Index: content/browser/android/media_players_observer.cc |
diff --git a/content/browser/android/media_players_observer.cc b/content/browser/android/media_players_observer.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..c2771307571c51d7bc3946e7ec8e77646e4c6346 |
--- /dev/null |
+++ b/content/browser/android/media_players_observer.cc |
@@ -0,0 +1,59 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/browser/android/media_players_observer.h" |
+ |
+#include <climits> |
+ |
+#include "base/logging.h" |
+#include "content/public/browser/web_contents.h" |
+ |
+namespace content { |
+ |
+MediaPlayersObserver::MediaPlayersObserver(WebContents* web_contents) |
+ : AudioStateProvider(web_contents) { |
+} |
+ |
+MediaPlayersObserver::~MediaPlayersObserver() {} |
+ |
+bool MediaPlayersObserver::IsAudioStateAvailable() const { |
+ return true; |
+} |
+ |
+// This audio state provider does not have a monitor |
+AudioStreamMonitor* MediaPlayersObserver::audio_stream_monitor() { |
+ return nullptr; |
+} |
+ |
+void MediaPlayersObserver::OnAudibleStateChanged(RenderFrameHost* rfh, |
+ int player_id, |
+ bool is_audible) { |
+ audio_status_map_[Key(rfh, player_id)] = is_audible; |
+ UpdateStatusAndNotify(); |
+} |
+ |
+void MediaPlayersObserver::RemovePlayer(RenderFrameHost* rfh, int player_id) { |
+ audio_status_map_.erase(Key(rfh, player_id)); |
Tima Vaisburd
2015/03/03 23:16:16
The DCHECK was removed from here (see description)
|
+ UpdateStatusAndNotify(); |
+} |
+ |
+void MediaPlayersObserver::RenderFrameDeleted(RenderFrameHost* rfh) { |
+ StatusMap::iterator begin = audio_status_map_.lower_bound(Key(rfh, 0)); |
+ StatusMap::iterator end = audio_status_map_.upper_bound(Key(rfh, INT_MAX)); |
+ audio_status_map_.erase(begin, end); |
+ UpdateStatusAndNotify(); |
+} |
+ |
+void MediaPlayersObserver::UpdateStatusAndNotify() { |
+ for (const auto& player_status : audio_status_map_) { |
+ if (player_status.second) { |
+ Notify(true); // at least one player is making noise |
+ return; |
+ } |
+ } |
+ |
+ Notify(false); |
+} |
+ |
+} // namespace content |