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Unified Diff: Source/core/layout/Layer.cpp

Issue 977113003: Rename renderer() to layoutObject(). (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 9 months ago
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Index: Source/core/layout/Layer.cpp
diff --git a/Source/core/layout/Layer.cpp b/Source/core/layout/Layer.cpp
index 31ddc5e01d18a3a7a109ad6c1308eb9541e44f46..9cc742b9c67879ea25f09b6ae2821e83c6918222 100644
--- a/Source/core/layout/Layer.cpp
+++ b/Source/core/layout/Layer.cpp
@@ -153,8 +153,8 @@ Layer::Layer(LayoutBoxModelObject* renderer, LayerType type)
Layer::~Layer()
{
- if (renderer()->frame() && renderer()->frame()->page()) {
- if (ScrollingCoordinator* scrollingCoordinator = renderer()->frame()->page()->scrollingCoordinator())
+ if (layoutObject()->frame() && layoutObject()->frame()->page()) {
+ if (ScrollingCoordinator* scrollingCoordinator = layoutObject()->frame()->page()->scrollingCoordinator())
scrollingCoordinator->willDestroyLayer(this);
}
@@ -178,15 +178,15 @@ Layer::~Layer()
String Layer::debugName() const
{
if (isReflection())
- return renderer()->parent()->debugName() + " (reflection)";
- return renderer()->debugName();
+ return layoutObject()->parent()->debugName() + " (reflection)";
+ return layoutObject()->debugName();
}
LayerCompositor* Layer::compositor() const
{
- if (!renderer()->view())
+ if (!layoutObject()->view())
return 0;
- return renderer()->view()->compositor();
+ return layoutObject()->view()->compositor();
}
void Layer::contentChanged(ContentChangeType changeType)
@@ -215,7 +215,7 @@ void Layer::contentChanged(ContentChangeType changeType)
bool Layer::paintsWithFilters() const
{
- if (!renderer()->hasFilter())
+ if (!layoutObject()->hasFilter())
return false;
// https://code.google.com/p/chromium/issues/detail?id=343759
@@ -303,7 +303,7 @@ void Layer::dirtyAncestorChainHasSelfPaintingLayerDescendantStatus()
bool Layer::scrollsWithViewport() const
{
- return renderer()->style()->position() == FixedPosition && renderer()->containerForFixedPosition() == renderer()->view();
+ return layoutObject()->style()->position() == FixedPosition && layoutObject()->containerForFixedPosition() == layoutObject()->view();
}
bool Layer::scrollsWithRespectTo(const Layer* other) const
@@ -346,7 +346,7 @@ void Layer::updateTransform(const LayoutStyle* oldStyle, const LayoutStyle& newS
// hasTransform() on the renderer is also true when there is transform-style: preserve-3d or perspective set,
// so check style too.
- bool hasTransform = renderer()->hasTransformRelatedProperty() && newStyle.hasTransform();
+ bool hasTransform = layoutObject()->hasTransformRelatedProperty() && newStyle.hasTransform();
bool had3DTransform = has3DTransform();
bool hadTransform = m_transform;
@@ -370,7 +370,7 @@ void Layer::updateTransform(const LayoutStyle* oldStyle, const LayoutStyle& newS
static Layer* enclosingLayerForContainingBlock(Layer* layer)
{
- if (LayoutObject* containingBlock = layer->renderer()->containingBlock())
+ if (LayoutObject* containingBlock = layer->layoutObject()->containingBlock())
return containingBlock->enclosingLayer();
return 0;
}
@@ -447,7 +447,7 @@ static void convertFromFlowThreadToVisualBoundingBoxInAncestor(const Layer* laye
{
Layer* paginationLayer = layer->enclosingPaginationLayer();
ASSERT(paginationLayer);
- LayoutFlowThread* flowThread = toLayoutFlowThread(paginationLayer->renderer());
+ LayoutFlowThread* flowThread = toLayoutFlowThread(paginationLayer->layoutObject());
// First make the flow thread rectangle relative to the flow thread, not to |layer|.
LayoutPoint offsetWithinPaginationLayer;
@@ -471,7 +471,7 @@ static void convertFromFlowThreadToVisualBoundingBoxInAncestor(const Layer* laye
bool Layer::useRegionBasedColumns() const
{
- return renderer()->document().regionBasedColumnsEnabled();
+ return layoutObject()->document().regionBasedColumnsEnabled();
}
void Layer::updatePaginationRecursive(bool needsPaginationUpdate)
@@ -479,13 +479,13 @@ void Layer::updatePaginationRecursive(bool needsPaginationUpdate)
m_isPaginated = false;
m_enclosingPaginationLayer = 0;
- if (useRegionBasedColumns() && renderer()->isLayoutFlowThread())
+ if (useRegionBasedColumns() && layoutObject()->isLayoutFlowThread())
needsPaginationUpdate = true;
if (needsPaginationUpdate)
updatePagination();
- if (renderer()->hasColumns())
+ if (layoutObject()->hasColumns())
needsPaginationUpdate = true;
for (Layer* child = firstChild(); child; child = child->nextSibling())
@@ -505,7 +505,7 @@ void Layer::updatePagination()
// genuinely know if it is going to have to split itself up when painting only its contents (and not any other descendant
// layers). We track an enclosingPaginationLayer instead of using a simple bit, since we want to be able to get back
// to that layer easily.
- if (usesRegionBasedColumns && renderer()->isLayoutFlowThread()) {
+ if (usesRegionBasedColumns && layoutObject()->isLayoutFlowThread()) {
m_enclosingPaginationLayer = this;
return;
}
@@ -519,7 +519,7 @@ void Layer::updatePagination()
if (m_enclosingPaginationLayer && m_enclosingPaginationLayer->hasTransformRelatedProperty())
m_enclosingPaginationLayer = 0;
} else {
- m_isPaginated = parent()->renderer()->hasColumns();
+ m_isPaginated = parent()->layoutObject()->hasColumns();
}
return;
}
@@ -527,9 +527,9 @@ void Layer::updatePagination()
// For the new columns code, we want to walk up our containing block chain looking for an enclosing layer. Once
// we find one, then we just check its pagination status.
if (usesRegionBasedColumns) {
- LayoutView* view = renderer()->view();
+ LayoutView* view = layoutObject()->view();
LayoutBlock* containingBlock;
- for (containingBlock = renderer()->containingBlock();
+ for (containingBlock = layoutObject()->containingBlock();
containingBlock && containingBlock != view;
containingBlock = containingBlock->containingBlock()) {
if (containingBlock->hasLayer()) {
@@ -548,8 +548,8 @@ void Layer::updatePagination()
// If we're not normal flow, then we need to look for a multi-column object between us and our stacking container.
