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Side by Side Diff: Source/core/layout/LayerStackingNode.cpp

Issue 977113003: Rename renderer() to layoutObject(). (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase to master Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5 * 5 *
6 * Other contributors: 6 * Other contributors:
7 * Robert O'Callahan <roc+@cs.cmu.edu> 7 * Robert O'Callahan <roc+@cs.cmu.edu>
8 * David Baron <dbaron@fas.harvard.edu> 8 * David Baron <dbaron@fas.harvard.edu>
9 * Christian Biesinger <cbiesinger@web.de> 9 * Christian Biesinger <cbiesinger@web.de>
10 * Randall Jesup <rjesup@wgate.com> 10 * Randall Jesup <rjesup@wgate.com>
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65 m_isNormalFlowOnly = shouldBeNormalFlowOnly(); 65 m_isNormalFlowOnly = shouldBeNormalFlowOnly();
66 66
67 // Non-stacking contexts should have empty z-order lists. As this is already the case, 67 // Non-stacking contexts should have empty z-order lists. As this is already the case,
68 // there is no need to dirty / recompute these lists. 68 // there is no need to dirty / recompute these lists.
69 m_zOrderListsDirty = isStackingContext(); 69 m_zOrderListsDirty = isStackingContext();
70 } 70 }
71 71
72 LayerStackingNode::~LayerStackingNode() 72 LayerStackingNode::~LayerStackingNode()
73 { 73 {
74 #if ENABLE(ASSERT) 74 #if ENABLE(ASSERT)
75 if (!renderer()->documentBeingDestroyed()) { 75 if (!layoutObject()->documentBeingDestroyed()) {
76 ASSERT(!isInStackingParentZOrderLists()); 76 ASSERT(!isInStackingParentZOrderLists());
77 ASSERT(!isInStackingParentNormalFlowList()); 77 ASSERT(!isInStackingParentNormalFlowList());
78 78
79 updateStackingParentForZOrderLists(0); 79 updateStackingParentForZOrderLists(0);
80 updateStackingParentForNormalFlowList(0); 80 updateStackingParentForNormalFlowList(0);
81 } 81 }
82 #endif 82 #endif
83 } 83 }
84 84
85 // Helper for the sorting of layers by z-index. 85 // Helper for the sorting of layers by z-index.
86 static inline bool compareZIndex(LayerStackingNode* first, LayerStackingNode* se cond) 86 static inline bool compareZIndex(LayerStackingNode* first, LayerStackingNode* se cond)
87 { 87 {
88 return first->zIndex() < second->zIndex(); 88 return first->zIndex() < second->zIndex();
89 } 89 }
90 90
91 LayerCompositor* LayerStackingNode::compositor() const 91 LayerCompositor* LayerStackingNode::compositor() const
92 { 92 {
93 ASSERT(renderer()->view()); 93 ASSERT(layoutObject()->view());
94 return renderer()->view()->compositor(); 94 return layoutObject()->view()->compositor();
95 } 95 }
96 96
97 void LayerStackingNode::dirtyZOrderLists() 97 void LayerStackingNode::dirtyZOrderLists()
98 { 98 {
99 ASSERT(m_layerListMutationAllowed); 99 ASSERT(m_layerListMutationAllowed);
100 ASSERT(isStackingContext()); 100 ASSERT(isStackingContext());
101 101
102 #if ENABLE(ASSERT) 102 #if ENABLE(ASSERT)
103 updateStackingParentForZOrderLists(0); 103 updateStackingParentForZOrderLists(0);
104 #endif 104 #endif
105 105
106 if (m_posZOrderList) 106 if (m_posZOrderList)
107 m_posZOrderList->clear(); 107 m_posZOrderList->clear();
108 if (m_negZOrderList) 108 if (m_negZOrderList)
109 m_negZOrderList->clear(); 109 m_negZOrderList->clear();
110 m_zOrderListsDirty = true; 110 m_zOrderListsDirty = true;
