Index: content/renderer/render_thread_impl.cc |
diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc |
index a5d7e58f3518103e619b12796fa08729eb116095..630ad6b45831fb9d531882660bc4377fb865827c 100644 |
--- a/content/renderer/render_thread_impl.cc |
+++ b/content/renderer/render_thread_impl.cc |
@@ -433,18 +433,28 @@ RenderThreadImpl* RenderThreadImpl::current() { |
// When we run plugins in process, we actually run them on the render thread, |
// which means that we need to make the render thread pump UI events. |
RenderThreadImpl::RenderThreadImpl() |
- : ChildThreadImpl(Options(ShouldUseMojoChannel())) { |
+ : ChildThreadImpl(Options::Builder() |
+ .InBrowserProcess(true) |
+ .UseMojoChannel(ShouldUseMojoChannel()) |
+ .Build()) { |
Init(); |
} |
RenderThreadImpl::RenderThreadImpl(const std::string& channel_name) |
- : ChildThreadImpl(Options(channel_name, ShouldUseMojoChannel())) { |
+ : ChildThreadImpl(Options::Builder() |
+ .InBrowserProcess(true) |
+ .UseMojoChannel(ShouldUseMojoChannel()) |
+ .WithChannelName(channel_name) |
+ .Build()) { |
Init(); |
} |
RenderThreadImpl::RenderThreadImpl( |
scoped_ptr<base::MessageLoop> main_message_loop) |
- : ChildThreadImpl(Options(ShouldUseMojoChannel())), |
+ : ChildThreadImpl(Options::Builder() |
+ .InBrowserProcess(true) |
no sievers
2015/03/04 19:10:49
Has this been wrong even before your patch?
This i
Sami
2015/03/04 19:21:16
Yes, that's one of the reasons why I wanted to do
|
+ .UseMojoChannel(ShouldUseMojoChannel()) |
+ .Build()), |
main_message_loop_(main_message_loop.Pass()) { |
Init(); |
} |