LayerStackingNode* ancestorStackingContextNode = m_stackingNode->ancestorStackingContextNode();
for (Layer* curr = parent(); curr; curr = curr->parent()) {
- if (curr->renderer()->hasColumns()) {
- m_isPaginated = checkContainingBlockChainForPagination(renderer(), curr->layoutBox());
+ if (curr->layoutObject()->hasColumns()) {
+ m_isPaginated = checkContainingBlockChainForPagination(layoutObject(), curr->layoutBox());
return;
}
if (curr->stackingNode() == ancestorStackingContextNode)
@@ -583,7 +583,7 @@ void Layer::mapPointToPaintBackingCoordinates(const LayoutBoxModelObject* paintI
return;
}
- LayoutBoxModelObject* transformedAncestor = paintInvalidationLayer->enclosingTransformedAncestor()->renderer();
+ LayoutBoxModelObject* transformedAncestor = paintInvalidationLayer->enclosingTransformedAncestor()->layoutObject();
if (!transformedAncestor)
return;
@@ -602,7 +602,7 @@ void Layer::mapRectToPaintBackingCoordinates(const LayoutBoxModelObject* paintIn
return;
}
- LayoutBoxModelObject* transformedAncestor = paintInvalidationLayer->enclosingTransformedAncestor()->renderer();
+ LayoutBoxModelObject* transformedAncestor = paintInvalidationLayer->enclosingTransformedAncestor()->layoutObject();
if (!transformedAncestor)
return;
@@ -632,10 +632,10 @@ void Layer::mapRectToPaintInvalidationBacking(const LayoutObject* layoutObject,
LayoutRect Layer::computePaintInvalidationRect(const LayoutObject* layoutObject, const Layer* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState)
{
if (!paintInvalidationContainer->groupedMapping())
- return layoutObject->computePaintInvalidationRect(paintInvalidationContainer->renderer(), paintInvalidationState);
+ return layoutObject->computePaintInvalidationRect(paintInvalidationContainer->layoutObject(), paintInvalidationState);
- LayoutRect rect = layoutObject->clippedOverflowRectForPaintInvalidation(paintInvalidationContainer->renderer(), paintInvalidationState);
- mapRectToPaintBackingCoordinates(paintInvalidationContainer->renderer(), rect);
+ LayoutRect rect = layoutObject->clippedOverflowRectForPaintInvalidation(paintInvalidationContainer->layoutObject(), paintInvalidationState);
+ mapRectToPaintBackingCoordinates(paintInvalidationContainer->layoutObject(), rect);
return rect;
}
@@ -671,7 +671,7 @@ void Layer::updateScrollingStateAfterCompositingChange()
{
TRACE_EVENT0("blink", "Layer::updateScrollingStateAfterCompositingChange");
m_hasVisibleNonLayerContent = false;
- for (LayoutObject* r = renderer()->slowFirstChild(); r; r = r->nextSibling()) {
+ for (LayoutObject* r = layoutObject()->slowFirstChild(); r; r = r->nextSibling()) {
if (!r->hasLayer()) {
m_hasVisibleNonLayerContent = true;
break;
@@ -722,12 +722,12 @@ void Layer::updateDescendantDependentFlags()
if (m_visibleContentStatusDirty) {
bool previouslyHasVisibleContent = m_hasVisibleContent;
- if (renderer()->style()->visibility() == VISIBLE) {
+ if (layoutObject()->style()->visibility() == VISIBLE) {
m_hasVisibleContent = true;
} else {
// layer may be hidden but still have some visible content, check for this
m_hasVisibleContent = false;
- LayoutObject* r = renderer()->slowFirstChild();
+ LayoutObject* r = layoutObject()->slowFirstChild();
while (r) {
if (r->style()->visibility() == VISIBLE && !r->hasLayer()) {
m_hasVisibleContent = true;
@@ -741,7 +741,7 @@ void Layer::updateDescendantDependentFlags()
} else {
do {
r = r->parent();
- if (r == renderer())
+ if (r == layoutObject())
r = 0;
} while (r && !r->nextSibling());
if (r)
@@ -808,8 +808,8 @@ bool Layer::updateLayerPosition()
LayoutPoint localPoint;
LayoutPoint inlineBoundingBoxOffset; // We don't put this into the Layer x/y for inlines, so we need to subtract it out when done.
- if (renderer()->isInline() && renderer()->isLayoutInline()) {
- LayoutInline* inlineFlow = toLayoutInline(renderer());
+ if (layoutObject()->isInline() && layoutObject()->isLayoutInline()) {
+ LayoutInline* inlineFlow = toLayoutInline(layoutObject());
IntRect lineBox = inlineFlow->linesBoundingBox();
m_size = lineBox.size();
inlineBoundingBoxOffset = lineBox.location();
@@ -819,10 +819,10 @@ bool Layer::updateLayerPosition()
localPoint.moveBy(box->topLeftLocation());
}
- if (!renderer()->isOutOfFlowPositioned() && !renderer()->isColumnSpanAll() && renderer()->parent()) {
+ if (!layoutObject()->isOutOfFlowPositioned() && !layoutObject()->isColumnSpanAll() && layoutObject()->parent()) {
// We must adjust our position by walking up the render tree looking for the
// nearest enclosing object with a layer.
- LayoutObject* curr = renderer()->parent();
+ LayoutObject* curr = layoutObject()->parent();
while (curr && !curr->hasLayer()) {
if (curr->isBox() && !curr->isTableRow()) {
// Rows and cells share the same coordinate space (that of the section).
@@ -838,17 +838,17 @@ bool Layer::updateLayerPosition()
}
// Subtract our parent's scroll offset.
- if (renderer()->isOutOfFlowPositioned() && enclosingPositionedAncestor()) {
+ if (layoutObject()->isOutOfFlowPositioned() && enclosingPositionedAncestor()) {
Layer* positionedParent = enclosingPositionedAncestor();
// For positioned layers, we subtract out the enclosing positioned layer's scroll offset.
