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Side by Side Diff: Source/core/html/canvas/WebGL2RenderingContextBase.h

Issue 974203002: update getTexParameter for WebGL 2 (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: addressed zmo@'s feedback Created 5 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WebGL2RenderingContextBase_h 5 #ifndef WebGL2RenderingContextBase_h
6 #define WebGL2RenderingContextBase_h 6 #define WebGL2RenderingContextBase_h
7 7
8 #include "core/html/canvas/WebGLExtension.h" 8 #include "core/html/canvas/WebGLExtension.h"
9 #include "core/html/canvas/WebGLRenderingContextBase.h" 9 #include "core/html/canvas/WebGLRenderingContextBase.h"
10 #include "wtf/PassRefPtr.h" 10 #include "wtf/PassRefPtr.h"
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156 /* Vertex Array Objects */ 156 /* Vertex Array Objects */
157 PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> createVertexArray(); 157 PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> createVertexArray();
158 void deleteVertexArray(WebGLVertexArrayObjectOES*); 158 void deleteVertexArray(WebGLVertexArrayObjectOES*);
159 GLboolean isVertexArray(WebGLVertexArrayObjectOES*); 159 GLboolean isVertexArray(WebGLVertexArrayObjectOES*);
160 void bindVertexArray(WebGLVertexArrayObjectOES*); 160 void bindVertexArray(WebGLVertexArrayObjectOES*);
161 161
162 /* WebGLRenderingContextBase overrides */ 162 /* WebGLRenderingContextBase overrides */
163 void initializeNewContext() override; 163 void initializeNewContext() override;
164 void bindFramebuffer(GLenum target, WebGLFramebuffer*) override; 164 void bindFramebuffer(GLenum target, WebGLFramebuffer*) override;
165 ScriptValue getParameter(ScriptState*, GLenum pname) override; 165 ScriptValue getParameter(ScriptState*, GLenum pname) override;
166 ScriptValue getTexParameter(ScriptState*, GLenum target, GLenum pname) overr ide;
166 167
167 DECLARE_VIRTUAL_TRACE(); 168 DECLARE_VIRTUAL_TRACE();
168 169
169 protected: 170 protected:
170 WebGL2RenderingContextBase(HTMLCanvasElement*, PassOwnPtr<blink::WebGraphics Context3D>, const WebGLContextAttributes& requestedAttributes); 171 WebGL2RenderingContextBase(HTMLCanvasElement*, PassOwnPtr<blink::WebGraphics Context3D>, const WebGLContextAttributes& requestedAttributes);
171 172
172 bool validateClearBuffer(const char* functionName, GLenum buffer, GLsizei le ngth); 173 bool validateClearBuffer(const char* functionName, GLenum buffer, GLsizei le ngth);
173 174
174 ScriptValue getInt64Parameter(ScriptState*, GLenum); 175 ScriptValue getInt64Parameter(ScriptState*, GLenum);
175 176
176 /* WebGLRenderingContextBase overrides */ 177 /* WebGLRenderingContextBase overrides */
177 bool validateCapability(const char* functionName, GLenum) override; 178 bool validateCapability(const char* functionName, GLenum) override;
178 bool validateBufferTarget(const char* functionName, GLenum target) override; 179 bool validateBufferTarget(const char* functionName, GLenum target) override;
179 bool validateAndUpdateBufferBindTarget(const char* functionName, GLenum, Web GLBuffer*) override; 180 bool validateAndUpdateBufferBindTarget(const char* functionName, GLenum, Web GLBuffer*) override;
181 WebGLTexture* validateTextureBinding(const char* functionName, GLenum target , bool useSixEnumsForCubeMap) override;
180 182
181 RefPtrWillBeMember<WebGLFramebuffer> m_readFramebufferBinding; 183 RefPtrWillBeMember<WebGLFramebuffer> m_readFramebufferBinding;
182 }; 184 };
183 185
184 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, 186 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context,
185 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, 187 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2,
186 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2) ; 188 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2) ;
187 189
188 } // namespace blink 190 } // namespace blink
189 191
190 #endif 192 #endif
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