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Side by Side Diff: content/common/gpu/media/vaapi_drm_picture.h

Issue 974583002: Change to using an Ozone GLImage for VAAPI DRM video (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file contains an implementation of picture allocation for the 5 // This file contains an implementation of picture allocation for the
6 // Ozone window system used by VaapiVideoDecodeAccelerator to produce 6 // Ozone window system used by VaapiVideoDecodeAccelerator to produce
7 // output pictures. 7 // output pictures.
8 8
9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ 9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_
10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ 10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_
11 11
12 #include "base/callback.h" 12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
14 #include "content/common/gpu/media/vaapi_picture.h" 14 #include "content/common/gpu/media/vaapi_picture.h"
15 #include "ui/gfx/geometry/size.h" 15 #include "ui/gfx/geometry/size.h"
16 16
17 namespace gfx { 17 namespace gfx {
18 class GLImageLinuxDMABuffer; 18 class GLImage;
19 } 19 }
20 20
21 namespace ui { 21 namespace ui {
22 class NativePixmap; 22 class NativePixmap;
23 } 23 }
24 24
25 namespace content { 25 namespace content {
26 26
27 class VaapiWrapper; 27 class VaapiWrapper;
28 28
(...skipping 17 matching lines...) Expand all
46 bool AllowOverlay() const override; 46 bool AllowOverlay() const override;
47 47
48 private: 48 private:
49 VaapiWrapper* vaapi_wrapper_; // Not owned. 49 VaapiWrapper* vaapi_wrapper_; // Not owned.
50 base::Callback<bool(void)> make_context_current_; 50 base::Callback<bool(void)> make_context_current_;
51 51
52 // Ozone buffer, the storage of the EGLImage and the VASurface. 52 // Ozone buffer, the storage of the EGLImage and the VASurface.
53 scoped_refptr<ui::NativePixmap> pixmap_; 53 scoped_refptr<ui::NativePixmap> pixmap_;
54 54
55 // EGLImage bound to the GL textures used by the VDA client. 55 // EGLImage bound to the GL textures used by the VDA client.
56 scoped_refptr<gfx::GLImageLinuxDMABuffer> gl_image_; 56 scoped_refptr<gfx::GLImage> gl_image_;
57 57
58 // VASurface used to transfer from the decoder's pixel format. 58 // VASurface used to transfer from the decoder's pixel format.
59 scoped_refptr<VASurface> va_surface_; 59 scoped_refptr<VASurface> va_surface_;
60 60
61 DISALLOW_COPY_AND_ASSIGN(VaapiDrmPicture); 61 DISALLOW_COPY_AND_ASSIGN(VaapiDrmPicture);
62 }; 62 };
63 63
64 } // namespace content 64 } // namespace content
65 65
66 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ 66 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_
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