- if (positionedParent->renderer()->hasOverflowClip()) {
+ if (positionedParent->layoutObject()->hasOverflowClip()) {
IntSize offset = positionedParent->layoutBox()->scrolledContentOffset();
localPoint -= offset;
}
- if (positionedParent->renderer()->isRelPositioned() && positionedParent->renderer()->isLayoutInline()) {
- LayoutSize offset = toLayoutInline(positionedParent->renderer())->offsetForInFlowPositionedInline(*toLayoutBox(renderer()));
+ if (positionedParent->layoutObject()->isRelPositioned() && positionedParent->layoutObject()->isLayoutInline()) {
+ LayoutSize offset = toLayoutInline(positionedParent->layoutObject())->offsetForInFlowPositionedInline(*toLayoutBox(layoutObject()));
localPoint += offset;
}
} else if (parent()) {
@@ -859,21 +859,21 @@ bool Layer::updateLayerPosition()
if (hasStyleDeterminedDirectCompositingReasons() && !useRegionBasedColumns()) {
// FIXME: Composited layers ignore pagination, so about the best we can do is make sure they're offset into the appropriate column.
// They won't split across columns properly.
- if (!parent()->renderer()->hasColumns() && parent()->renderer()->isDocumentElement() && renderer()->view()->hasColumns())
- localPoint += renderer()->view()->columnOffset(localPoint);
+ if (!parent()->layoutObject()->hasColumns() && parent()->layoutObject()->isDocumentElement() && layoutObject()->view()->hasColumns())
+ localPoint += layoutObject()->view()->columnOffset(localPoint);
else
- localPoint += parent()->renderer()->columnOffset(localPoint);
+ localPoint += parent()->layoutObject()->columnOffset(localPoint);
}
- if (parent()->renderer()->hasOverflowClip()) {
+ if (parent()->layoutObject()->hasOverflowClip()) {
IntSize scrollOffset = parent()->layoutBox()->scrolledContentOffset();
localPoint -= scrollOffset;
}
}
bool positionOrOffsetChanged = false;
- if (renderer()->isRelPositioned()) {
- LayoutSize newOffset = renderer()->offsetForInFlowPosition();
+ if (layoutObject()->isRelPositioned()) {
+ LayoutSize newOffset = layoutObject()->offsetForInFlowPosition();
positionOrOffsetChanged = newOffset != m_offsetForInFlowPosition;
m_offsetForInFlowPosition = newOffset;
localPoint.move(m_offsetForInFlowPosition);
@@ -896,15 +896,15 @@ bool Layer::updateLayerPosition()
TransformationMatrix Layer::perspectiveTransform() const
{
- if (!renderer()->hasTransformRelatedProperty())
+ if (!layoutObject()->hasTransformRelatedProperty())
return TransformationMatrix();
- const LayoutStyle& style = renderer()->styleRef();
+ const LayoutStyle& style = layoutObject()->styleRef();
if (!style.hasPerspective())
return TransformationMatrix();
// Maybe fetch the perspective from the backing?
- const IntRect borderBox = toLayoutBox(renderer())->pixelSnappedBorderBoxRect();
+ const IntRect borderBox = toLayoutBox(layoutObject())->pixelSnappedBorderBoxRect();
const float boxWidth = borderBox.width();
const float boxHeight = borderBox.height();
@@ -926,11 +926,11 @@ TransformationMatrix Layer::perspectiveTransform() const
FloatPoint Layer::perspectiveOrigin() const
{
- if (!renderer()->hasTransformRelatedProperty())
+ if (!layoutObject()->hasTransformRelatedProperty())
return FloatPoint();
- const LayoutRect borderBox = toLayoutBox(renderer())->borderBoxRect();
- const LayoutStyle& style = renderer()->styleRef();
+ const LayoutRect borderBox = toLayoutBox(layoutObject())->borderBoxRect();
+ const LayoutStyle& style = layoutObject()->styleRef();
return FloatPoint(floatValueForLength(style.perspectiveOriginX(), borderBox.width().toFloat()), floatValueForLength(style.perspectiveOriginY(), borderBox.height().toFloat()));
}
@@ -942,7 +942,7 @@ static inline bool isFixedPositionedContainer(Layer* layer)
Layer* Layer::enclosingPositionedAncestor() const
{
- if (renderer()->style()->position() == FixedPosition) {
+ if (layoutObject()->style()->position() == FixedPosition) {
Layer* curr = parent();
while (curr && !isFixedPositionedContainer(curr))
curr = curr->parent();
@@ -960,7 +960,7 @@ Layer* Layer::enclosingPositionedAncestor() const
Layer* Layer::enclosingTransformedAncestor() const
{
Layer* curr = parent();
- while (curr && !curr->isRootLayer() && !curr->renderer()->hasTransformRelatedProperty())
+ while (curr && !curr->isRootLayer() && !curr->layoutObject()->hasTransformRelatedProperty())
curr = curr->parent();
return curr;
@@ -972,7 +972,7 @@ LayoutPoint Layer::computeOffsetFromTransformedAncestor() const
TransformState transformState(TransformState::ApplyTransformDirection, FloatPoint());
// FIXME: add a test that checks flipped writing mode and ApplyContainerFlip are correct.
- renderer()->mapLocalToContainer(properties.transformAncestor ? properties.transformAncestor->renderer() : 0, transformState, ApplyContainerFlip);
+ layoutObject()->mapLocalToContainer(properties.transformAncestor ? properties.transformAncestor->layoutObject() : 0, transformState, ApplyContainerFlip);
transformState.flatten();
return LayoutPoint(transformState.lastPlanarPoint());
}
@@ -1017,7 +1017,7 @@ Layer* Layer::enclosingLayerForPaintInvalidationCrossingFrameBoundaries() const
while (!compositedLayer) {
compositedLayer = layer->enclosingLayerForPaintInvalidation();
if (!compositedLayer) {
- LayoutObject* owner = layer->renderer()->frame()->ownerLayoutObject();
+ LayoutObject* owner = layer->layoutObject()->frame()->ownerLayoutObject();
if (!owner)
break;
layer = owner->enclosingLayer();
@@ -1076,8 +1076,8 @@ bool Layer::hasNonIsolatedDescendantWithBlendMode() const
{
if (descendantDependentCompositingInputs().hasNonIsolatedDescendantWithBlendMode)
return true;
- if (renderer()->isSVGRoot())
- return toLayoutSVGRoot(renderer())->hasNonIsolatedBlendingDescendants();
+ if (layoutObject()->isSVGRoot())
+ return toLayoutSVGRoot(layoutObject())->hasNonIsolatedBlendingDescendants();
return false;
}
@@ -1113,7 +1113,7 @@ void Layer::setShouldIsolateCompositedDescendants(bool shouldIsolateCompositedDe
bool Layer::hasAncestorWithFilterOutsets() const
{
for (const Layer* curr = this; curr; curr = curr->parent()) {
- LayoutBoxModelObject* renderer = curr->renderer();
+ LayoutBoxModelObject* renderer = curr->layoutObject();
if (renderer->style()->hasFilterOutsets())
return true;
}
@@ -1125,7 +1125,7 @@ static void expandClipRectForDescendantsAndReflection(LayoutRect& clipRect, cons
{
// If we have a mask, then the clip is limited to the border box area (and there is
// no need to examine child layers).
