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Side by Side Diff: gpu/command_buffer/service/framebuffer_manager_unittest.cc

Issue 9732010: Check that attachments are the correct type for the attachment type (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/framebuffer_manager.h" 5 #include "gpu/command_buffer/service/framebuffer_manager.h"
6 #include "gpu/command_buffer/service/feature_info.h" 6 #include "gpu/command_buffer/service/feature_info.h"
7 7
8 #include "gpu/command_buffer/common/gl_mock.h" 8 #include "gpu/command_buffer/common/gl_mock.h"
9 #include "testing/gtest/include/gtest/gtest.h" 9 #include "testing/gtest/include/gtest/gtest.h"
10 10
(...skipping 158 matching lines...) Expand 10 before | Expand all | Expand 10 after
169 const GLuint kRenderbufferService1Id = 333; 169 const GLuint kRenderbufferService1Id = 333;
170 const GLuint kRenderbufferClient2Id = 34; 170 const GLuint kRenderbufferClient2Id = 34;
171 const GLuint kRenderbufferService2Id = 334; 171 const GLuint kRenderbufferService2Id = 334;
172 const GLuint kRenderbufferClient3Id = 35; 172 const GLuint kRenderbufferClient3Id = 35;
173 const GLuint kRenderbufferService3Id = 335; 173 const GLuint kRenderbufferService3Id = 335;
174 const GLuint kRenderbufferClient4Id = 36; 174 const GLuint kRenderbufferClient4Id = 36;
175 const GLuint kRenderbufferService4Id = 336; 175 const GLuint kRenderbufferService4Id = 336;
176 const GLsizei kWidth1 = 16; 176 const GLsizei kWidth1 = 16;
177 const GLsizei kHeight1 = 32; 177 const GLsizei kHeight1 = 32;
178 const GLenum kFormat1 = GL_RGBA4; 178 const GLenum kFormat1 = GL_RGBA4;
179 const GLenum kBadFormat1 = GL_DEPTH_COMPONENT16;
179 const GLsizei kSamples1 = 0; 180 const GLsizei kSamples1 = 0;
180 const GLsizei kWidth2 = 16; 181 const GLsizei kWidth2 = 16;
181 const GLsizei kHeight2 = 32; 182 const GLsizei kHeight2 = 32;
182 const GLenum kFormat2 = GL_DEPTH_COMPONENT16; 183 const GLenum kFormat2 = GL_DEPTH_COMPONENT16;
183 const GLsizei kSamples2 = 0; 184 const GLsizei kSamples2 = 0;
184 const GLsizei kWidth3 = 16; 185 const GLsizei kWidth3 = 16;
185 const GLsizei kHeight3 = 32; 186 const GLsizei kHeight3 = 32;
186 const GLenum kFormat3 = GL_STENCIL_INDEX8; 187 const GLenum kFormat3 = GL_STENCIL_INDEX8;
187 const GLsizei kSamples3 = 0; 188 const GLsizei kSamples3 = 0;
188 const GLsizei kWidth4 = 16; 189 const GLsizei kWidth4 = 16;
(...skipping 16 matching lines...) Expand all
205 info_->AttachRenderbuffer(GL_COLOR_ATTACHMENT0, rb_info1); 206 info_->AttachRenderbuffer(GL_COLOR_ATTACHMENT0, rb_info1);
206 EXPECT_FALSE(info_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0)); 207 EXPECT_FALSE(info_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
207 EXPECT_FALSE(info_->HasUnclearedAttachment(GL_DEPTH_ATTACHMENT)); 208 EXPECT_FALSE(info_->HasUnclearedAttachment(GL_DEPTH_ATTACHMENT));
208 EXPECT_EQ(static_cast<GLenum>(GL_RGBA4), info_->GetColorAttachmentFormat()); 209 EXPECT_EQ(static_cast<GLenum>(GL_RGBA4), info_->GetColorAttachmentFormat());
209 EXPECT_FALSE(info_->HasDepthAttachment()); 210 EXPECT_FALSE(info_->HasDepthAttachment());
210 EXPECT_FALSE(info_->HasStencilAttachment()); 211 EXPECT_FALSE(info_->HasStencilAttachment());
211 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT), 212 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
212 info_->IsPossiblyComplete()); 213 info_->IsPossiblyComplete());
213 EXPECT_TRUE(info_->IsCleared()); 214 EXPECT_TRUE(info_->IsCleared());
214 215
216 // Try a format that's not good for COLOR_ATTACHMENT0.
