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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "DMSrcSink.h" | 8 #include "DMSrcSink.h" |
9 #include "DMSrcSinkAndroid.h" | 9 #include "DMSrcSinkAndroid.h" |
10 | 10 |
11 #include "AnimationContext.h" | 11 #include "AnimationContext.h" |
12 #include "DisplayListRenderer.h" | 12 #include "DisplayListRenderer.h" |
13 #include "IContextFactory.h" | 13 #include "IContextFactory.h" |
14 #include "RenderNode.h" | 14 #include "RenderNode.h" |
15 #include "SkDrawFilter.h" | |
16 #include "SkiaCanvasProxy.h" | |
17 #include "SkMaskFilter.h" | |
18 #include "SkPictureRecorder.h" | |
19 #include "SkStream.h" | |
15 #include "android/rect.h" | 20 #include "android/rect.h" |
16 #include "android/native_window.h" | 21 #include "android/native_window.h" |
17 #include "gui/BufferQueue.h" | 22 #include "gui/BufferQueue.h" |
18 #include "gui/CpuConsumer.h" | 23 #include "gui/CpuConsumer.h" |
19 #include "gui/IGraphicBufferConsumer.h" | 24 #include "gui/IGraphicBufferConsumer.h" |
20 #include "gui/IGraphicBufferProducer.h" | 25 #include "gui/IGraphicBufferProducer.h" |
21 #include "gui/Surface.h" | 26 #include "gui/Surface.h" |
22 #include "renderthread/RenderProxy.h" | 27 #include "renderthread/RenderProxy.h" |
23 #include "renderthread/TimeLord.h" | 28 #include "renderthread/TimeLord.h" |
24 | 29 |
25 namespace DM { | 30 /* These functions should only be compiled in the Android Framework. */ |
26 | 31 |
27 /* These functions are only compiled in the Android Framework. */ | 32 namespace { |
28 | 33 |
34 /** | |
35 * An SkDrawFilter implementation which removes all flags and features | |
36 * not exposed by the Android SDK. | |
37 */ | |
38 class ViaAndroidSDKFilter : public SkDrawFilter { | |
39 | |
40 inline void checkShader(SkPaint* paint, SkShader* shader) { | |
mtklein
2015/03/03 15:55:14
I think this can be static void CheckShader(SkPain
mtklein
2015/03/03 15:55:14
Just FYI, this inline is redundant here.
tomhudson
2015/03/05 14:53:52
Done.
tomhudson
2015/03/05 14:53:52
Yeah, I was offended by calling SkPaint::getShader
| |
41 if (shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault_BitmapType ) { | |
42 return; | |
43 } | |
44 if (shader->asACompose(NULL)) { | |
45 return; | |
46 } | |
47 SkShader::GradientType gtype = shader->asAGradient(NULL); | |
48 if (gtype == SkShader::kLinear_GradientType || | |
49 gtype == SkShader::kRadial_GradientType || | |
50 gtype == SkShader::kSweep_GradientType) { | |
51 return; | |
52 } | |
53 paint->setShader(NULL); | |
54 } | |
55 | |
56 virtual bool filter(SkPaint* paint, Type drawType) SK_OVERRIDE { | |
mtklein
2015/03/03 15:55:14
We've been using just SK_OVERRIDE for overrides la
tomhudson
2015/03/05 14:53:51
Done.
| |
57 | |
58 uint32_t flags = paint->getFlags(); | |
59 flags &= ~SkPaint::kLCDRenderText_Flag; | |
60 paint->setFlags(flags); | |
61 | |
62 // Force bilinear scaling or none | |
63 if (paint->getFilterQuality() != kNone_SkFilterQuality) { | |
64 paint->setFilterQuality(kLow_SkFilterQuality); | |
65 } | |
66 | |
67 SkShader * shader = paint->getShader(); | |
mtklein
2015/03/03 15:55:14
Can't decide where to put your *s?
tomhudson
2015/03/05 14:53:52
Done.
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68 if (shader) { | |
mtklein
2015/03/03 15:55:14
Might want to write these checks like this, to sco
tomhudson
2015/03/05 14:53:52
Acknowledged.
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69 checkShader(paint, shader); | |
mtklein
2015/03/03 15:55:14
this->
tomhudson
2015/03/05 14:53:52
Acknowledged.