111 111
112 if (!renderer()->documentBeingDestroyed()) 112 if (!layoutObject()->documentBeingDestroyed())
113 compositor()->setNeedsCompositingUpdate(CompositingUpdateRebuildTree); 113 compositor()->setNeedsCompositingUpdate(CompositingUpdateRebuildTree);
114 } 114 }
115 115
116 void LayerStackingNode::dirtyStackingContextZOrderLists() 116 void LayerStackingNode::dirtyStackingContextZOrderLists()
117 { 117 {
118 if (LayerStackingNode* stackingNode = ancestorStackingContextNode()) 118 if (LayerStackingNode* stackingNode = ancestorStackingContextNode())
119 stackingNode->dirtyZOrderLists(); 119 stackingNode->dirtyZOrderLists();
120 } 120 }
121 121
122 void LayerStackingNode::dirtyNormalFlowList() 122 void LayerStackingNode::dirtyNormalFlowList()
123 { 123 {
124 ASSERT(m_layerListMutationAllowed); 124 ASSERT(m_layerListMutationAllowed);
125 125
126 #if ENABLE(ASSERT) 126 #if ENABLE(ASSERT)
127 updateStackingParentForNormalFlowList(0); 127 updateStackingParentForNormalFlowList(0);
128 #endif 128 #endif
129 129
130 if (m_normalFlowList) 130 if (m_normalFlowList)
131 m_normalFlowList->clear(); 131 m_normalFlowList->clear();
132 m_normalFlowListDirty = true; 132 m_normalFlowListDirty = true;
133 133
134 if (!renderer()->documentBeingDestroyed()) 134 if (!layoutObject()->documentBeingDestroyed())
135 compositor()->setNeedsCompositingUpdate(CompositingUpdateRebuildTree); 135 compositor()->setNeedsCompositingUpdate(CompositingUpdateRebuildTree);
136 } 136 }
137 137
138 void LayerStackingNode::rebuildZOrderLists() 138 void LayerStackingNode::rebuildZOrderLists()
139 { 139 {
140 ASSERT(m_layerListMutationAllowed); 140 ASSERT(m_layerListMutationAllowed);
141 ASSERT(isDirtyStackingContext()); 141 ASSERT(isDirtyStackingContext());
142 142
143 for (Layer* child = layer()->firstChild(); child; child = child->nextSibling ()) { 143 for (Layer* child = layer()->firstChild(); child; child = child->nextSibling ()) {
144 if (!layer()->reflectionInfo() || layer()->reflectionInfo()->reflectionL ayer() != child) 144 if (!layer()->reflectionInfo() || layer()->reflectionInfo()->reflectionL ayer() != child)
145 child->stackingNode()->collectLayers(m_posZOrderList, m_negZOrderLis t); 145 child->stackingNode()->collectLayers(m_posZOrderList, m_negZOrderLis t);
146 } 146 }
147 147
148 // Sort the two lists. 148 // Sort the two lists.
149 if (m_posZOrderList) 149 if (m_posZOrderList)
150 std::stable_sort(m_posZOrderList->begin(), m_posZOrderList->end(), compa reZIndex); 150 std::stable_sort(m_posZOrderList->begin(), m_posZOrderList->end(), compa reZIndex);
151 151
152 if (m_negZOrderList) 152 if (m_negZOrderList)
153 std::stable_sort(m_negZOrderList->begin(), m_negZOrderList->end(), compa reZIndex); 153 std::stable_sort(m_negZOrderList->begin(), m_negZOrderList->end(), compa reZIndex);
154 154
155 // Append layers for top layer elements after normal layer collection, to en sure they are on top regardless of z-indexes. 155 // Append layers for top layer elements after normal layer collection, to en sure they are on top regardless of z-indexes.
156 // The renderers of top layer elements are children of the view, sorted in t op layer stacking order. 156 // The renderers of top layer elements are children of the view, sorted in t op layer stacking order.
