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Unified Diff: src/gpu/GrBatchAtlas.cpp

Issue 975303005: Creation of GrBatchAtlas and Distancefieldpathrenderer batch (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: more tidying Created 5 years, 10 months ago
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Index: src/gpu/GrBatchAtlas.cpp
diff --git a/src/gpu/GrBatchAtlas.cpp b/src/gpu/GrBatchAtlas.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..2542aebce78f3dc885246ad6236bbefea5f404a4
--- /dev/null
+++ b/src/gpu/GrBatchAtlas.cpp
@@ -0,0 +1,278 @@
+
+/*
+ * Copyright 2010 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrBatchAtlas.h"
+#include "GrBatchTarget.h"
+#include "GrGpu.h"
+#include "GrRectanizer.h"
+#include "GrTracing.h"
+
+///////////////////////////////////////////////////////////////////////////////
+
+static GrBatchAtlas::AtlasID create_id(int id, int generation) {
+ // Generation ID can roll over because we only check for equality
+ SkASSERT(id < (1 << 16));
+ return id << 16 | generation;
+}
+
+// for testing
+#define FONT_CACHE_STATS 0
bsalomon 2015/03/06 16:34:59 ATLAS_STAST?
joshualitt 2015/03/09 19:45:14 Acknowledged.
+#if FONT_CACHE_STATS
+static int g_UploadCount = 0;
+#endif
+
+GrBatchPlot::GrBatchPlot()
+ : fLastUpload(0)
+ , fLastRef(0)
+ , fID(-1)
+ , fGeneration(-1)
+ , fPlotData(NULL)
+ , fPlotWidth(0)
+ , fPlotHeight(0)
+ , fX(0)
+ , fY(0)
+ , fGpu(NULL)
+ , fTexture(NULL)
+ , fRects(NULL)
+ , fAtlas(NULL)
+ , fBytesPerPixel(1)
+#ifdef SK_DEBUG
+ , fDirty(false)
+#endif
+{
+ fOffset.set(0, 0);
+}
+
+GrBatchPlot::~GrBatchPlot() {
+ SkDELETE_ARRAY(fPlotData);
+ fPlotData = NULL;
+ delete fRects;
+}
+
+void GrBatchPlot::init(GrGpu* gpu, GrBatchAtlas* atlas, GrTexture* texture, int id,
+ uint32_t generation,
+ int offX, int offY,
+ int width, int height,
+ size_t bpp) {
+ fID = id;
+ fGeneration = generation;
+ fPlotWidth = width;
+ fPlotHeight = height;
+ fX = offX;
+ fY = offY;
+ fRects = GrRectanizer::Factory(width, height);
+ fGpu = gpu;
+ fAtlas = atlas;
+ fOffset.set(offX * width, offY * height);
+ fBytesPerPixel = bpp;
+ fPlotData = NULL;
+ fDirtyRect.setEmpty();
+ SkDEBUGCODE(fDirty = false;)
+ fTexture = texture;
+
+ // allocate backing store
+ fPlotData = SkNEW_ARRAY(unsigned char, fBytesPerPixel * width * height);
+ memset(fPlotData, 0, fBytesPerPixel * width * height);
+}
+
+static inline void adjust_for_offset(SkIPoint16* loc, const SkIPoint16& offset) {
+ loc->fX += offset.fX;
+ loc->fY += offset.fY;
+}
+
+bool GrBatchPlot::addSubImage(int width, int height, const void* image, SkIPoint16* loc) {
+ if (!fRects->addRect(width, height, loc)) {
+ return false;
+ }
+
+ SkASSERT(fPlotData);
+ const unsigned char* imagePtr = (const unsigned char*)image;
+ // point ourselves at the right starting spot
+ unsigned char* dataPtr = fPlotData;
+ dataPtr += fBytesPerPixel * fPlotWidth * loc->fY;
+ dataPtr += fBytesPerPixel * loc->fX;
+ // copy into the data buffer
+ for (int i = 0; i < height; ++i) {
+ memcpy(dataPtr, imagePtr, fBytesPerPixel * width);
+ dataPtr += fBytesPerPixel * fPlotWidth;
+ imagePtr += fBytesPerPixel * width;
+ }
+
+ fDirtyRect.join(loc->fX, loc->fY, loc->fX + width, loc->fY + height);
+ adjust_for_offset(loc, fOffset);
+ SkDEBUGCODE(fDirty = true;)
+
+#if FONT_CACHE_STATS
+ ++g_UploadCount;
+#endif
+
+ return true;
+}
+
+void GrBatchPlot::uploadToTexture() {
+ // We should only be issuing uploads if we are in fact dirty
+ SkASSERT(fDirty);
+ TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("skia.gpu"), "GrPlot::uploadToTexture");
bsalomon 2015/03/06 16:34:59 update string?