- if (!layer->renderer()->hasMask()) {
+ if (!layer->layoutObject()->hasMask()) {
// Note: we don't have to walk z-order lists since transparent elements always establish
// a stacking container. This means we can just walk the layer tree directly.
for (Layer* curr = layer->firstChild(); curr; curr = curr->nextSibling()) {
@@ -1138,7 +1138,7 @@ static void expandClipRectForDescendantsAndReflection(LayoutRect& clipRect, cons
// current transparencyClipBox to catch all child layers.
// FIXME: Accelerated compositing will eventually want to do something smart here to avoid incorporating this
// size into the parent layer.
- if (layer->renderer()->hasReflection()) {
+ if (layer->layoutObject()->hasReflection()) {
LayoutPoint delta;
layer->convertToLayerCoords(rootLayer, delta);
clipRect.move(-delta.x(), -delta.y());
@@ -1173,7 +1173,7 @@ LayoutRect Layer::transparencyClipBox(const Layer* layer, const Layer* rootLayer
// paints unfragmented.
LayoutRect clipRect = layer->physicalBoundingBox(layer);
expandClipRectForDescendantsAndReflection(clipRect, layer, layer, transparencyBehavior, subPixelAccumulation, paintBehavior);
- clipRect.expand(layer->renderer()->style()->filterOutsets());
+ clipRect.expand(layer->layoutObject()->style()->filterOutsets());
LayoutRect result = transform.mapRect(clipRect);
if (!paginationLayer)
return result;
@@ -1181,7 +1181,7 @@ LayoutRect Layer::transparencyClipBox(const Layer* layer, const Layer* rootLayer
// We have to break up the transformed extent across our columns.
// Split our box up into the actual fragment boxes that render in the columns/pages and unite those together to
// get our true bounding box.
- LayoutFlowThread* enclosingFlowThread = toLayoutFlowThread(paginationLayer->renderer());
+ LayoutFlowThread* enclosingFlowThread = toLayoutFlowThread(paginationLayer->layoutObject());
result = enclosingFlowThread->fragmentsBoundingBox(result);
LayoutPoint rootLayerDelta;
@@ -1192,7 +1192,7 @@ LayoutRect Layer::transparencyClipBox(const Layer* layer, const Layer* rootLayer
LayoutRect clipRect = layer->fragmentsBoundingBox(rootLayer);
expandClipRectForDescendantsAndReflection(clipRect, layer, rootLayer, transparencyBehavior, subPixelAccumulation, paintBehavior);
- clipRect.expand(layer->renderer()->style()->filterOutsets());
+ clipRect.expand(layer->layoutObject()->style()->filterOutsets());
clipRect.move(subPixelAccumulation);
return clipRect;
}
@@ -1273,7 +1273,7 @@ Layer* Layer::removeChild(Layer* oldChild)
oldChild->stackingNode()->dirtyStackingContextZOrderLists();
}
- if (renderer()->style()->visibility() != VISIBLE)
+ if (layoutObject()->style()->visibility() != VISIBLE)
dirtyVisibleContentStatus();
oldChild->setPreviousSibling(0);
@@ -1336,17 +1336,17 @@ void Layer::removeOnlyThisLayer()
void Layer::insertOnlyThisLayer()
{
- if (!m_parent && renderer()->parent()) {
- // We need to connect ourselves when our renderer() has a parent.
+ if (!m_parent && layoutObject()->parent()) {
+ // We need to connect ourselves when our layoutObject() has a parent.
// Find our enclosingLayer and add ourselves.
- Layer* parentLayer = renderer()->parent()->enclosingLayer();
+ Layer* parentLayer = layoutObject()->parent()->enclosingLayer();
ASSERT(parentLayer);
- Layer* beforeChild = !parentLayer->reflectionInfo() || parentLayer->reflectionInfo()->reflectionLayer() != this ? renderer()->parent()->findNextLayer(parentLayer, renderer()) : 0;
+ Layer* beforeChild = !parentLayer->reflectionInfo() || parentLayer->reflectionInfo()->reflectionLayer() != this ? layoutObject()->parent()->findNextLayer(parentLayer, layoutObject()) : 0;
parentLayer->addChild(this, beforeChild);
}
// Remove all descendant layers from the hierarchy and add them to the new position.
- for (LayoutObject* curr = renderer()->slowFirstChild(); curr; curr = curr->nextSibling())
+ for (LayoutObject* curr = layoutObject()->slowFirstChild(); curr; curr = curr->nextSibling())
curr->moveLayers(m_parent, this);
// Clear out all the clip rects.
