Index: Source/core/svg/SVGGeometryElement.cpp |
diff --git a/Source/core/svg/SVGGeometryElement.cpp b/Source/core/svg/SVGGeometryElement.cpp |
index 0e137c371d8a0488231ba90905ccc277cede833f..04655456b22072120edffc53e41fa18f2cb45ebf 100644 |
--- a/Source/core/svg/SVGGeometryElement.cpp |
+++ b/Source/core/svg/SVGGeometryElement.cpp |
@@ -49,13 +49,13 @@ bool SVGGeometryElement::isPointInFill(PassRefPtrWillBeRawPtr<SVGPointTearOff> p |
document().updateLayoutIgnorePendingStylesheets(); |
// FIXME: Eventually we should support isPointInFill for display:none elements. |
- if (!renderer() || !renderer()->isSVGShape()) |
+ if (!layoutObject() || !layoutObject()->isSVGShape()) |
return false; |
HitTestRequest request(HitTestRequest::ReadOnly); |
- PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_GEOMETRY_HITTESTING, request, renderer()->style()->pointerEvents()); |
+ PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_GEOMETRY_HITTESTING, request, layoutObject()->style()->pointerEvents()); |
hitRules.canHitStroke = false; |
- return toLayoutSVGShape(renderer())->nodeAtFloatPointInternal(request, point->target()->value(), hitRules); |
+ return toLayoutSVGShape(layoutObject())->nodeAtFloatPointInternal(request, point->target()->value(), hitRules); |
} |
bool SVGGeometryElement::isPointInStroke(PassRefPtrWillBeRawPtr<SVGPointTearOff> point) const |
@@ -63,13 +63,13 @@ bool SVGGeometryElement::isPointInStroke(PassRefPtrWillBeRawPtr<SVGPointTearOff> |
document().updateLayoutIgnorePendingStylesheets(); |
// FIXME: Eventually we should support isPointInStroke for display:none elements. |
- if (!renderer() || !renderer()->isSVGShape()) |
+ if (!layoutObject() || !layoutObject()->isSVGShape()) |
return false; |
HitTestRequest request(HitTestRequest::ReadOnly); |
- PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_GEOMETRY_HITTESTING, request, renderer()->style()->pointerEvents()); |
+ PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_GEOMETRY_HITTESTING, request, layoutObject()->style()->pointerEvents()); |
hitRules.canHitFill = false; |
- return toLayoutSVGShape(renderer())->nodeAtFloatPointInternal(request, point->target()->value(), hitRules); |
+ return toLayoutSVGShape(layoutObject())->nodeAtFloatPointInternal(request, point->target()->value(), hitRules); |
} |
} |