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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrInvariantOutput_DEFINED | 8 #ifndef GrInvariantOutput_DEFINED |
| 9 #define GrInvariantOutput_DEFINED | 9 #define GrInvariantOutput_DEFINED |
| 10 | 10 |
| (...skipping 98 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 109 void mulByKnownSingleComponent(uint8_t alpha) { | 109 void mulByKnownSingleComponent(uint8_t alpha) { |
| 110 if (this->hasZeroAlpha() || 0 == alpha) { | 110 if (this->hasZeroAlpha() || 0 == alpha) { |
| 111 this->internalSetToTransparentBlack(); | 111 this->internalSetToTransparentBlack(); |
| 112 } else { | 112 } else { |
| 113 if (alpha != 255) { | 113 if (alpha != 255) { |
| 114 // Multiply color by alpha | 114 // Multiply color by alpha |
| 115 fColor = GrColorPackRGBA(SkMulDiv255Round(GrColorUnpackR(fColor) , alpha), | 115 fColor = GrColorPackRGBA(SkMulDiv255Round(GrColorUnpackR(fColor) , alpha), |
| 116 SkMulDiv255Round(GrColorUnpackG(fColor) , alpha), | 116 SkMulDiv255Round(GrColorUnpackG(fColor) , alpha), |
| 117 SkMulDiv255Round(GrColorUnpackB(fColor) , alpha), | 117 SkMulDiv255Round(GrColorUnpackB(fColor) , alpha), |
| 118 SkMulDiv255Round(GrColorUnpackA(fColor) , alpha)); | 118 SkMulDiv255Round(GrColorUnpackA(fColor) , alpha)); |
| 119 // We don't need to change fIsSingleComponent in this case | |
| 119 } | 120 } |
| 120 } | 121 } |
| 121 } | 122 } |
| 122 | 123 |
| 124 void mulByKnownFourComponents(GrColor color) { | |
| 125 if (0 == color) { | |
| 126 this->internalSetToTransparentBlack(); | |
| 127 } else { | |
| 128 if (color != 0xffffffff) { | |
| 129 fColor = GrColorPackRGBA( | |
| 130 SkMulDiv255Round(GrColorUnpackR(fColor), GrColorUnpackR(colo r)), | |
| 131 SkMulDiv255Round(GrColorUnpackG(fColor), GrColorUnpackG(colo r)), | |
| 132 SkMulDiv255Round(GrColorUnpackB(fColor), GrColorUnpackB(colo r)), | |
| 133 SkMulDiv255Round(GrColorUnpackA(fColor), GrColorUnpackA(colo r))); | |
| 134 this->updateIsSingleComponent(); | |
|
egdaniel
2015/03/04 15:17:03
at least with what is in the updateISC function no
bsalomon
2015/03/04 19:43:36
Done.
| |
| 135 } | |
| 136 } | |
| 137 } | |
| 138 | |
| 139 // Ignores the incoming color's RGB and muls its alpha by color. | |
| 140 void mulAlphaByKnownFourComponents(GrColor color) { | |
| 141 if (0 == color || 0 == this->hasZeroAlpha()) { | |
| 142 this->internalSetToTransparentBlack(); | |
| 143 } else { | |
| 144 if (fValidFlags & kA_GrColorComponentFlag) { | |
| 145 GrColor alpha = GrColorUnpackA(fColor); | |
| 146 fColor = GrColorPackRGBA( | |
| 147 SkMulDiv255Round(alpha, GrColorUnpackR(color)), | |
| 148 SkMulDiv255Round(alpha, GrColorUnpackG(color)), | |
| 149 SkMulDiv255Round(alpha, GrColorUnpackB(color)), | |
| 150 SkMulDiv255Round(alpha, GrColorUnpackA(color))); | |
| 151 fValidFlags = kRGBA_GrColorComponentFlags; | |
| 152 } else { | |
| 153 fValidFlags = 0; | |
| 154 } | |
| 155 // If color is single channel then so are we. | |
| 156 GrColor a = GrColorUnpackA(color); | |
| 157 fIsSingleComponent = a == GrColorUnpackR(color) && a == GrColorUnpac kG(color) && | |
| 158 a == GrColorUnpackB(color); | |
| 159 } | |
| 160 } | |
| 161 | |
| 162 // Ignores the incoming color's RGB and muls its alpha by the alpha param. | |
| 163 void mulAlphaByKnownSingleComponent(uint8_t alpha) { | |
| 164 if (0 == alpha || 0 == this->hasZeroAlpha()) { | |
| 165 this->internalSetToTransparentBlack(); | |
| 166 } else { | |
| 167 if (fValidFlags & kA_GrColorComponentFlag) { | |
| 168 GrColor a = GrColorUnpackA(fColor); | |
| 169 a = SkMulDiv255Round(alpha, a); | |
| 170 fColor = GrColorPackRGBA(a, a, a, a); | |
| 171 fValidFlags = kRGBA_GrColorComponentFlags; | |
| 172 } else { | |
| 173 fValidFlags = 0; | |
