| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 // This test only works with the GPU backend. | 9 // This test only works with the GPU backend. |
| 10 | 10 |
| 11 #include "gm.h" | 11 #include "gm.h" |
| 12 | 12 |
| 13 #if SK_SUPPORT_GPU | 13 #if SK_SUPPORT_GPU |
| 14 | 14 |
| 15 #include "GrContext.h" | 15 #include "GrContext.h" |
| 16 #include "GrTest.h" | 16 #include "GrTest.h" |
| 17 #include "effects/GrYUVtoRGBEffect.h" | 17 #include "effects/GrYUVtoRGBEffect.h" |
| 18 #include "SkBitmap.h" | 18 #include "SkBitmap.h" |
| 19 #include "SkGr.h" | 19 #include "SkGr.h" |
| 20 #include "SkGradientShader.h" | 20 #include "SkGradientShader.h" |
| 21 | 21 |
| 22 #define YSIZE 8 |
| 23 #define USIZE 4 |
| 24 #define VSIZE 4 |
| 25 |
| 22 namespace skiagm { | 26 namespace skiagm { |
| 23 /** | 27 /** |
| 24 * This GM directly exercises GrYUVtoRGBEffect. | 28 * This GM directly exercises GrYUVtoRGBEffect. |
| 25 */ | 29 */ |
| 26 class YUVtoRGBEffect : public GM { | 30 class YUVtoRGBEffect : public GM { |
| 27 public: | 31 public: |
| 28 YUVtoRGBEffect() { | 32 YUVtoRGBEffect() { |
| 29 this->setBGColor(0xFFFFFFFF); | 33 this->setBGColor(0xFFFFFFFF); |
| 30 } | 34 } |
| 31 | 35 |
| 32 protected: | 36 protected: |
| 33 virtual SkString onShortName() SK_OVERRIDE { | 37 virtual SkString onShortName() SK_OVERRIDE { |
| 34 return SkString("yuv_to_rgb_effect"); | 38 return SkString("yuv_to_rgb_effect"); |
| 35 } | 39 } |
| 36 | 40 |
| 37 virtual SkISize onISize() SK_OVERRIDE { | 41 virtual SkISize onISize() SK_OVERRIDE { |
| 38 return SkISize::Make(334, 128); | 42 return SkISize::Make(238, 84); |
| 39 } | 43 } |
| 40 | 44 |
| 41 virtual uint32_t onGetFlags() const SK_OVERRIDE { | 45 virtual uint32_t onGetFlags() const SK_OVERRIDE { |
| 42 // This is a GPU-specific GM. | 46 // This is a GPU-specific GM. |
| 43 return kGPUOnly_Flag; | 47 return kGPUOnly_Flag; |
| 44 } | 48 } |
| 45 | 49 |
| 46 virtual void onOnceBeforeDraw() SK_OVERRIDE { | 50 virtual void onOnceBeforeDraw() SK_OVERRIDE { |
| 47 SkImageInfo info = SkImageInfo::MakeA8(24, 24); | 51 SkImageInfo yinfo = SkImageInfo::MakeA8(YSIZE, YSIZE); |
| 48 fBmp[0].allocPixels(info); | 52 fBmp[0].allocPixels(yinfo); |
| 49 fBmp[1].allocPixels(info); | 53 SkImageInfo uinfo = SkImageInfo::MakeA8(USIZE, USIZE); |
| 50 fBmp[2].allocPixels(info); | 54 fBmp[1].allocPixels(uinfo); |
| 55 SkImageInfo vinfo = SkImageInfo::MakeA8(VSIZE, VSIZE); |
| 56 fBmp[2].allocPixels(vinfo); |
| 51 unsigned char* pixels[3]; | 57 unsigned char* pixels[3]; |
| 52 for (int i = 0; i < 3; ++i) { | 58 for (int i = 0; i < 3; ++i) { |
| 53 pixels[i] = (unsigned char*)fBmp[i].getPixels(); | 59 pixels[i] = (unsigned char*)fBmp[i].getPixels(); |
| 54 } | 60 } |
| 55 int color[] = {0, 85, 170}; | 61 int color[] = {0, 85, 170}; |
| 56 const int limit[] = {255, 0, 255}; | 62 const int limit[] = {255, 0, 255}; |
| 57 const int invl[] = {0, 255, 0}; | 63 const int invl[] = {0, 255, 0}; |
| 58 const int inc[] = {1, -1, 1}; | 64 const int inc[] = {1, -1, 1}; |
| 59 for (int j = 0; j < 576; ++j) { | 65 for (int i = 0; i < 3; ++i) { |
| 60 for (int i = 0; i < 3; ++i) { | 66 const size_t nbBytes = fBmp[i].rowBytes() * fBmp[i].height(); |
| 67 for (size_t j = 0; j < nbBytes; ++j) { |
| 61 pixels[i][j] = (unsigned char)color[i]; | 68 pixels[i][j] = (unsigned char)color[i]; |
| 62 color[i] = (color[i] == limit[i]) ? invl[i] : color[i] + inc[i]; | 69 color[i] = (color[i] == limit[i]) ? invl[i] : color[i] + inc[i]; |
| 63 } | 70 } |
| 64 } | 71 } |
| 65 } | 72 } |
| 66 | 73 |
| 67 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 74 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
| 68 GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget
(); | 75 GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget
