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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/websocket_dispatcher_host.h" | 5 #include "content/browser/renderer_host/websocket_dispatcher_host.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "base/numerics/safe_conversions.h" |
| 13 #include "base/rand_util.h" |
12 #include "base/stl_util.h" | 14 #include "base/stl_util.h" |
13 #include "content/browser/child_process_security_policy_impl.h" | 15 #include "content/browser/child_process_security_policy_impl.h" |
14 #include "content/browser/renderer_host/websocket_host.h" | 16 #include "content/browser/renderer_host/websocket_host.h" |
15 #include "content/common/websocket_messages.h" | 17 #include "content/common/websocket_messages.h" |
16 | 18 |
17 namespace content { | 19 namespace content { |
18 | 20 |
19 namespace { | 21 namespace { |
20 | 22 |
21 // Many methods defined in this file return a WebSocketHostState enum | 23 // Many methods defined in this file return a WebSocketHostState enum |
22 // value. Make WebSocketHostState visible at file scope so it doesn't have to be | 24 // value. Make WebSocketHostState visible at file scope so it doesn't have to be |
23 // fully-qualified every time. | 25 // fully-qualified every time. |
24 typedef WebSocketDispatcherHost::WebSocketHostState WebSocketHostState; | 26 typedef WebSocketDispatcherHost::WebSocketHostState WebSocketHostState; |
25 | 27 |
| 28 // Max number of pending connections per WebSocketDispatcherHost |
| 29 // used for per-renderer WebSocket throttling. |
| 30 const int kMaxPendingWebSocketConnections = 255; |
| 31 |
26 } // namespace | 32 } // namespace |
27 | 33 |
28 WebSocketDispatcherHost::WebSocketDispatcherHost( | 34 WebSocketDispatcherHost::WebSocketDispatcherHost( |
29 int process_id, | 35 int process_id, |
30 const GetRequestContextCallback& get_context_callback) | 36 const GetRequestContextCallback& get_context_callback) |
31 : BrowserMessageFilter(WebSocketMsgStart), | 37 : BrowserMessageFilter(WebSocketMsgStart), |
32 process_id_(process_id), | 38 process_id_(process_id), |
33 get_context_callback_(get_context_callback), | 39 get_context_callback_(get_context_callback), |
34 websocket_host_factory_( | 40 websocket_host_factory_( |
35 base::Bind(&WebSocketDispatcherHost::CreateWebSocketHost, | 41 base::Bind(&WebSocketDispatcherHost::CreateWebSocketHost, |
36 base::Unretained(this))) {} | 42 base::Unretained(this))), |
| 43 num_pending_connections_(0), |
| 44 num_current_succeeded_connections_(0), |
| 45 num_previous_succeeded_connections_(0), |
| 46 num_current_failed_connections_(0), |
| 47 num_previous_failed_connections_(0) {} |
37 | 48 |
38 WebSocketDispatcherHost::WebSocketDispatcherHost( | 49 WebSocketDispatcherHost::WebSocketDispatcherHost( |
39 int process_id, | 50 int process_id, |
40 const GetRequestContextCallback& get_context_callback, | 51 const GetRequestContextCallback& get_context_callback, |
41 const WebSocketHostFactory& websocket_host_factory) | 52 const WebSocketHostFactory& websocket_host_factory) |
42 : BrowserMessageFilter(WebSocketMsgStart), | 53 : BrowserMessageFilter(WebSocketMsgStart), |
43 process_id_(process_id), | 54 process_id_(process_id), |
44 get_context_callback_(get_context_callback), | 55 get_context_callback_(get_context_callback), |
45 websocket_host_factory_(websocket_host_factory) {} | 56 websocket_host_factory_(websocket_host_factory), |
| 57 num_pending_connections_(0), |
| 58 num_current_succeeded_connections_(0), |
| 59 num_previous_succeeded_connections_(0), |
| 60 num_current_failed_connections_(0), |
| 61 num_previous_failed_connections_(0) {} |
46 | 62 |
47 WebSocketHost* WebSocketDispatcherHost::CreateWebSocketHost(int routing_id) { | 63 WebSocketHost* WebSocketDispatcherHost::CreateWebSocketHost( |
48 return new WebSocketHost(routing_id, this, get_context_callback_.Run()); | 64 int routing_id, |
| 65 base::TimeDelta delay) { |
| 66 return new WebSocketHost( |
| 67 routing_id, this, get_context_callback_.Run(), delay); |
49 } | 68 } |
50 | 69 |
