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Unified Diff: content/browser/android/media_players_observer.cc

Issue 975943003: Revert of Revert of Propagate audible state from player to the containing tab" (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 10 months ago
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Index: content/browser/android/media_players_observer.cc
diff --git a/content/browser/android/media_players_observer.cc b/content/browser/android/media_players_observer.cc
new file mode 100644
index 0000000000000000000000000000000000000000..c2771307571c51d7bc3946e7ec8e77646e4c6346
--- /dev/null
+++ b/content/browser/android/media_players_observer.cc
@@ -0,0 +1,59 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/browser/android/media_players_observer.h"
+
+#include <climits>
+
+#include "base/logging.h"
+#include "content/public/browser/web_contents.h"
+
+namespace content {
+
+MediaPlayersObserver::MediaPlayersObserver(WebContents* web_contents)
+ : AudioStateProvider(web_contents) {
+}
+
+MediaPlayersObserver::~MediaPlayersObserver() {}
+
+bool MediaPlayersObserver::IsAudioStateAvailable() const {
+ return true;
+}
+
+// This audio state provider does not have a monitor
+AudioStreamMonitor* MediaPlayersObserver::audio_stream_monitor() {
+ return nullptr;
+}
+
+void MediaPlayersObserver::OnAudibleStateChanged(RenderFrameHost* rfh,
+ int player_id,
+ bool is_audible) {
+ audio_status_map_[Key(rfh, player_id)] = is_audible;
+ UpdateStatusAndNotify();
+}
+
+void MediaPlayersObserver::RemovePlayer(RenderFrameHost* rfh, int player_id) {
+ audio_status_map_.erase(Key(rfh, player_id));
Tima Vaisburd 2015/03/03 23:16:16 The DCHECK was removed from here (see description)
+ UpdateStatusAndNotify();
+}
+
+void MediaPlayersObserver::RenderFrameDeleted(RenderFrameHost* rfh) {
+ StatusMap::iterator begin = audio_status_map_.lower_bound(Key(rfh, 0));
+ StatusMap::iterator end = audio_status_map_.upper_bound(Key(rfh, INT_MAX));
+ audio_status_map_.erase(begin, end);
+ UpdateStatusAndNotify();
+}
+
+void MediaPlayersObserver::UpdateStatusAndNotify() {
+ for (const auto& player_status : audio_status_map_) {
+ if (player_status.second) {
+ Notify(true); // at least one player is making noise
+ return;
+ }
+ }
+
+ Notify(false);
+}
+
+} // namespace content

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