@@ -1358,7 +1358,7 @@ static inline const Layer* accumulateOffsetTowardsAncestor(const Layer* layer, c
{
ASSERT(ancestorLayer != layer);
- const LayoutBoxModelObject* renderer = layer->renderer();
+ const LayoutBoxModelObject* renderer = layer->layoutObject();
EPosition position = renderer->style()->position();
// FIXME: Positioning of out-of-flow(fixed, absolute) elements collected in a LayoutFlowThread
@@ -1498,7 +1498,7 @@ LayoutPoint Layer::visualOffsetFromAncestor(const Layer* ancestorLayer) const
return offset;
}
- LayoutFlowThread* flowThread = toLayoutFlowThread(paginationLayer->renderer());
+ LayoutFlowThread* flowThread = toLayoutFlowThread(paginationLayer->layoutObject());
convertToLayerCoords(paginationLayer, offset);
offset = flowThread->flowThreadPointToVisualPoint(offset);
if (ancestorLayer == paginationLayer)
@@ -1521,8 +1521,8 @@ void Layer::didUpdateNeedsCompositedScrolling()
void Layer::updateReflectionInfo(const LayoutStyle* oldStyle)
{
- ASSERT(!oldStyle || !renderer()->style()->reflectionDataEquivalent(oldStyle));
- if (renderer()->hasReflection()) {
+ ASSERT(!oldStyle || !layoutObject()->style()->reflectionDataEquivalent(oldStyle));
+ if (layoutObject()->hasReflection()) {
if (!m_reflectionInfo)
m_reflectionInfo = adoptPtr(new LayerReflectionInfo(*layoutBox()));
m_reflectionInfo->updateAfterStyleChange(oldStyle);
@@ -1550,7 +1550,7 @@ void Layer::updateScrollableArea()
bool Layer::hasOverflowControls() const
{
- return m_scrollableArea && (m_scrollableArea->hasScrollbar() || m_scrollableArea->scrollCorner() || renderer()->style()->resize() != RESIZE_NONE);
+ return m_scrollableArea && (m_scrollableArea->hasScrollbar() || m_scrollableArea->scrollCorner() || layoutObject()->style()->resize() != RESIZE_NONE);
}
void Layer::appendSingleFragmentIgnoringPagination(LayerFragments& fragments, const Layer* rootLayer, const LayoutRect& dirtyRect, ClipRectsCacheSlot clipRectsCacheSlot, OverlayScrollbarSizeRelevancy inOverlayScrollbarSizeRelevancy, ShouldRespectOverflowClip respectOverflowClip, const LayoutPoint* offsetFromRoot, const LayoutSize& subPixelAccumulation)
@@ -1594,7 +1594,7 @@ void Layer::collectFragments(LayerFragments& fragments, const Layer* rootLayer,
layerBoundingBoxInFlowThread.intersect(backgroundRectInFlowThread.rect());
// Make the dirty rect relative to the fragmentation context (multicol container, etc.).
- LayoutFlowThread* enclosingFlowThread = toLayoutFlowThread(enclosingPaginationLayer()->renderer());
+ LayoutFlowThread* enclosingFlowThread = toLayoutFlowThread(enclosingPaginationLayer()->layoutObject());
LayoutPoint offsetOfPaginationLayerFromRoot; // Visual offset from the root layer to the nearest fragmentation context.
bool rootLayerIsInsidePaginationLayer = rootLayer->enclosingPaginationLayer() == enclosingPaginationLayer();
if (rootLayerIsInsidePaginationLayer) {
@@ -1665,13 +1665,13 @@ bool Layer::hitTest(const HitTestRequest& request, const HitTestLocation& hitTes
ASSERT(isSelfPaintingLayer() || hasSelfPaintingLayerDescendant());
// LayoutView should make sure to update layout before entering hit testing
- ASSERT(!renderer()->frame()->view()->layoutPending());
- ASSERT(!renderer()->document().layoutView()->needsLayout());
+ ASSERT(!layoutObject()->frame()->view()->layoutPending());
+ ASSERT(!layoutObject()->document().layoutView()->needsLayout());
// Start with frameVisibleRect to ensure we include the scrollbars.
- LayoutRect hitTestArea = frameVisibleRect(renderer());
+ LayoutRect hitTestArea = frameVisibleRect(layoutObject());
if (request.ignoreClipping())
- hitTestArea.unite(LayoutRect(renderer()->view()->documentRect()));
+ hitTestArea.unite(LayoutRect(layoutObject()->view()->documentRect()));
Layer* insideLayer = hitTestLayer(this, 0, request, result, hitTestArea, hitTestLocation, false);
if (!insideLayer) {
@@ -1682,7 +1682,7 @@ bool Layer::hitTest(const HitTestRequest& request, const HitTestLocation& hitTes
// At that time, the events of the mouse should be fired.
LayoutPoint hitPoint = hitTestLocation.point();
if (!request.isChildFrameHitTest() && ((request.active() || request.release()) || (request.move() && hitTestArea.contains(hitPoint.x(), hitPoint.y()))) && isRootLayer()) {
- renderer()->updateHitTestResult(result, toLayoutView(renderer())->flipForWritingMode(hitTestLocation.point()));
+ layoutObject()->updateHitTestResult(result, toLayoutView(layoutObject())->flipForWritingMode(hitTestLocation.point()));
insideLayer = this;
}
}
@@ -1699,7 +1699,7 @@ bool Layer::hitTest(const HitTestRequest& request, const HitTestLocation& hitTes
Node* Layer::enclosingElement() const
{
- for (LayoutObject* r = renderer(); r; r = r->parent()) {
+ for (LayoutObject* r = layoutObject(); r; r = r->parent()) {
if (Node* e = r->node())
return e;
}
@@ -1709,7 +1709,7 @@ Node* Layer::enclosingElement() const
bool Layer::isInTopLayer() const
{
- Node* node = renderer()->node();
+ Node* node = layoutObject()->node();
return node && node->isElementNode() && toElement(node)->isInTopLayer();
}
@@ -1749,10 +1749,10 @@ PassRefPtr<HitTestingTransformState> Layer::createLocalTransformState(Layer* roo
}
offset.moveBy(translationOffset);
- LayoutObject* containerRenderer = containerLayer ? containerLayer->renderer() : 0;
- if (renderer()->shouldUseTransformFromContainer(containerRenderer)) {
+ LayoutObject* containerRenderer = containerLayer ? containerLayer->layoutObject() : 0;
+ if (layoutObject()->shouldUseTransformFromContainer(containerRenderer)) {
TransformationMatrix containerTransform;
- renderer()->getTransformFromContainer(containerRenderer, toLayoutSize(offset), containerTransform);
+ layoutObject()->getTransformFromContainer(containerRenderer, toLayoutSize(offset), containerTransform);
transformState->applyTransform(containerTransform, HitTestingTransformState::AccumulateTransform);
} else {
transformState->translate(offset.x(), offset.y(), HitTestingTransformState::AccumulateTransform);
@@ -1834,7 +1834,7 @@ Layer* Layer::hitTestLayer(Layer* rootLayer, Layer* containerLayer, const HitTes
}
// Check for hit test on backface if backface-visibility is 'hidden'
- if (localTransformState && renderer()->style()->backfaceVisibility() == BackfaceVisibilityHidden) {
+ if (localTransformState && layoutObject()->style()->backfaceVisibility() == BackfaceVisibilityHidden) {
TransformationMatrix invertedMatrix = localTransformState->m_accumulatedTransform.inverse();
// If the z-vector of the matrix is negative, the back is facing towards the viewer.
