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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkPerlinNoiseShader.h" | 9 #include "SkPerlinNoiseShader.h" |
10 | 10 |
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56 drawRect(canvas, x, y, paint, fSize); | 56 drawRect(canvas, x, y, paint, fSize); |
57 } | 57 } |
58 } | 58 } |
59 | 59 |
60 virtual void onDraw(SkCanvas* canvas) { | 60 virtual void onDraw(SkCanvas* canvas) { |
61 canvas->clear(0x00000000); | 61 canvas->clear(0x00000000); |
62 test(canvas, 0, 0, SkPerlinNoiseShader::kFractalNoise_Type, | 62 test(canvas, 0, 0, SkPerlinNoiseShader::kFractalNoise_Type, |
63 0.1f, 0.1f, 0, 0, false); | 63 0.1f, 0.1f, 0, 0, false); |
64 test(canvas, 100, 0, SkPerlinNoiseShader::kTurbulence_Type, | 64 test(canvas, 100, 0, SkPerlinNoiseShader::kTurbulence_Type, |
65 0.1f, 0.1f, 0, 0, false); | 65 0.1f, 0.1f, 0, 0, false); |
66 | 66 #if 0 |
67 test(canvas, 0, 100, SkPerlinNoiseShader::kFractalNoise_Type, | 67 test(canvas, 0, 100, SkPerlinNoiseShader::kFractalNoise_Type, |
68 0.1f, 0.1f, 2, 0, false); | 68 0.1f, 0.1f, 2, 0, false); |
69 test(canvas, 100, 100, SkPerlinNoiseShader::kFractalNoise_Type, | 69 test(canvas, 100, 100, SkPerlinNoiseShader::kFractalNoise_Type, |
70 0.05f, 0.1f, 1, 0, true); | 70 0.05f, 0.1f, 1, 0, true); |
71 | 71 |
72 test(canvas, 0, 200, SkPerlinNoiseShader::kTurbulence_Type, | 72 test(canvas, 0, 200, SkPerlinNoiseShader::kTurbulence_Type, |
73 0.1f, 0.1f, 1, 0, true); | 73 0.1f, 0.1f, 1, 0, true); |
74 test(canvas, 100, 200, SkPerlinNoiseShader::kTurbulence_Type, | 74 test(canvas, 100, 200, SkPerlinNoiseShader::kTurbulence_Type, |
75 0.2f, 0.4f, 5, 0, false); | 75 0.2f, 0.4f, 5, 0, false); |
76 | 76 |
77 test(canvas, 0, 300, SkPerlinNoiseShader::kFractalNoise_Type, | 77 test(canvas, 0, 300, SkPerlinNoiseShader::kFractalNoise_Type, |
78 0.1f, 0.1f, 3, 1, false); | 78 0.1f, 0.1f, 3, 1, false); |
79 test(canvas, 100, 300, SkPerlinNoiseShader::kFractalNoise_Type, | 79 test(canvas, 100, 300, SkPerlinNoiseShader::kFractalNoise_Type, |
80 0.1f, 0.1f, 3, 4, false); | 80 0.1f, 0.1f, 3, 4, false); |
81 | 81 |
82 canvas->scale(0.75f, 1.0f); | 82 canvas->scale(0.75f, 1.0f); |
83 | 83 |
84 test(canvas, 0, 400, SkPerlinNoiseShader::kFractalNoise_Type, | 84 test(canvas, 0, 400, SkPerlinNoiseShader::kFractalNoise_Type, |
85 0.1f, 0.1f, 2, 0, false); | 85 0.1f, 0.1f, 2, 0, false); |
86 test(canvas, 100, 400, SkPerlinNoiseShader::kFractalNoise_Type, | 86 test(canvas, 100, 400, SkPerlinNoiseShader::kFractalNoise_Type, |
87 0.1f, 0.05f, 1, 0, true); | 87 0.1f, 0.05f, 1, 0, true); |
| 88 #endif |
88 } | 89 } |
89 | 90 |
90 private: | 91 private: |
91 typedef GM INHERITED; | 92 typedef GM INHERITED; |
92 SkISize fSize; | 93 SkISize fSize; |
93 }; | 94 }; |
94 | 95 |
95 class PerlinNoiseGM2 : public skiagm::GM { | 96 class PerlinNoiseGM2 : public skiagm::GM { |
96 public: | 97 public: |
97 PerlinNoiseGM2() { | 98 PerlinNoiseGM2() { |
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171 | 172 |
172 private: | 173 private: |
173 typedef GM INHERITED; | 174 typedef GM INHERITED; |
174 SkISize fSize; | 175 SkISize fSize; |
175 }; | 176 }; |
176 | 177 |
177 ////////////////////////////////////////////////////////////////////////////// | 178 ////////////////////////////////////////////////////////////////////////////// |
178 | 179 |
179 DEF_GM( return new PerlinNoiseGM; ) | 180 DEF_GM( return new PerlinNoiseGM; ) |
180 DEF_GM( return new PerlinNoiseGM2; ) | 181 DEF_GM( return new PerlinNoiseGM2; ) |
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