| |
70 } | |
71 | |
72 // GlopBuilder only supports mode & matrix color filters | |
73 SkColorFilter * cf = paint->getColorFilter(); | |
74 if (cf) { | |
75 SkColor color; | |
76 SkXfermode::Mode mode; | |
77 SkScalar srcColorMatrix[20]; | |
78 if (!cf->asColorMode(&color, &mode) && !cf->asColorMatrix(srcColorMa trix)) { | |
79 paint->setColorFilter(NULL); | |
80 } | |
81 } | |
82 | |
83 SkPathEffect* pe = paint->getPathEffect(); | |
84 if (pe && !pe->exposedInAndroidJavaAPI()) { | |
85 paint->setPathEffect(NULL); | |
86 } | |
87 | |
88 // TODO: Android doesn't support all the flags that can be passed to | |
89 // blur filters; we need plumbing to get them out. | |
90 | |
91 paint->setImageFilter(NULL); | |
92 paint->setLooper(NULL); | |
93 | |
94 return true; | |
95 }; | |
96 }; | |
97 | |
98 /** | |
99 * Helper class for setting up android::uirenderer::renderthread::RenderProxy. | |
100 */ | |
29 class ContextFactory : public android::uirenderer::IContextFactory { | 101 class ContextFactory : public android::uirenderer::IContextFactory { |
30 public: | 102 public: |
31 android::uirenderer::AnimationContext* createAnimationContext | 103 android::uirenderer::AnimationContext* createAnimationContext |
32 (android::uirenderer::renderthread::TimeLord& clock) SK_OVERRIDE { | 104 (android::uirenderer::renderthread::TimeLord& clock) SK_OVERRIDE { |
33 return new android::uirenderer::AnimationContext(clock); | 105 return new android::uirenderer::AnimationContext(clock); |
34 } | 106 } |
35 }; | 107 }; |
36 | 108 |
109 } // namespace | |
110 | |
111 namespace DM { | |
112 | |
37 Error HWUISink::draw(const Src& src, SkBitmap* dst, SkWStream*, SkString*) const { | 113 Error HWUISink::draw(const Src& src, SkBitmap* dst, SkWStream*, SkString*) const { |
38 // Do all setup in this function because we don't know the size | 114 // Do all setup in this function because we don't know the size |
39 // for the RenderNode and RenderProxy during the constructor. | 115 // for the RenderNode and RenderProxy during the constructor. |
40 // In practice this doesn't seem too expensive. | 116 // In practice this doesn't seem too expensive. |
41 const SkISize size = src.size(); | 117 const SkISize size = src.size(); |
42 | 118 |
43 // Based on android::SurfaceTexture_init() | 119 // Based on android::SurfaceTexture_init() |
44 android::sp<android::IGraphicBufferProducer> producer; | 120 android::sp<android::IGraphicBufferProducer> producer; |
45 android::sp<android::IGraphicBufferConsumer> consumer; | 121 android::sp<android::IGraphicBufferConsumer> consumer; |
46 android::BufferQueue::createBufferQueue(&producer, &consumer); | 122 android::BufferQueue::createBufferQueue(&producer, &consumer); |
(...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
148 success = | 224 success = |
149 nativeWrapper.readPixels(destinationConfig, dst->getPixels(), dst->rowBy tes(), 0, 0); | 225 nativeWrapper.readPixels(destinationConfig, dst->getPixels(), dst->rowBy tes(), 0, 0); |
150 if (!success) { | 226 if (!success) { |
151 return "Failed to extract pixels from HWUI buffer"; | 227 return "Failed to extract pixels from HWUI buffer"; |
152 } | 228 } |
153 | 229 |
154 cpuConsumer->unlockBuffer(nativeBuffer); | 230 cpuConsumer->unlockBuffer(nativeBuffer); |
155 return ""; | 231 return ""; |
156 } | 232 } |
157 | 233 |
234 /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~*/ | |
235 | |
236 ViaAndroidSDK::ViaAndroidSDK(Sink* sink) : fSink(sink), fFilter (new ViaAndroidS DKFilter()) { } | |
237 | |
238 Error ViaAndroidSDK::draw(const Src& src, | |
239 SkBitmap* bitmap, | |
240 SkWStream* stream, | |
241 SkString* log) const { | |
242 SkISize size = src.size(); | |
243 SkPictureRecorder recorder; | |
244 Error err = src.draw(recorder.beginRecording(size.width(), size.height())); | |
245 if (!err.isEmpty()) { | |
246 return err; | |
247 } | |
248 SkAutoTUnref<SkPicture> pic(recorder.endRecording()); | |
249 | |
250 struct ProxySrc : public Src { | |
251 const Src& fSrc; | |
252 const SkPicture* fPic; | |
253 const SkDrawFilter* fFilter; | |
254 | |
255 ProxySrc(const Src& src, const SkPicture* pic, SkDrawFilter* filter) | |
256 : fSrc(src), fPic(pic), fFilter(filter) {} | |
257 | |
258 Error draw(SkCanvas* canvas) const SK_OVERRIDE { | |
259 // Route through HWUI's upper layers to change draw operations | |
260 android::Canvas* ac = android::Canvas::create_canvas(canvas); | |
mtklein
2015/03/03 15:55:14
SkAutoTDelete?
tomhudson
2015/03/05 14:53:52
Done.
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261 SkAutoTUnref<android::uirenderer::SkiaCanvasProxy> scProxy | |
262 (new android::uirenderer::SkiaCanvasProxy(ac)); | |
263 | |
264 // Route through a draw filter to change paint fields | |
265 scProxy->setDrawFilter((ViaAndroidSDKFilter*) fFilter); | |
266 | |
267 scProxy->drawPicture(fPic); | |
mtklein
2015/03/03 15:55:14
Let's try fSrc.draw(scProxy) and drop the picture.
tomhudson
2015/03/05 14:53:51
Done.
| |
268 | |
269 delete ac; | |
270 return ""; | |
271 } | |
272 SkISize size() const SK_OVERRIDE { return fSrc.size(); } | |
273 Name name() const SK_OVERRIDE { sk_throw(); return ""; } | |
274 } proxy(src, pic, fFilter.get()); | |
275 | |
276 return fSink->draw(proxy, bitmap, stream, log); | |
277 } | |
278 | |
158 } // namespace DM | 279 } // namespace DM |
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