| Index: src/gpu/GrTessellatingPathRenderer.cpp
|
| diff --git a/src/gpu/GrTessellatingPathRenderer.cpp b/src/gpu/GrTessellatingPathRenderer.cpp
|
| index a9ae6fa4e13dee3e473c2498378a81cc9e82922e..955e6c12e2ee76c7da96baf53784d3b9e85699e9 100644
|
| --- a/src/gpu/GrTessellatingPathRenderer.cpp
|
| +++ b/src/gpu/GrTessellatingPathRenderer.cpp
|
| @@ -7,6 +7,8 @@
|
|
|
| #include "GrTessellatingPathRenderer.h"
|
|
|
| +#include "GrBatch.h"
|
| +#include "GrBatchTarget.h"
|
| #include "GrDefaultGeoProcFactory.h"
|
| #include "GrPathUtils.h"
|
| #include "SkChunkAlloc.h"
|
| @@ -1436,6 +1438,128 @@ bool GrTessellatingPathRenderer::canDrawPath(const GrDrawTarget* target,
|
| return stroke.isFillStyle() && !antiAlias && !path.isConvex();
|
| }
|
|
|
| +class TessellatingPathBatch : public GrBatch {
|
| +public:
|
| +
|
| + static GrBatch* Create(const GrColor& color,
|
| + const SkPath& path,
|
| + const SkMatrix& viewMatrix,
|
| + SkRect clipBounds) {
|
| + return SkNEW_ARGS(TessellatingPathBatch, (color, path, viewMatrix, clipBounds));
|
| + }
|
| +
|
| + const char* name() const SK_OVERRIDE { return "TessellatingPathBatch"; }
|
| +
|
| + void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE {
|
| + out->setKnownFourComponents(fColor);
|
| + }
|
| +
|
| + void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE {
|
| + out->setUnknownSingleComponent();
|
| + }
|
| +
|
| + void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE {
|
| + // Handle any color overrides
|
| + if (init.fColorIgnored) {
|
| + fColor = GrColor_ILLEGAL;
|
| + } else if (GrColor_ILLEGAL != init.fOverrideColor) {
|
| + fColor = init.fOverrideColor;
|
| + }
|
| + fPipelineInfo = init;
|
| + }
|
| +
|
| + void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) SK_OVERRIDE {
|
| + SkScalar tol = GrPathUtils::scaleToleranceToSrc(SK_Scalar1, fViewMatrix, fPath.getBounds());
|
| + int contourCnt;
|
| + int maxPts = GrPathUtils::worstCasePointCount(fPath, &contourCnt, tol);
|
| + if (maxPts <= 0) {
|
| + return;
|
| + }
|
| + if (maxPts > ((int)SK_MaxU16 + 1)) {
|
| + SkDebugf("Path not rendered, too many verts (%d)\n", maxPts);
|
| + return;
|
| + }
|
| + SkPath::FillType fillType = fPath.getFillType();
|
| + if (SkPath::IsInverseFillType(fillType)) {
|
| + contourCnt++;
|
| + }
|
| +
|
| + LOG("got %d pts, %d contours\n", maxPts, contourCnt);
|
| + uint32_t flags = GrDefaultGeoProcFactory::kPosition_GPType;
|
| + SkAutoTUnref<const GrGeometryProcessor> gp(
|
| + GrDefaultGeoProcFactory::Create(flags, fColor, fViewMatrix, SkMatrix::I()));
|
| + batchTarget->initDraw(gp, pipeline);
|
| + gp->initBatchTracker(batchTarget->currentBatchTracker(), fPipelineInfo);
|
| +
|
| + SkAutoTDeleteArray<Vertex*> contours(SkNEW_ARRAY(Vertex *, contourCnt));
|
| +
|
| + // For the initial size of the chunk allocator, estimate based on the point count:
|
| + // one vertex per point for the initial passes, plus two for the vertices in the
|
| + // resulting Polys, since the same point may end up in two Polys. Assume minimal
|
| + // connectivity of one Edge per Vertex (will grow for intersections).