joshualitt 2015/03/09 19:45:14 Acknowledged.
+ SkASSERT(fTexture);
+ size_t rowBytes = fBytesPerPixel * fRects->width();
+ const unsigned char* dataPtr = fPlotData;
+ dataPtr += rowBytes * fDirtyRect.fTop;
+ dataPtr += fBytesPerPixel * fDirtyRect.fLeft;
+ fGpu->writeTexturePixels(fTexture,
bsalomon 2015/03/06 16:34:59 I think we really need a constrained API for the u
joshualitt 2015/03/09 19:45:14 Acknowledged.
+ fOffset.fX + fDirtyRect.fLeft, fOffset.fY + fDirtyRect.fTop,
+ fDirtyRect.width(), fDirtyRect.height(),
+ fTexture->config(), dataPtr, rowBytes);
+ fDirtyRect.setEmpty();
+ SkDEBUGCODE(fDirty = false;)
+}
+
+void GrBatchPlot::resetRects() {
+ SkASSERT(fRects);
+ fRects->reset();
+ fGeneration++;
+
+ // zero out the plot
+ SkASSERT(fPlotData);
+ memset(fPlotData, 0, fBytesPerPixel * fPlotWidth * fPlotHeight);
+
+ fDirtyRect.setEmpty();
+ SkDEBUGCODE(fDirty = false;)
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+GrBatchAtlas::GrBatchAtlas(GrGpu* gpu, GrTexture* texture, int numPlotsX, int numPlotsY)
+ : fGpu(gpu)
+ , fTexture(texture)
+ , fNumPlotsX(numPlotsX)
+ , fNumPlotsY(numPlotsY)
+ , fPlotWidth(texture->width() / numPlotsX)
+ , fPlotHeight(texture->height() / numPlotsY) {
+ SkASSERT(fPlotWidth * fNumPlotsX == texture->width());
+ SkASSERT(fPlotHeight * fNumPlotsY == texture->height());
+
+ // We currently do not support compressed atlases...
+ SkASSERT(!GrPixelConfigIsCompressed(texture->desc().fConfig));
+
+ // set up allocated plots
+ fBPP = GrBytesPerPixel(texture->desc().fConfig);
+ fPlotArray = SkNEW_ARRAY(SkAutoTUnref<GrBatchPlot>, (fNumPlotsX * fNumPlotsY));
+
+ SkAutoTUnref<GrBatchPlot>* currPlot = fPlotArray;
+ for (int y = fNumPlotsY - 1, r = 0; y >= 0; --y, ++r) {
+ for (int x = fNumPlotsX - 1, c = 0; x >= 0; --x, ++c) {
+ int id = r * fNumPlotsX + c;
+ currPlot->reset(SkNEW(GrBatchPlot));
+ (*currPlot)->init(fGpu, this, texture, id, 0, x, y, fPlotWidth, fPlotHeight, fBPP);
+
+ // build LRU list
+ fPlotList.addToHead(currPlot->get());
+ ++currPlot;
+ }
+ }
+}
+
+GrBatchAtlas::~GrBatchAtlas() {
+ SkSafeUnref(fTexture);
+ SkDELETE_ARRAY(fPlotArray);
+
+#if FONT_CACHE_STATS
+ SkDebugf("Num uploads: %d\n", g_UploadCount);
+#endif
+}
+
+void GrBatchAtlas::makeMRU(GrBatchPlot* plot) {
+ if (fPlotList.head() == plot) {
+ return;
+ }
+
+ fPlotList.remove(plot);
+ fPlotList.addToHead(plot);
+}
+
+
+inline void GrBatchAtlas::updatePlot(GrBatchTarget* batchTarget, AtlasID* id, GrBatchPlot* plot) {
+ this->makeMRU(plot);
+
+ // if we've already issued the last plot upload, then we have to issue a new one. Otherwise we
+ // can just piggyback
bsalomon 2015/03/06 16:34:59 I understand this but might not in a few months...
joshualitt 2015/03/09 19:45:15 Acknowledged.
