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Issue 976413002: Add flag to force gpu trace markers to be used and printed out for debugging. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 10
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225 * in the GPU backend are always allocated on the heap or are allowed to be 225 * in the GPU backend are always allocated on the heap or are allowed to be
226 * allocated on the stack for smaller memory requests. 226 * allocated on the stack for smaller memory requests.
227 * 227 *
228 * This is only used for memory buffers that are created and then passed through to the 228 * This is only used for memory buffers that are created and then passed through to the
229 * 3D API (e.g. as texture or geometry data) 229 * 3D API (e.g. as texture or geometry data)
230 */ 230 */
231 #if !defined(GR_ALWAYS_ALLOCATE_ON_HEAP) 231 #if !defined(GR_ALWAYS_ALLOCATE_ON_HEAP)
232 #define GR_ALWAYS_ALLOCATE_ON_HEAP 0 232 #define GR_ALWAYS_ALLOCATE_ON_HEAP 0
233 #endif 233 #endif
234 234
235 /**
236 * GR_FORCE_GPU_TRACE_DEBUGGING will force gpu tracing/debug markers to be turne d on. The trace
237 * markers will be printed out instead of making the backend calls to push and p op them.
238 */
239 #if !defined(GR_FORCE_GPU_TRACE_DEBUGGING)
240 #define GR_FORCE_GPU_TRACE_DEBUGGING 0
235 #endif 241 #endif
242
243 #endif
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