217 renderbuffer_manager_.SetInfo(
218 rb_info1, kSamples1, kBadFormat1, kWidth1, kHeight1);
219 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
220 info_->IsPossiblyComplete());
221
222 // Try a good format.
215 renderbuffer_manager_.SetInfo( 223 renderbuffer_manager_.SetInfo(
216 rb_info1, kSamples1, kFormat1, kWidth1, kHeight1); 224 rb_info1, kSamples1, kFormat1, kWidth1, kHeight1);
217 EXPECT_EQ(static_cast<GLenum>(kFormat1), info_->GetColorAttachmentFormat()); 225 EXPECT_EQ(static_cast<GLenum>(kFormat1), info_->GetColorAttachmentFormat());
218 EXPECT_FALSE(info_->HasDepthAttachment()); 226 EXPECT_FALSE(info_->HasDepthAttachment());
219 EXPECT_FALSE(info_->HasStencilAttachment()); 227 EXPECT_FALSE(info_->HasStencilAttachment());
220 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), 228 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
221 info_->IsPossiblyComplete()); 229 info_->IsPossiblyComplete());
222 EXPECT_FALSE(info_->IsCleared()); 230 EXPECT_FALSE(info_->IsCleared());
223 231
224 // check adding another 232 // check adding another
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
262 // Check adding one that is already cleared. 270 // Check adding one that is already cleared.
263 renderbuffer_manager_.CreateRenderbufferInfo( 271 renderbuffer_manager_.CreateRenderbufferInfo(
264 kRenderbufferClient3Id, kRenderbufferService3Id); 272 kRenderbufferClient3Id, kRenderbufferService3Id);
265 RenderbufferManager::RenderbufferInfo* rb_info3 = 273 RenderbufferManager::RenderbufferInfo* rb_info3 =
266 renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient3Id); 274 renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient3Id);
267 ASSERT_TRUE(rb_info3 != NULL); 275 ASSERT_TRUE(rb_info3 != NULL);
268 renderbuffer_manager_.SetInfo( 276 renderbuffer_manager_.SetInfo(
269 rb_info3, kSamples3, kFormat3, kWidth3, kHeight3); 277 rb_info3, kSamples3, kFormat3, kWidth3, kHeight3);
270 renderbuffer_manager_.SetCleared(rb_info3); 278 renderbuffer_manager_.SetCleared(rb_info3);
271 279
272 info_->AttachRenderbuffer(GL_STENCIL_ATTACHMENT, rb_info1); 280 info_->AttachRenderbuffer(GL_STENCIL_ATTACHMENT, rb_info3);
273 EXPECT_FALSE(info_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT)); 281 EXPECT_FALSE(info_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT));
274 EXPECT_EQ(static_cast<GLenum>(kFormat1), info_->GetColorAttachmentFormat()); 282 EXPECT_EQ(static_cast<GLenum>(kFormat1), info_->GetColorAttachmentFormat());
275 EXPECT_TRUE(info_->HasDepthAttachment()); 283 EXPECT_TRUE(info_->HasDepthAttachment());
276 EXPECT_TRUE(info_->HasStencilAttachment()); 284 EXPECT_TRUE(info_->HasStencilAttachment());
277 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), 285 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
278 info_->IsPossiblyComplete()); 286 info_->IsPossiblyComplete());
279 EXPECT_TRUE(info_->IsCleared()); 287 EXPECT_TRUE(info_->IsCleared());
280 288
281 // Check marking the renderbuffer as unclared. 289 // Check marking the renderbuffer as unclared.