if (invertedMatrix.m33() < 0)
@@ -1896,7 +1896,7 @@ Layer* Layer::hitTestLayer(Layer* rootLayer, Layer* containerLayer, const HitTes
collectFragments(layerFragments, rootLayer, hitTestRect, RootRelativeClipRects, IncludeOverlayScrollbarSize);
if (m_scrollableArea && m_scrollableArea->hitTestResizerInFragments(layerFragments, hitTestLocation)) {
- renderer()->updateHitTestResult(result, hitTestLocation.point());
+ layoutObject()->updateHitTestResult(result, hitTestLocation.point());
return this;
}
@@ -2042,7 +2042,7 @@ bool Layer::hitTestContents(const HitTestRequest& request, HitTestResult& result
{
ASSERT(isSelfPaintingLayer() || hasSelfPaintingLayerDescendant());
- if (!renderer()->hitTest(request, result, hitTestLocation, toLayoutPoint(layerBounds.location() - layoutBoxLocation()), hitTestFilter)) {
+ if (!layoutObject()->hitTest(request, result, hitTestLocation, toLayoutPoint(layerBounds.location() - layoutBoxLocation()), hitTestFilter)) {
// It's wrong to set innerNode, but then claim that you didn't hit anything, unless it is
// a rect-based test.
ASSERT(!result.innerNode() || (request.listBased() && result.listBasedTestResult().size()));
@@ -2110,7 +2110,7 @@ Layer* Layer::hitTestPaginatedChildLayer(Layer* childLayer, Layer* rootLayer, co
Vector<Layer*> columnLayers;
LayerStackingNode* ancestorNode = m_stackingNode->isNormalFlowOnly() ? parent()->stackingNode() : m_stackingNode->ancestorStackingContextNode();
for (Layer* curr = childLayer->parent(); curr; curr = curr->parent()) {
- if (curr->renderer()->hasColumns() && checkContainingBlockChainForPagination(childLayer->renderer(), curr->layoutBox()))
+ if (curr->layoutObject()->hasColumns() && checkContainingBlockChainForPagination(childLayer->layoutObject(), curr->layoutBox()))
columnLayers.append(curr);
if (curr->stackingNode() == ancestorNode)
break;
@@ -2125,7 +2125,7 @@ Layer* Layer::hitTestChildLayerColumns(Layer* childLayer, Layer* rootLayer, cons
const LayoutRect& hitTestRect, const HitTestLocation& hitTestLocation, const HitTestingTransformState* transformState, double* zOffset,
const Vector<Layer*>& columnLayers, size_t columnIndex)
{
- LayoutBlock* columnBlock = toLayoutBlock(columnLayers[columnIndex]->renderer());
+ LayoutBlock* columnBlock = toLayoutBlock(columnLayers[columnIndex]->layoutObject());
ASSERT(columnBlock && columnBlock->hasColumns());
if (!columnBlock || !columnBlock->hasColumns())
@@ -2255,27 +2255,27 @@ void Layer::invalidatePaintForBlockSelectionGaps()
return;
LayoutRect rect(m_blockSelectionGapsBounds);
- if (renderer()->hasOverflowClip()) {
+ if (layoutObject()->hasOverflowClip()) {
LayoutBox* box = layoutBox();
rect.move(-box->scrolledContentOffset());
if (!scrollableArea()->usesCompositedScrolling())
rect.intersect(box->overflowClipRect(LayoutPoint()));
}
- if (renderer()->hasClip())
- rect.intersect(toLayoutBox(renderer())->clipRect(LayoutPoint()));
+ if (layoutObject()->hasClip())
+ rect.intersect(toLayoutBox(layoutObject())->clipRect(LayoutPoint()));
if (!rect.isEmpty()) {
// FIXME: We should not allow paint invalidation out of paint invalidation state. crbug.com/457415
DisablePaintInvalidationStateAsserts disabler;
- renderer()->invalidatePaintRectangle(rect);
+ layoutObject()->invalidatePaintRectangle(rect);
}
}
IntRect Layer::blockSelectionGapsBounds() const
{
- if (!renderer()->isLayoutBlockFlow())
+ if (!layoutObject()->isLayoutBlockFlow())
return IntRect();
- LayoutBlockFlow* layoutBlockFlow = toLayoutBlockFlow(renderer());
+ LayoutBlockFlow* layoutBlockFlow = toLayoutBlockFlow(layoutObject());
LayoutRect gapRects = layoutBlockFlow->selectionGapRectsForPaintInvalidation(layoutBlockFlow);
return pixelSnappedIntRect(gapRects);
@@ -2285,12 +2285,12 @@ bool Layer::hasBlockSelectionGapBounds() const
{
// FIXME: it would be more accurate to return !blockSelectionGapsBounds().isEmpty(), but this is impossible
// at the moment because it causes invalid queries to layout-dependent code (crbug.com/372802).
- // ASSERT(renderer()->document().lifecycle().state() >= DocumentLifecycle::LayoutClean);
+ // ASSERT(layoutObject()->document().lifecycle().state() >= DocumentLifecycle::LayoutClean);
- if (!renderer()->isLayoutBlock())
+ if (!layoutObject()->isLayoutBlock())
return false;
- return toLayoutBlock(renderer())->shouldPaintSelectionGaps();
+ return toLayoutBlock(layoutObject())->shouldPaintSelectionGaps();
}
bool Layer::intersectsDamageRect(const LayoutRect& layerBounds, const LayoutRect& damageRect, const Layer* rootLayer, const LayoutPoint* offsetFromRoot) const
@@ -2298,14 +2298,14 @@ bool Layer::intersectsDamageRect(const LayoutRect& layerBounds, const LayoutRect
// Always examine the canvas and the root.
// FIXME: Could eliminate the isDocumentElement() check if we fix background painting so that the LayoutView
// paints the root's background.
- if (isRootLayer() || renderer()->isDocumentElement())
+ if (isRootLayer() || layoutObject()->isDocumentElement())
return true;
// If we aren't an inline flow, and our layer bounds do intersect the damage rect, then we
// can go ahead and return true.
