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Side by Side Diff: Source/core/svg/SVGFESpecularLightingElement.cpp

Issue 977113003: Rename renderer() to layoutObject(). (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
4 * Copyright (C) 2005 Oliver Hunt <oliver@nerget.com> 4 * Copyright (C) 2005 Oliver Hunt <oliver@nerget.com>
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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93 ASSERT_NOT_REACHED(); 93 ASSERT_NOT_REACHED();
94 94
95 reportAttributeParsingError(parseError, name, value); 95 reportAttributeParsingError(parseError, name, value);
96 } 96 }
97 97
98 bool SVGFESpecularLightingElement::setFilterEffectAttribute(FilterEffect* effect , const QualifiedName& attrName) 98 bool SVGFESpecularLightingElement::setFilterEffectAttribute(FilterEffect* effect , const QualifiedName& attrName)
99 { 99 {
100 FESpecularLighting* specularLighting = static_cast<FESpecularLighting*>(effe ct); 100 FESpecularLighting* specularLighting = static_cast<FESpecularLighting*>(effe ct);
101 101
102 if (attrName == SVGNames::lighting_colorAttr) { 102 if (attrName == SVGNames::lighting_colorAttr) {
103 LayoutObject* renderer = this->renderer(); 103 LayoutObject* renderer = this->layoutObject();
104 ASSERT(renderer); 104 ASSERT(renderer);
105 ASSERT(renderer->style()); 105 ASSERT(renderer->style());
106 return specularLighting->setLightingColor(renderer->style()->svgStyle(). lightingColor()); 106 return specularLighting->setLightingColor(renderer->style()->svgStyle(). lightingColor());
107 } 107 }
108 if (attrName == SVGNames::surfaceScaleAttr) 108 if (attrName == SVGNames::surfaceScaleAttr)
109 return specularLighting->setSurfaceScale(m_surfaceScale->currentValue()- >value()); 109 return specularLighting->setSurfaceScale(m_surfaceScale->currentValue()- >value());
110 if (attrName == SVGNames::specularConstantAttr) 110 if (attrName == SVGNames::specularConstantAttr)
111 return specularLighting->setSpecularConstant(m_specularConstant->current Value()->value()); 111 return specularLighting->setSpecularConstant(m_specularConstant->current Value()->value());
112 if (attrName == SVGNames::specularExponentAttr) 112 if (attrName == SVGNames::specularExponentAttr)
113 return specularLighting->setSpecularExponent(m_specularExponent->current Value()->value()); 113 return specularLighting->setSpecularExponent(m_specularExponent->current Value()->value());
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178 { 178 {
179 FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->curr entValue()->value())); 179 FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->curr entValue()->value()));
180 180
181 if (!input1) 181 if (!input1)
182 return nullptr; 182 return nullptr;
183 183
184 SVGFELightElement* lightNode = SVGFELightElement::findLightElement(*this); 184 SVGFELightElement* lightNode = SVGFELightElement::findLightElement(*this);
185 if (!lightNode) 185 if (!lightNode)
186 return nullptr; 186 return nullptr;
187 187
188 LayoutObject* renderer = this->renderer(); 188 LayoutObject* renderer = this->layoutObject();
189 if (!renderer) 189 if (!renderer)
190 return nullptr; 190 return nullptr;
191 191
192 ASSERT(renderer->style()); 192 ASSERT(renderer->style());
193 Color color = renderer->style()->svgStyle().lightingColor(); 193 Color color = renderer->style()->svgStyle().lightingColor();
194 194
195 RefPtr<LightSource> lightSource = lightNode->lightSource(filter); 195 RefPtr<LightSource> lightSource = lightNode->lightSource(filter);
196 RefPtrWillBeRawPtr<FilterEffect> effect = FESpecularLighting::create(filter, color, m_surfaceScale->currentValue()->value(), m_specularConstant->currentValu e()->value(), 196 RefPtrWillBeRawPtr<FilterEffect> effect = FESpecularLighting::create(filter, color, m_surfaceScale->currentValue()->value(), m_specularConstant->currentValu e()->value(),
197 m_specularExponent->currentValue()->value(), kernelUnitLengthX()->curren tValue()->value(), kernelUnitLengthY()->currentValue()->value(), lightSource.rel ease()); 197 m_specularExponent->currentValue()->value(), kernelUnitLengthX()->curren tValue()->value(), kernelUnitLengthY()->currentValue()->value(), lightSource.rel ease());
198 effect->inputEffects().append(input1); 198 effect->inputEffects().append(input1);
199 return effect.release(); 199 return effect.release();
200 } 200 }
201 201
202 } // namespace blink 202 } // namespace blink
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