUnpackG(color) && | |
| 154 a == GrColorUnpackB(color)) { | |
| 155 this->mulAlphaByKnownSingleComponent(a); | |
| 156 } else if (0 == color) { | |
|
egdaniel
2015/03/04 20:22:34
same as above.
bsalomon
2015/03/31 19:33:42
Done.
| |
| 157 this->internalSetToTransparentBlack(); | |
| 158 } else if (fValidFlags & kA_GrColorComponentFlag) { | |
| 159 GrColor alpha = GrColorUnpackA(fColor); | |
| 160 if (0 == alpha) { | |
| 161 this->internalSetToTransparentBlack(); | |
| 162 } else { | |
| 163 fColor = GrColorPackRGBA( | |
| 164 SkMulDiv255Round(alpha, GrColorUnpackR(color)), | |
| 165 SkMulDiv255Round(alpha, GrColorUnpackG(color)), | |
| 166 SkMulDiv255Round(alpha, GrColorUnpackB(color)), | |
| 167 SkMulDiv255Round(alpha, GrColorUnpackA(color))); | |
| 168 fValidFlags = kRGBA_GrColorComponentFlags; | |
| 169 } | |
| 170 } else { | |
| 171 fValidFlags = 0; | |
| 172 } | |
| 173 } | |
| 174 | |
| 175 // Ignores the incoming color's RGB and muls its alpha by the alpha param an d sets all channels | |
| 176 // equal to that value. | |
| 177 void mulAlphaByKnownSingleComponent(uint8_t alpha) { | |
| 178 if (0 == alpha || 0 == this->hasZeroAlpha()) { | |
| 179 this->internalSetToTransparentBlack(); | |
| 180 } else { | |
| 181 if (fValidFlags & kA_GrColorComponentFlag) { | |
| 182 GrColor a = GrColorUnpackA(fColor); | |
| 183 a = SkMulDiv255Round(alpha, a); | |
| 184 fColor = GrColorPackRGBA(a, a, a, a); | |
| 185 fValidFlags = kRGBA_GrColorComponentFlags; | |
| 186 } else { | |
| 187 fValidFlags = 0; | |
| 188 } | |
| 189 fIsSingleComponent = true; | |
| 190 } | |
| 191 } | |
| 192 | |
| 123 void invalidateComponents(uint8_t invalidateFlags, ReadInput readsInput) { | 193 void invalidateComponents(uint8_t invalidateFlags, ReadInput readsInput) { |
| 124 fValidFlags &= ~invalidateFlags; | 194 fValidFlags &= ~invalidateFlags; |
| 125 fIsSingleComponent = false; | 195 fIsSingleComponent = false; |
| 126 fNonMulStageFound = true; | 196 fNonMulStageFound = true; |
| 127 if (kWillNot_ReadInput == readsInput) { | 197 if (kWillNot_ReadInput == readsInput) { |
| 128 fWillUseInputColor = false; | 198 fWillUseInputColor = false; |
| 129 } | 199 } |
| 130 } | 200 } |
| 131 | 201 |
| 132 void setToOther(uint8_t validFlags, GrColor color, ReadInput readsInput) { | 202 void setToOther(uint8_t validFlags, GrColor color, ReadInput readsInput) { |
| (...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 225 uint32_t fValidFlags; | 295 uint32_t fValidFlags; |
| 226 bool fIsSingleComponent; | 296 bool fIsSingleComponent; |
| 227 bool fNonMulStageFound; | 297 bool fNonMulStageFound; |
| 228 bool fWillUseInputColor; | 298 bool fWillUseInputColor; |
| 229 bool fIsLCDCoverage; // Temorary data member until texture pixel configs are updated | 299 bool fIsLCDCoverage; // Temorary data member until texture pixel configs are updated |
| 230 | 300 |
| 231 }; | 301 }; |
| 232 | 302 |
| 233 #endif | 303 #endif |
| 234 | 304 |
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