- LayoutView* view = renderer()->view();
+ LayoutView* view = layoutObject()->view();
ASSERT(view);
- if (view && !renderer()->isLayoutInline()) {
+ if (view && !layoutObject()->isLayoutInline()) {
if (layerBounds.intersects(damageRect))
return true;
}
@@ -2327,11 +2327,11 @@ LayoutRect Layer::logicalBoundingBox() const
// as part of our bounding box. We do this because we are the responsible layer for both hit testing and painting those
// floats.
LayoutRect result;
- if (renderer()->isInline() && renderer()->isLayoutInline()) {
- result = toLayoutInline(renderer())->linesVisualOverflowBoundingBox();
- } else if (renderer()->isTableRow()) {
+ if (layoutObject()->isInline() && layoutObject()->isLayoutInline()) {
+ result = toLayoutInline(layoutObject())->linesVisualOverflowBoundingBox();
+ } else if (layoutObject()->isTableRow()) {
// Our bounding box is just the union of all of our cells' border/overflow rects.
- for (LayoutObject* child = renderer()->slowFirstChild(); child; child = child->nextSibling()) {
+ for (LayoutObject* child = layoutObject()->slowFirstChild(); child; child = child->nextSibling()) {
if (child->isTableCell()) {
LayoutRect bbox = toLayoutBox(child)->borderBoxRect();
result.unite(bbox);
@@ -2347,7 +2347,7 @@ LayoutRect Layer::logicalBoundingBox() const
result.unite(box->visualOverflowRect());
}
- ASSERT(renderer()->view());
+ ASSERT(layoutObject()->view());
return result;
}
@@ -2363,7 +2363,7 @@ static inline LayoutRect flippedLogicalBoundingBox(LayoutRect boundingBox, Layou
LayoutRect Layer::physicalBoundingBox(const Layer* ancestorLayer, const LayoutPoint* offsetFromRoot) const
{
- LayoutRect result = flippedLogicalBoundingBox(logicalBoundingBox(), renderer());
+ LayoutRect result = flippedLogicalBoundingBox(logicalBoundingBox(), layoutObject());
if (offsetFromRoot)
result.moveBy(*offsetFromRoot);
else
@@ -2376,7 +2376,7 @@ LayoutRect Layer::fragmentsBoundingBox(const Layer* ancestorLayer) const
if (!enclosingPaginationLayer())
return physicalBoundingBox(ancestorLayer);
- LayoutRect result = flippedLogicalBoundingBox(logicalBoundingBox(), renderer());
+ LayoutRect result = flippedLogicalBoundingBox(logicalBoundingBox(), layoutObject());
convertFromFlowThreadToVisualBoundingBoxInAncestor(this, ancestorLayer, result);
return result;
}
@@ -2442,7 +2442,7 @@ LayoutRect Layer::boundingBoxForCompositing(const Layer* ancestorLayer, Calculat
// The layer created for the LayoutFlowThread is just a helper for painting and hit-testing,
// and should not contribute to the bounding box. The LayoutMultiColumnSets will contribute
// the correct size for the rendered content of the multicol container.
- if (useRegionBasedColumns() && renderer()->isLayoutFlowThread())
+ if (useRegionBasedColumns() && layoutObject()->isLayoutFlowThread())
return LayoutRect();
LayoutRect result = clipper().localClipRect();
@@ -2503,7 +2503,7 @@ bool Layer::isAllowedToQueryCompositingState() const
{
if (gCompositingQueryMode == CompositingQueriesAreAllowed)
return true;
- return renderer()->document().lifecycle().state() >= DocumentLifecycle::InCompositingUpdate;
+ return layoutObject()->document().lifecycle().state() >= DocumentLifecycle::InCompositingUpdate;
}
CompositedLayerMapping* Layer::compositedLayerMapping() const
@@ -2603,10 +2603,10 @@ bool Layer::backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const
// We can't use hasVisibleContent(), because that will be true if our renderer is hidden, but some child
// is visible and that child doesn't cover the entire rect.
- if (renderer()->style()->visibility() != VISIBLE)
+ if (layoutObject()->style()->visibility() != VISIBLE)
return false;
- if (paintsWithFilters() && renderer()->style()->filter().hasFilterThatAffectsOpacity())
+ if (paintsWithFilters() && layoutObject()->style()->filter().hasFilterThatAffectsOpacity())
return false;
// FIXME: Handle simple transforms.
@@ -2621,12 +2621,12 @@ bool Layer::backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const
// FIXME: We currently only check the immediate renderer,
// which will miss many cases.
- if (renderer()->backgroundIsKnownToBeOpaqueInRect(localRect))
+ if (layoutObject()->backgroundIsKnownToBeOpaqueInRect(localRect))
return true;
// We can't consult child layers if we clip, since they might cover
// parts of the rect that are clipped out.
- if (renderer()->hasOverflowClip())
+ if (layoutObject()->hasOverflowClip())
return false;
return childBackgroundIsKnownToBeOpaqueInRect(localRect);
@@ -2657,7 +2657,7 @@ bool Layer::childBackgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect)
bool Layer::shouldBeSelfPaintingLayer() const
{
- if (renderer()->isLayoutPart() && toLayoutPart(renderer())->requiresAcceleratedCompositing())
+ if (layoutObject()->isLayoutPart() && toLayoutPart(layoutObject())->requiresAcceleratedCompositing())
return true;
return m_layerType == NormalLayer
|| (m_scrollableArea && m_scrollableArea->hasOverlayScrollbars())
@@ -2683,7 +2683,7 @@ bool Layer::hasNonEmptyChildRenderers() const
// <img src=...>
// </div>
// so test for 0x0 RenderTexts here
- for (LayoutObject* child = renderer()->slowFirstChild(); child; child = child->nextSibling()) {
+ for (LayoutObject* child = layoutObject()->slowFirstChild(); child; child = child->nextSibling()) {
if (!child->hasLayer()) {
if (child->isLayoutInline() || !child->isBox())
return true;
@@ -2697,7 +2697,7 @@ bool Layer::hasNonEmptyChildRenderers() const
bool Layer::hasBoxDecorationsOrBackground() const
{
- return renderer()->style()->hasBoxDecorations() || renderer()->style()->hasBackground();
+ return layoutObject()->style()->hasBoxDecorations() || layoutObject()->style()->hasBackground();
}
bool Layer::hasVisibleBoxDecorations() const
@@ -2737,14 +2737,14 @@ bool Layer::attemptDirectCompositingUpdate(StyleDifference diff, const LayoutSty
return false;
// We could add support for reflections if we updated the transform on
// the reflection layers.