(); |
| 69 if (NULL == rt) { | 76 if (NULL == rt) { |
| 70 return; | 77 return; |
| (...skipping 14 matching lines...) Expand all Loading... |
| 85 texture[0].reset(GrRefCachedBitmapTexture(context, fBmp[0], NULL)); | 92 texture[0].reset(GrRefCachedBitmapTexture(context, fBmp[0], NULL)); |
| 86 texture[1].reset(GrRefCachedBitmapTexture(context, fBmp[1], NULL)); | 93 texture[1].reset(GrRefCachedBitmapTexture(context, fBmp[1], NULL)); |
| 87 texture[2].reset(GrRefCachedBitmapTexture(context, fBmp[2], NULL)); | 94 texture[2].reset(GrRefCachedBitmapTexture(context, fBmp[2], NULL)); |
| 88 | 95 |
| 89 if (!texture[0] || !texture[1] || !texture[2]) { | 96 if (!texture[0] || !texture[1] || !texture[2]) { |
| 90 return; | 97 return; |
| 91 } | 98 } |
| 92 | 99 |
| 93 static const SkScalar kDrawPad = 10.f; | 100 static const SkScalar kDrawPad = 10.f; |
| 94 static const SkScalar kTestPad = 10.f; | 101 static const SkScalar kTestPad = 10.f; |
| 95 static const SkScalar kColorSpaceOffset = 64.f; | 102 static const SkScalar kColorSpaceOffset = 36.f; |
| 103 SkISize sizes[3] = {{YSIZE, YSIZE}, {USIZE, USIZE}, {VSIZE, VSIZE}}; |
| 96 | 104 |
| 97 for (int space = kJPEG_SkYUVColorSpace; space <= kLastEnum_SkYUVColorSpa
ce; | 105 for (int space = kJPEG_SkYUVColorSpace; space <= kLastEnum_SkYUVColorSpa
ce; |
| 98 ++space) { | 106 ++space) { |
| 99 SkRect renderRect = SkRect::MakeWH(SkIntToScalar(fBmp[0].width()), | 107 SkRect renderRect = SkRect::MakeWH(SkIntToScalar(fBmp[0].width()), |
| 100 SkIntToScalar(fBmp[0].height())); | 108 SkIntToScalar(fBmp[0].height())); |
| 101 renderRect.outset(kDrawPad, kDrawPad); | 109 renderRect.outset(kDrawPad, kDrawPad); |
| 102 | 110 |
| 103 SkScalar y = kDrawPad + kTestPad + space * kColorSpaceOffset; | 111 SkScalar y = kDrawPad + kTestPad + space * kColorSpaceOffset; |
| 104 SkScalar x = kDrawPad + kTestPad; | 112 SkScalar x = kDrawPad + kTestPad; |
| 105 | 113 |
| 106 const int indices[6][3] = {{0, 1, 2}, {0, 2, 1}, {1, 0, 2}, | 114 const int indices[6][3] = {{0, 1, 2}, {0, 2, 1}, {1, 0, 2}, |
| 107 {1, 2, 0}, {2, 0, 1}, {2, 1, 0}}; | 115 {1, 2, 0}, {2, 0, 1}, {2, 1, 0}}; |
| 108 | 116 |
| 109 for (int i = 0; i < 6; ++i) { | 117 for (int i = 0; i < 6; ++i) { |
| 110 SkAutoTUnref<GrFragmentProcessor> fp( | 118 SkAutoTUnref<GrFragmentProcessor> fp( |
| 111 GrYUVtoRGBEffect::Create(texture[indices[i][0]], | 119 GrYUVtoRGBEffect::Create(texture[indices[i][0]], |
| 112 texture[indices[i][1]], | 120 texture[indices[i][1]], |
| 113 texture[indices[i][2]], | 121 texture[indices[i][2]], |
| 114 static_cast<SkYUVColorSpace>
(space))); | 122 sizes, |
| 123 static_cast<SkYUVColorSpace
>(space))); |
| 115 if (fp) { | 124 if (fp) { |
| 116 SkMatrix viewMatrix; | 125 SkMatrix viewMatrix; |
| 117 viewMatrix.setTranslate(x, y); | 126 viewMatrix.setTranslate(x, y); |
| 118 GrDrawState drawState; | 127 GrDrawState drawState; |
| 119 drawState.setRenderTarget(rt); | 128 drawState.setRenderTarget(rt); |
| 120 drawState.addColorProcessor(fp); | 129 drawState.addColorProcessor(fp); |
| 121 tt.target()->drawSimpleRect(&drawState, GrColor_WHITE, viewM
atrix, renderRect); | 130 tt.target()->drawSimpleRect(&drawState, GrColor_WHITE, viewM
atrix, renderRect); |
| 122 } | 131 } |
| 123 x += renderRect.width() + kTestPad; | 132 x += renderRect.width() + kTestPad; |
| 124 } | 133 } |
| 125 } | 134 } |
| 126 } | 135 } |
| 127 | 136 |
| 128 private: | 137 private: |
| 129 SkBitmap fBmp[3]; | 138 SkBitmap fBmp[3]; |
| 130 | 139 |
| 131 typedef GM INHERITED; | 140 typedef GM INHERITED; |
| 132 }; | 141 }; |
| 133 | 142 |
| 134 DEF_GM( return SkNEW(YUVtoRGBEffect); ) | 143 DEF_GM( return SkNEW(YUVtoRGBEffect); ) |
| 135 } | 144 } |
| 136 | 145 |
| 137 #endif | 146 #endif |
| OLD | NEW |