+ if (batchTarget->isIssued(plot->lastUploadToken())) {
+ plot->setLastUploadToken(batchTarget->asapToken());
+ batchTarget->update(GrPlotUpdater(plot));
+ }
+ *id = create_id(plot->id(), plot->generation());
+}
+
+bool GrBatchAtlas::addToAtlas(AtlasID* id, GrBatchTarget* batchTarget,
+ int width, int height, const void* image, SkIPoint16* loc) {
+ // We should already have a texture, TODO clean this up
+ SkASSERT(fTexture && width < fPlotWidth && height < fPlotHeight);
+
+ // now look through all allocated plots for one we can share, in MRU order
+ GrBatchPlotList::Iter plotIter;
+ plotIter.init(fPlotList, GrBatchPlotList::Iter::kHead_IterStart);
+ GrBatchPlot* plot;
+ while ((plot = plotIter.get())) {
+ if (plot->addSubImage(width, height, image, loc)) {
+ this->updatePlot(batchTarget, id, plot);
+ return true;
+ }
+ plotIter.next();
+ }
+
+ // If the above fails, then find an unused LRU spot
+ plotIter.init(fPlotList, GrBatchPlotList::Iter::kTail_IterStart);
+ while ((plot = plotIter.get())) {
+ if (batchTarget->isIssued(plot->lastRefToken())) {
+ plot->resetRects();
+ SkDEBUGCODE(bool verify = )plot->addSubImage(width, height, image, loc);
+ SkASSERT(verify);
+ this->updatePlot(batchTarget, id, plot);
+ return true;
+ }
+ plotIter.prev();
+ }
+
+ // get LRU, queue up an upload. However, if our plot was referenced in this draw, then we can't
Jvsquare 2015/03/06 15:45:36 I don't see where we are queuing up an upload here
joshualitt 2015/03/09 19:45:14 Acknowledged.
+ // reuse it. We return false to force the caller to start a new draw
+ plotIter.init(fPlotList, GrBatchPlotList::Iter::kTail_IterStart);
+ plot = plotIter.get();
+ SkASSERT(plot);
+ if (plot->lastRefToken() == batchTarget->currentToken()) {
+ return false;
+ }
+
+ // Now we have to remove the old plot from the plot list and the plot array and add the new plot
+ int plotID = plot->id();
+ int x = plot->x();
+ int y = plot->y();
+ int generation = plot->generation();
+
+ fPlotList.remove(plot);
+ SkAutoTUnref<GrBatchPlot>& newPlot = fPlotArray[plot->id()];
+ newPlot.reset(SkNEW(GrBatchPlot));
+ newPlot->init(fGpu, this, fTexture, plotID, ++generation, x, y, fPlotWidth, fPlotHeight, fBPP);
+
+ fPlotList.addToHead(newPlot.get());
+ SkDEBUGCODE(bool verify = )newPlot->addSubImage(width, height, image, loc);
+ SkASSERT(verify);
+ newPlot->setLastUploadToken(batchTarget->currentToken());
+ batchTarget->update(GrPlotUpdater(newPlot));
bsalomon 2015/03/06 16:34:59 @Jvsquare: I think it is here.
+ *id = create_id(newPlot->id(), newPlot->generation());
+ return true;
+}
+
+void GrBatchAtlas::uploadPlotsToTexture() {
+ GrBatchPlotList::Iter plotIter;
+ plotIter.init(fPlotList, GrBatchPlotList::Iter::kHead_IterStart);
+ GrBatchPlot* plot;
+ while ((plot = plotIter.get())) {
+ plot->uploadToTexture();
+ plotIter.next();
+ }
+}

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