- if (renderer()->hasReflection())
+ if (layoutObject()->hasReflection())
return false;
// If we're unwinding a scheduleSVGFilterLayerUpdateHack(), then we can't
// perform a direct compositing update because the filters code is going
// to produce different output this time around. We can remove this code
// once we fix the chicken/egg bugs in the filters code and delete the
// scheduleSVGFilterLayerUpdateHack().
- if (renderer()->node() && renderer()->node()->svgFilterNeedsLayerUpdate())
+ if (layoutObject()->node() && layoutObject()->node()->svgFilterNeedsLayerUpdate())
return false;
if (!m_compositedLayerMapping)
return false;
@@ -2764,7 +2764,7 @@ bool Layer::attemptDirectCompositingUpdate(StyleDifference diff, const LayoutSty
if (diff.opacityChanged() && m_renderer->style()->hasOpacity() != oldStyle->hasOpacity())
return false;
- updateTransform(oldStyle, renderer()->styleRef());
+ updateTransform(oldStyle, layoutObject()->styleRef());
// FIXME: Consider introducing a smaller graphics layer update scope
// that just handles transforms and opacity. GraphicsLayerUpdateLocal
@@ -2790,15 +2790,15 @@ void Layer::styleChanged(StyleDifference diff, const LayoutStyle* oldStyle)
// to recompute the bit once scrollbars have been updated.
updateSelfPaintingLayer();
- if (!oldStyle || !renderer()->style()->reflectionDataEquivalent(oldStyle)) {
+ if (!oldStyle || !layoutObject()->style()->reflectionDataEquivalent(oldStyle)) {
ASSERT(!oldStyle || diff.needsFullLayout());
updateReflectionInfo(oldStyle);
}
updateDescendantDependentFlags();
- updateTransform(oldStyle, renderer()->styleRef());
- updateFilters(oldStyle, renderer()->styleRef());
+ updateTransform(oldStyle, layoutObject()->styleRef());
+ updateFilters(oldStyle, layoutObject()->styleRef());
setNeedsCompositingInputsUpdate();
}
@@ -2822,7 +2822,7 @@ FilterOperations Layer::computeFilterOperations(const LayoutStyle& style)
ReferenceFilterOperation* referenceOperation = toReferenceFilterOperation(filterOperation);
// FIXME: Cache the ReferenceFilter if it didn't change.
RefPtrWillBeRawPtr<ReferenceFilter> referenceFilter = ReferenceFilter::create(style.effectiveZoom());
- referenceFilter->setLastEffect(ReferenceFilterBuilder::build(referenceFilter.get(), renderer(), referenceFilter->sourceGraphic(),
+ referenceFilter->setLastEffect(ReferenceFilterBuilder::build(referenceFilter.get(), layoutObject(), referenceFilter->sourceGraphic(),
referenceOperation));
referenceOperation->setFilter(referenceFilter.release());
}
@@ -2838,8 +2838,8 @@ void Layer::updateOrRemoveFilterClients()
return;
}
- if (renderer()->style()->filter().hasReferenceFilter())
- ensureFilterInfo()->updateReferenceFilterClients(renderer()->style()->filter());
+ if (layoutObject()->style()->filter().hasReferenceFilter())
+ ensureFilterInfo()->updateReferenceFilterClients(layoutObject()->style()->filter());
else if (hasFilterInfo())
filterInfo()->removeReferenceFilterClients();
}
@@ -2859,29 +2859,29 @@ void Layer::updateOrRemoveFilterEffectRenderer()
}
LayerFilterInfo* filterInfo = ensureFilterInfo();
- if (!filterInfo->renderer()) {
+ if (!filterInfo->layoutObject()) {
RefPtrWillBeRawPtr<FilterEffectRenderer> filterRenderer = FilterEffectRenderer::create();
filterInfo->setRenderer(filterRenderer.release());
}
// If the filter fails to build, remove it from the layer. It will still attempt to
// go through regular processing (e.g. compositing), but never apply anything.
- if (!filterInfo->renderer()->build(renderer(), computeFilterOperations(renderer()->styleRef())))
+ if (!filterInfo->layoutObject()->build(layoutObject(), computeFilterOperations(layoutObject()->styleRef())))
filterInfo->setRenderer(nullptr);
}
void Layer::filterNeedsPaintInvalidation()
{
{
- DeprecatedScheduleStyleRecalcDuringLayout marker(renderer()->document().lifecycle());
+ DeprecatedScheduleStyleRecalcDuringLayout marker(layoutObject()->document().lifecycle());
// It's possible for scheduleSVGFilterLayerUpdateHack to schedule a style recalc, which
// is a problem because this function can be called while performing layout.
// Presumably this represents an illegal data flow of layout or compositing
// information into the style system.
- toElement(renderer()->node())->scheduleSVGFilterLayerUpdateHack();
+ toElement(layoutObject()->node())->scheduleSVGFilterLayerUpdateHack();
}
- renderer()->setShouldDoFullPaintInvalidation();
+ layoutObject()->setShouldDoFullPaintInvalidation();
}
void Layer::addLayerHitTestRects(LayerHitTestRects& rects) const
@@ -2924,7 +2924,7 @@ void Layer::computeSelfHitTestRects(LayerHitTestRects& rects) const
void Layer::setShouldDoFullPaintInvalidationIncludingNonCompositingDescendants()
{
- renderer()->setShouldDoFullPaintInvalidation();
+ layoutObject()->setShouldDoFullPaintInvalidation();
// Disable for reading compositingState() in isPaintInvalidationContainer() below.
DisableCompositingQueryAsserts disabler;
@@ -2946,7 +2946,7 @@ void showLayerTree(const blink::Layer* layer)
if (!layer)
return;
- if (blink::LocalFrame* frame = layer->renderer()->frame()) {
+ if (blink::LocalFrame* frame = layer->layoutObject()->frame()) {
WTF::String output = externalRepresentation(frame, blink::LayoutAsTextShowAllLayers | blink::LayoutAsTextShowLayerNesting | blink::LayoutAsTextShowCompositedLayers | blink::LayoutAsTextShowAddresses | blink::LayoutAsTextShowIDAndClass | blink::LayoutAsTextDontUpdateLayout | blink::LayoutAsTextShowLayoutState);
fprintf(stderr, "%s\n", output.utf8().data());
}
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