282 renderbuffer_manager_.SetInfo( 290 renderbuffer_manager_.SetInfo(
283 rb_info1, kSamples1, kFormat1, kWidth1, kHeight1); 291 rb_info1, kSamples1, kFormat1, kWidth1, kHeight1);
284 EXPECT_EQ(static_cast<GLenum>(kFormat1), info_->GetColorAttachmentFormat()); 292 EXPECT_EQ(static_cast<GLenum>(kFormat1), info_->GetColorAttachmentFormat());
285 EXPECT_TRUE(info_->HasDepthAttachment()); 293 EXPECT_TRUE(info_->HasDepthAttachment());
286 EXPECT_TRUE(info_->HasStencilAttachment()); 294 EXPECT_TRUE(info_->HasStencilAttachment());
287 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), 295 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
288 info_->IsPossiblyComplete()); 296 info_->IsPossiblyComplete());
289 EXPECT_FALSE(info_->IsCleared()); 297 EXPECT_FALSE(info_->IsCleared());
290 298
291 const FramebufferManager::FramebufferInfo::Attachment* attachment = 299 const FramebufferManager::FramebufferInfo::Attachment* attachment =
292 info_->GetAttachment(GL_COLOR_ATTACHMENT0); 300 info_->GetAttachment(GL_COLOR_ATTACHMENT0);
293 ASSERT_TRUE(attachment != NULL); 301 ASSERT_TRUE(attachment != NULL);
294 EXPECT_EQ(kWidth1, attachment->width()); 302 EXPECT_EQ(kWidth1, attachment->width());
295 EXPECT_EQ(kHeight1, attachment->height()); 303 EXPECT_EQ(kHeight1, attachment->height());
296 EXPECT_EQ(kSamples1, attachment->samples()); 304 EXPECT_EQ(kSamples1, attachment->samples());
297 EXPECT_EQ(kFormat1, attachment->internal_format()); 305 EXPECT_EQ(kFormat1, attachment->internal_format());
298 EXPECT_FALSE(attachment->cleared()); 306 EXPECT_FALSE(attachment->cleared());
299 307
300 EXPECT_TRUE(info_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT)); 308 EXPECT_TRUE(info_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
301 309
302 // Clear it. 310 // Clear it.
303 manager_.MarkAttachmentsAsCleared( 311 manager_.MarkAttachmentsAsCleared(
304 info_, &renderbuffer_manager_, &texture_manager_); 312 info_, &renderbuffer_manager_, &texture_manager_);
305 EXPECT_FALSE(info_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT)); 313 EXPECT_FALSE(info_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
306 EXPECT_TRUE(info_->IsCleared()); 314 EXPECT_TRUE(info_->IsCleared());
307 315
308 // Check replacing an attachment 316 // Check replacing an attachment
309 renderbuffer_manager_.CreateRenderbufferInfo( 317 renderbuffer_manager_.CreateRenderbufferInfo(
310 kRenderbufferClient4Id, kRenderbufferService4Id); 318 kRenderbufferClient4Id, kRenderbufferService4Id);
311 RenderbufferManager::RenderbufferInfo* rb_info4 = 319 RenderbufferManager::RenderbufferInfo* rb_info4 =
312 renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient4Id); 320 renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient4Id);
313 ASSERT_TRUE(rb_info4 != NULL); 321 ASSERT_TRUE(rb_info4 != NULL);
314 renderbuffer_manager_.SetInfo( 322 renderbuffer_manager_.SetInfo(
315 rb_info4, kSamples4, kFormat4, kWidth4, kHeight4); 323 rb_info4, kSamples4, kFormat4, kWidth4, kHeight4);
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
371 const GLuint kTextureService1Id = 333; 379 const GLuint kTextureService1Id = 333;
372 const GLuint kTextureClient2Id = 34; 380 const GLuint kTextureClient2Id = 34;
373 const GLuint kTextureService2Id = 334; 381 const GLuint kTextureService2Id = 334;
374 const GLint kDepth = 1; 382 const GLint kDepth = 1;
375 const GLint kBorder = 0; 383 const GLint kBorder = 0;
376 const GLenum kType = GL_UNSIGNED_BYTE; 384 const GLenum kType = GL_UNSIGNED_BYTE;
377 const GLsizei kWidth1 = 16; 385 const GLsizei kWidth1 = 16;
378 const GLsizei kHeight1 = 32; 386 const GLsizei kHeight1 = 32;
379 const GLint kLevel1 = 0; 387 const GLint kLevel1 = 0;
380 const GLenum kFormat1 = GL_RGBA; 388 const GLenum kFormat1 = GL_RGBA;
389 const GLenum kBadFormat1 = GL_DEPTH_COMPONENT16;