|
| + SkChunkAlloc alloc(maxPts * (3 * sizeof(Vertex) + sizeof(Edge)));
|
| + path_to_contours(fPath, tol, fClipBounds, contours.get(), alloc);
|
| + Poly* polys;
|
| + polys = contours_to_polys(contours.get(), contourCnt, alloc);
|
| + int count = 0;
|
| + for (Poly* poly = polys; poly; poly = poly->fNext) {
|
| + if (apply_fill_type(fillType, poly->fWinding) && poly->fCount >= 3) {
|
| + count += (poly->fCount - 2) * (WIREFRAME ? 6 : 3);
|
| + }
|
| + }
|
| +
|
| + size_t stride = gp->getVertexStride();
|
| + const GrVertexBuffer* vertexBuffer;
|
| + int firstVertex;
|
| + void* vertices = batchTarget->vertexPool()->makeSpace(stride,
|
| + count,
|
| + &vertexBuffer,
|
| + &firstVertex);
|
| + LOG("emitting %d verts\n", count);
|
| + void* end = polys_to_triangles(polys, fillType, vertices);
|
| + int actualCount = static_cast<int>(
|
| + (static_cast<char*>(end) - static_cast<char*>(vertices)) / stride);
|
| + LOG("actual count: %d\n", actualCount);
|
| + SkASSERT(actualCount <= count);
|
| +
|
| + GrPrimitiveType primitiveType = WIREFRAME ? kLines_GrPrimitiveType
|
| + : kTriangles_GrPrimitiveType;
|
| + GrDrawTarget::DrawInfo drawInfo;
|
| + drawInfo.setPrimitiveType(primitiveType);
|
| + drawInfo.setVertexBuffer(vertexBuffer);
|
| + drawInfo.setStartVertex(firstVertex);
|
| + drawInfo.setVertexCount(actualCount);
|
| + drawInfo.setStartIndex(0);
|
| + drawInfo.setIndexCount(0);
|
| + batchTarget->draw(drawInfo);
|
| +
|
| + batchTarget->putBackVertices((size_t)(count - actualCount), stride);
|
| + return;
|
| + }
|
| +
|
| + bool onCombineIfPossible(GrBatch*) SK_OVERRIDE {
|
| + return false;
|
| + }
|
| +
|
| +private:
|
| + TessellatingPathBatch(const GrColor& color,
|
| + const SkPath& path,
|
| + const SkMatrix& viewMatrix,
|
| + const SkRect& clipBounds)
|
| + : fColor(color)
|
| + , fPath(path)
|
| + , fViewMatrix(viewMatrix)
|
| + , fClipBounds(clipBounds) {
|
| + this->initClassID<TessellatingPathBatch>();
|
| + }
|
| +
|
| + GrColor fColor;
|
| + SkPath fPath;
|
| + SkMatrix fViewMatrix;
|
| + SkRect fClipBounds; // in source space
|
| + GrPipelineInfo fPipelineInfo;
|
| +};
|
| +
|
| bool GrTessellatingPathRenderer::onDrawPath(GrDrawTarget* target,
|
| GrPipelineBuilder* pipelineBuilder,
|
| GrColor color,
|
| @@ -1449,31 +1573,6 @@ bool GrTessellatingPathRenderer::onDrawPath(GrDrawTarget* target,
|
| return false;
|
| }
|
|
|
| - SkScalar tol = GrPathUtils::scaleToleranceToSrc(SK_Scalar1, viewM, path.getBounds());
|
| -
|
| - int contourCnt;
|
| - int maxPts = GrPathUtils::worstCasePointCount(path, &contourCnt, tol);
|
| - if (maxPts <= 0) {
|
| - return false;
|
| - }
|
| - if (maxPts > ((int)SK_MaxU16 + 1)) {
|
| - SkDebugf("Path not rendered, too many verts (%d)\n", maxPts);
|
| - return false;
|
| - }
|
| - SkPath::FillType fillType = path.getFillType();
|
| - if (SkPath::IsInverseFillType(fillType)) {
|
| - contourCnt++;
|
| - }
|
| -
|
| - LOG("got %d pts, %d contours\n", maxPts, contourCnt);
|
| -
|
| - SkAutoTDeleteArray<Vertex*> contours(SkNEW_ARRAY(Vertex *, contourCnt));
|
| -
|
| - // For the initial size of the chunk allocator, estimate based on the point count:
|
| - // one vertex per point for the initial passes, plus two for the vertices in the
|
| - // resulting Polys, since the same point may end up in two Polys. Assume minimal
|
| - // connectivity of one Edge per Vertex (will grow for intersections).
|
| - SkChunkAlloc alloc(maxPts * (3 * sizeof(Vertex) + sizeof(Edge)));
|
| SkIRect clipBoundsI;
|
| pipelineBuilder->clip().getConservativeBounds(rt, &clipBoundsI);
|
| SkRect clipBounds = SkRect::Make(clipBoundsI);
|
| @@ -1482,33 +1581,8 @@ bool GrTessellatingPathRenderer::onDrawPath(GrDrawTarget* target,
|
| return false;
|
| }
|
| vmi.mapRect(&clipBounds);
|
| - path_to_contours(path, tol, clipBounds, contours.get(), alloc);
|
| - Poly* polys;
|
| - uint32_t flags = GrDefaultGeoProcFactory::kPosition_GPType;
|
| - polys = contours_to_polys(contours.get(), contourCnt, alloc);
|
| - SkAutoTUnref<const GrGeometryProcessor> gp(
|
| - GrDefaultGeoProcFactory::Create(flags, color, viewM, SkMatrix::I()));
|
| - int count = 0;
|
| - for (Poly* poly = polys; poly; poly = poly->fNext) {
|
| - if (apply_fill_type(fillType, poly->fWinding) && poly->fCount >= 3) {
|
| - count += (poly->fCount - 2) * (WIREFRAME ? 6 : 3);
|
| - }
|
| - }
|
| -
|
| - size_t stride = gp->getVertexStride();
|
| - GrDrawTarget::AutoReleaseGeometry arg;
|
| - if (!arg.set(target, count, stride, 0)) {
|
| - return false;
|
| - }
|
| - LOG("emitting %d verts\n", count);
|
| - void* end = polys_to_triangles(polys, fillType, arg.vertices());
|
| - int actualCount = static_cast<int>((static_cast<char*>(end) - static_cast<char*>(arg.vertices())) / stride);
|
| - LOG("actual count: %d\n", actualCount);
|
| - SkASSERT(actualCount <= count);
|
| -
|
| - GrPrimitiveType primitiveType = WIREFRAME ? kLines_GrPrimitiveType
|
| - : kTriangles_GrPrimitiveType;
|
| - target->drawNonIndexed(pipelineBuilder, gp, primitiveType, 0, actualCount);
|
| + SkAutoTUnref<GrBatch> batch(TessellatingPathBatch::Create(color, path, viewM, clipBounds));
|
| + target->drawBatch(pipelineBuilder, batch);
|
|
|
| return true;
|
| }
|
|
|