| 174 } | |
| 175 fIsSingleComponent = true; | |
| 176 } | |
| 177 } | |
| 178 | |
| 123 void invalidateComponents(uint8_t invalidateFlags, ReadInput readsInput) { | 179 void invalidateComponents(uint8_t invalidateFlags, ReadInput readsInput) { |
| 124 fValidFlags &= ~invalidateFlags; | 180 fValidFlags &= ~invalidateFlags; |
| 125 fIsSingleComponent = false; | 181 fIsSingleComponent = false; |
| 126 fNonMulStageFound = true; | 182 fNonMulStageFound = true; |
| 127 if (kWillNot_ReadInput == readsInput) { | 183 if (kWillNot_ReadInput == readsInput) { |
| 128 fWillUseInputColor = false; | 184 fWillUseInputColor = false; |
| 129 } | 185 } |
| 130 } | 186 } |
| 131 | 187 |
| 132 void setToOther(uint8_t validFlags, GrColor color, ReadInput readsInput) { | 188 void setToOther(uint8_t validFlags, GrColor color, ReadInput readsInput) { |
| (...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 198 } | 254 } |
| 199 | 255 |
| 200 bool isOpaque() const { | 256 bool isOpaque() const { |
| 201 return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpack A(fColor)); | 257 return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpack A(fColor)); |
| 202 } | 258 } |
| 203 | 259 |
| 204 bool isSolidWhite() const { | 260 bool isSolidWhite() const { |
| 205 return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fCol or); | 261 return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fCol or); |
| 206 } | 262 } |
| 207 | 263 |
| 264 void updateIsSingleComponent() { | |
|
egdaniel
2015/03/04 15:17:03
In general I am not a big fan of this function or
| |
| 265 if (kRGBA_GrColorComponentFlags == fValidFlags) { | |
| 266 GrColor a = GrColorUnpackA(fColor); | |
| 267 fIsSingleComponent = a == GrColorUnpackR(fColor) && a == GrColorUnpa ckG(fColor) && | |
| 268 a == GrColorUnpackB(fColor); | |
| 269 } | |
| 270 | |
| 271 } | |
| 208 bool isSingleComponent() const { return fIsSingleComponent; } | 272 bool isSingleComponent() const { return fIsSingleComponent; } |
| 209 | 273 |
| 210 bool willUseInputColor() const { return fWillUseInputColor; } | 274 bool willUseInputColor() const { return fWillUseInputColor; } |
| 211 void resetWillUseInputColor() { fWillUseInputColor = true; } | 275 void resetWillUseInputColor() { fWillUseInputColor = true; } |
| 212 | 276 |
| 213 bool allStagesMulInput() const { return !fNonMulStageFound; } | 277 bool allStagesMulInput() const { return !fNonMulStageFound; } |
| 214 void resetNonMulStageFound() { fNonMulStageFound = false; } | 278 void resetNonMulStageFound() { fNonMulStageFound = false; } |
| 215 | 279 |
| 216 bool isLCDCoverage() const { return fIsLCDCoverage; } | 280 bool isLCDCoverage() const { return fIsLCDCoverage; } |
| 217 | 281 |
| 218 SkDEBUGCODE(bool colorComponentsAllEqual() const;) | 282 SkDEBUGCODE(bool colorComponentsAllEqual() const;) |
| 219 /** | 283 /** |
| 220 * If alpha is valid, check that any valid R,G,B values are <= A | 284 * If alpha is valid, check that any valid R,G,B values are <= A |
| 221 */ | 285 */ |
| 222 SkDEBUGCODE(bool validPreMulColor() const;) | 286 SkDEBUGCODE(bool validPreMulColor() const;) |
| 223 | 287 |
| 224 GrColor fColor; | 288 GrColor fColor; |
| 225 uint32_t fValidFlags; | 289 uint32_t fValidFlags; |
| 226 bool fIsSingleComponent; | 290 bool fIsSingleComponent; |
| 227 bool fNonMulStageFound; | 291 bool fNonMulStageFound; |
| 228 bool fWillUseInputColor; | 292 bool fWillUseInputColor; |
| 229 bool fIsLCDCoverage; // Temorary data member until texture pixel configs are updated | 293 bool fIsLCDCoverage; // Temorary data member until texture pixel configs are updated |
| 230 | 294 |
| 231 }; | 295 }; |
| 232 | 296 |
| 233 #endif | 297 #endif |
| 234 | 298 |
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