381 const GLenum kTarget1 = GL_TEXTURE_2D; 390 const GLenum kTarget1 = GL_TEXTURE_2D;
382 const GLsizei kSamples1 = 0; 391 const GLsizei kSamples1 = 0;
383 const GLsizei kWidth2 = 16; 392 const GLsizei kWidth2 = 16;
384 const GLsizei kHeight2 = 32; 393 const GLsizei kHeight2 = 32;
385 const GLint kLevel2 = 0; 394 const GLint kLevel2 = 0;
386 const GLenum kFormat2 = GL_RGB; 395 const GLenum kFormat2 = GL_RGB;
387 const GLenum kTarget2 = GL_TEXTURE_2D; 396 const GLenum kTarget2 = GL_TEXTURE_2D;
388 const GLsizei kSamples2 = 0; 397 const GLsizei kSamples2 = 0;
389 const GLsizei kWidth3 = 75; 398 const GLsizei kWidth3 = 75;
390 const GLsizei kHeight3 = 123; 399 const GLsizei kHeight3 = 123;
(...skipping 13 matching lines...) Expand all
404 ASSERT_TRUE(tex_info1 != NULL); 413 ASSERT_TRUE(tex_info1 != NULL);
405 414
406 // check adding one attachment 415 // check adding one attachment
407 info_->AttachTexture(GL_COLOR_ATTACHMENT0, tex_info1, kTarget1, kLevel1); 416 info_->AttachTexture(GL_COLOR_ATTACHMENT0, tex_info1, kTarget1, kLevel1);
408 EXPECT_FALSE(info_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0)); 417 EXPECT_FALSE(info_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
409 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT), 418 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
410 info_->IsPossiblyComplete()); 419 info_->IsPossiblyComplete());
411 EXPECT_TRUE(info_->IsCleared()); 420 EXPECT_TRUE(info_->IsCleared());
412 EXPECT_EQ(static_cast<GLenum>(0), info_->GetColorAttachmentFormat()); 421 EXPECT_EQ(static_cast<GLenum>(0), info_->GetColorAttachmentFormat());
413 422
423 // Try format that doesn't work with COLOR_ATTACHMENT0
414 texture_manager_.SetInfoTarget(tex_info1, GL_TEXTURE_2D); 424 texture_manager_.SetInfoTarget(tex_info1, GL_TEXTURE_2D);
415 texture_manager_.SetLevelInfo( 425 texture_manager_.SetLevelInfo(
416 tex_info1, GL_TEXTURE_2D, kLevel1, 426 tex_info1, GL_TEXTURE_2D, kLevel1,
427 kBadFormat1, kWidth1, kHeight1, kDepth, kBorder, kBadFormat1, kType,
428 true);
429 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
430 info_->IsPossiblyComplete());
431
432 // Try a good format.
433 texture_manager_.SetLevelInfo(
434 tex_info1, GL_TEXTURE_2D, kLevel1,
417 kFormat1, kWidth1, kHeight1, kDepth, kBorder, kFormat1, kType, false); 435 kFormat1, kWidth1, kHeight1, kDepth, kBorder, kFormat1, kType, false);
418 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), 436 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
419 info_->IsPossiblyComplete()); 437 info_->IsPossiblyComplete());
420 EXPECT_FALSE(info_->IsCleared()); 438 EXPECT_FALSE(info_->IsCleared());
421 texture_manager_.SetLevelInfo( 439 texture_manager_.SetLevelInfo(
422 tex_info1, GL_TEXTURE_2D, kLevel1, 440 tex_info1, GL_TEXTURE_2D, kLevel1,
423 kFormat1, kWidth1, kHeight1, kDepth, kBorder, kFormat1, kType, true); 441 kFormat1, kWidth1, kHeight1, kDepth, kBorder, kFormat1, kType, true);
424 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), 442 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
425 info_->IsPossiblyComplete()); 443 info_->IsPossiblyComplete());
426 EXPECT_TRUE(info_->IsCleared()); 444 EXPECT_TRUE(info_->IsCleared());
(...skipping 176 matching lines...) Expand 10 before | Expand all | Expand 10 after
603 manager_.MarkAsComplete(info_); 621 manager_.MarkAsComplete(info_);
604 EXPECT_TRUE(manager_.IsComplete(info_)); 622 EXPECT_TRUE(manager_.IsComplete(info_));
605 info_->UnbindTexture(kTarget1, tex_info2); 623 info_->UnbindTexture(kTarget1, tex_info2);
606 EXPECT_FALSE(manager_.IsComplete(info_)); 624 EXPECT_FALSE(manager_.IsComplete(info_));
607 } 625 }
608 626
609 } // namespace gles2 627 } // namespace gles2
610 } // namespace gpu 628 } // namespace gpu
611 629
612 630
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