157 if (layer()->isRootLayer()) { 157 if (layer()->isRootLayer()) {
158 LayoutView* view = renderer()->view(); 158 LayoutView* view = layoutObject()->view();
159 for (LayoutObject* child = view->firstChild(); child; child = child->nex tSibling()) { 159 for (LayoutObject* child = view->firstChild(); child; child = child->nex tSibling()) {
160 Element* childElement = (child->node() && child->node()->isElementNo de()) ? toElement(child->node()) : 0; 160 Element* childElement = (child->node() && child->node()->isElementNo de()) ? toElement(child->node()) : 0;
161 if (childElement && childElement->isInTopLayer()) { 161 if (childElement && childElement->isInTopLayer()) {
162 Layer* layer = toLayoutBoxModelObject(child)->layer(); 162 Layer* layer = toLayoutBoxModelObject(child)->layer();
163 // Create the buffer if it doesn't exist yet. 163 // Create the buffer if it doesn't exist yet.
164 if (!m_posZOrderList) 164 if (!m_posZOrderList)
165 m_posZOrderList = adoptPtr(new Vector<LayerStackingNode*>); 165 m_posZOrderList = adoptPtr(new Vector<LayerStackingNode*>);
166 m_posZOrderList->append(layer->stackingNode()); 166 m_posZOrderList->append(layer->stackingNode());
167 } 167 }
168 } 168 }
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289 if (isStackingContext) 289 if (isStackingContext)
290 dirtyZOrderLists(); 290 dirtyZOrderLists();
291 else 291 else
292 clearZOrderLists(); 292 clearZOrderLists();
293 } 293 }
294 294
295 // FIXME: Rename shouldBeNormalFlowOnly to something more accurate now that CSS 295 // FIXME: Rename shouldBeNormalFlowOnly to something more accurate now that CSS
296 // 2.1 defines the term "normal flow". 296 // 2.1 defines the term "normal flow".
297 bool LayerStackingNode::shouldBeNormalFlowOnly() const 297 bool LayerStackingNode::shouldBeNormalFlowOnly() const
298 { 298 {
299 return !isStackingContext() && !renderer()->isPositioned(); 299 return !isStackingContext() && !layoutObject()->isPositioned();
300 } 300 }
301 301
302 void LayerStackingNode::updateIsNormalFlowOnly() 302 void LayerStackingNode::updateIsNormalFlowOnly()
303 { 303 {
304 bool isNormalFlowOnly = shouldBeNormalFlowOnly(); 304 bool isNormalFlowOnly = shouldBeNormalFlowOnly();
305 if (isNormalFlowOnly == this->isNormalFlowOnly()) 305 if (isNormalFlowOnly == this->isNormalFlowOnly())
306 return; 306 return;
307 307
308 m_isNormalFlowOnly = isNormalFlowOnly; 308 m_isNormalFlowOnly = isNormalFlowOnly;
309 if (Layer* p = layer()->parent()) 309 if (Layer* p = layer()->parent())
310 p->stackingNode()->dirtyNormalFlowList(); 310 p->stackingNode()->dirtyNormalFlowList();
311 dirtyStackingContextZOrderLists(); 311 dirtyStackingContextZOrderLists();
312 } 312 }
313 313
314 LayerStackingNode* LayerStackingNode::ancestorStackingContextNode() const 314 LayerStackingNode* LayerStackingNode::ancestorStackingContextNode() const
315 { 315 {
316 for (Layer* ancestor = layer()->parent(); ancestor; ancestor = ancestor->par ent()) { 316 for (Layer* ancestor = layer()->parent(); ancestor; ancestor = ancestor->par ent()) {
317 LayerStackingNode* stackingNode = ancestor->stackingNode(); 317 LayerStackingNode* stackingNode = ancestor->stackingNode();
318 if (stackingNode->isStackingContext()) 318 if (stackingNode->isStackingContext())
319 return stackingNode; 319 return stackingNode;
320 } 320 }
321 return 0; 321 return 0;
322 } 322 }
323 323
324 LayoutBoxModelObject* LayerStackingNode::renderer() const 324 LayoutBoxModelObject* LayerStackingNode::layoutObject() const
325 { 325 {
326 return m_layer->renderer(); 326 return m_layer->layoutObject();
327 } 327 }
328 328
329 } // namespace blink 329 } // namespace blink
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