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1 #include "SkColorPriv.h" | |
2 #include <tmmintrin.h> | |
3 | |
4 // For set(), we widen our 8 bit components (fix8) to 8-bit components in 32 bit s (fix8_32), | |
5 // then convert those to floats. | |
6 | |
7 // get() does the opposite, working from floats to 8-bit-in-32-bits, then back t o packed 8 bit. | |
8 | |
9 // clamped() is the same as _SSE2: floats to 8-in-32, to 8-in-16, to packed 8 bi t, with | |
10 // _mm_packus_epi16() both clamping and narrowing. | |
11 | |
12 inline void SkPMFloat::set(SkPMColor c) { | |
13 SkPMColorAssert(c); | |
14 const int _ = 255; // _ means to zero that byte. | |
15 __m128i fix8 = _mm_set_epi32(0,0,0,c), | |
16 fix8_32 = _mm_shuffle_epi8(fix8, _mm_set_epi8(_,_,_,3, _,_,_,2, _,_, _,1, _,_,_,0)); | |
17 _mm_store_ps(fColor, _mm_cvtepi32_ps(fix8_32)); | |
msarett
2015/03/04 18:06:12
As far as instructions, it looks to me like you ha
mtklein
2015/03/04 18:10:24
+1, though keep in mind this code is inlined. Se
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18 SkASSERT(this->isValid()); | |
19 } | |
20 | |
21 inline SkPMColor SkPMFloat::get() const { | |
22 SkASSERT(this->isValid()); | |
23 const int _ = 255; // _ means to zero that byte. | |
24 __m128i fix8_32 = _mm_cvtps_epi32(_mm_load_ps(fColor)), // _mm_cvtps_epi32 rounds for us! | |
25 fix8 = _mm_shuffle_epi8(fix8_32, _mm_set_epi8(_,_,_,_, _,_,_,_, _ ,_,_,_, 12,8,4,0)); | |
26 SkPMColor c = _mm_cvtsi128_si32(fix8); | |
27 SkPMColorAssert(c); | |
28 return c; | |
29 } | |
30 | |
31 inline SkPMColor SkPMFloat::clamped() const { | |
32 __m128i fix8_32 = _mm_cvtps_epi32(_mm_load_ps(fColor)), // _mm_cvtps_epi32 rounds for us! | |
33 fix8_16 = _mm_packus_epi16(fix8_32, fix8_32), | |
msarett
2015/03/04 18:06:12
For lack of anything to comment on, it might be mo
mtklein
2015/03/04 18:10:24
Yeah. I'd have done that, just for the readabilit
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34 fix8 = _mm_packus_epi16(fix8_16, fix8_16); | |
35 SkPMColor c = _mm_cvtsi128_si32(fix8); | |
36 SkPMColorAssert(c); | |
37 return c; | |
38 } | |
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