51 bool WebSocketDispatcherHost::OnMessageReceived(const IPC::Message& message) { | 70 bool WebSocketDispatcherHost::OnMessageReceived(const IPC::Message& message) { |
52 switch (message.type()) { | 71 switch (message.type()) { |
53 case WebSocketHostMsg_AddChannelRequest::ID: | 72 case WebSocketHostMsg_AddChannelRequest::ID: |
54 case WebSocketMsg_SendFrame::ID: | 73 case WebSocketMsg_SendFrame::ID: |
55 case WebSocketMsg_FlowControl::ID: | 74 case WebSocketMsg_FlowControl::ID: |
56 case WebSocketMsg_DropChannel::ID: | 75 case WebSocketMsg_DropChannel::ID: |
57 break; | 76 break; |
58 | 77 |
59 default: | 78 default: |
60 // Every message that has not been handled by a previous filter passes | 79 // Every message that has not been handled by a previous filter passes |
61 // through here, so it is good to pass them on as efficiently as possible. | 80 // through here, so it is good to pass them on as efficiently as possible. |
62 return false; | 81 return false; |
63 } | 82 } |
64 | 83 |
65 int routing_id = message.routing_id(); | 84 int routing_id = message.routing_id(); |
66 WebSocketHost* host = GetHost(routing_id); | 85 WebSocketHost* host = GetHost(routing_id); |
67 if (message.type() == WebSocketHostMsg_AddChannelRequest::ID) { | 86 if (message.type() == WebSocketHostMsg_AddChannelRequest::ID) { |
68 if (host) { | 87 if (host) { |
69 DVLOG(1) << "routing_id=" << routing_id << " already in use."; | 88 DVLOG(1) << "routing_id=" << routing_id << " already in use."; |
70 // The websocket multiplexing spec says to should drop the physical | 89 // The websocket multiplexing spec says to should drop the physical |
71 // connection in this case, but there isn't a real physical connection | 90 // connection in this case, but there isn't a real physical connection |
72 // to the renderer, and killing the renderer for this would seem to be a | 91 // to the renderer, and killing the renderer for this would seem to be a |
73 // little extreme. So for now just ignore the bogus request. | 92 // little extreme. So for now just ignore the bogus request. |
74 return true; // We handled the message (by ignoring it). | 93 return true; // We handled the message (by ignoring it). |
75 } | 94 } |
76 host = websocket_host_factory_.Run(routing_id); | 95 if (num_pending_connections_ >= kMaxPendingWebSocketConnections) { |
| 96 if(!Send(new WebSocketMsg_NotifyFailure(routing_id, |
| 97 "Error in connection establishment: net::ERR_INSUFFICIENT_RESOURCES" |
| 98 ))) { |
| 99 DVLOG(1) << "Sending of message type " |
| 100 << "WebSocketMsg_NotifyFailure failed."; |
| 101 } |
| 102 return true; |
| 103 } |
| 104 host = websocket_host_factory_.Run(routing_id, CalculateDelay()); |
77 hosts_.insert(WebSocketHostTable::value_type(routing_id, host)); | 105 hosts_.insert(WebSocketHostTable::value_type(routing_id, host)); |
| 106 ++num_pending_connections_; |
| 107 if (!throttling_period_timer_.IsRunning()) |
| 108 throttling_period_timer_.Start( |
| 109 FROM_HERE, |
| 110 base::TimeDelta::FromMinutes(2), |
| 111 this, |
| 112 &WebSocketDispatcherHost::ThrottlingPeriodTimerCallback); |
78 } | 113 } |
79 if (!host) { | 114 if (!host) { |
80 DVLOG(1) << "Received invalid routing ID " << routing_id | 115 DVLOG(1) << "Received invalid routing ID " << routing_id |
81 << " from renderer."; | 116 << " from renderer."; |
82 return true; // We handled the message (by ignoring it). | 117 return true; // We handled the message (by ignoring it). |
83 } | 118 } |
84 return host->OnMessageReceived(message); | 119 return host->OnMessageReceived(message); |
85 } | 120 } |
86 | 121 |
87 bool WebSocketDispatcherHost::CanReadRawCookies() const { | 122 bool WebSocketDispatcherHost::CanReadRawCookies() const { |
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105 DeleteWebSocketHost(message_routing_id); | 140 DeleteWebSocketHost(message_routing_id); |
106 return WEBSOCKET_HOST_DELETED; | 141 return WEBSOCKET_HOST_DELETED; |
107 } | 142 } |
108 return WEBSOCKET_HOST_ALIVE; | 143 return WEBSOCKET_HOST_ALIVE; |
109 } | 144 } |
110 | 145 |
111 WebSocketHostState WebSocketDispatcherHost::SendAddChannelResponse( | 146 WebSocketHostState WebSocketDispatcherHost::SendAddChannelResponse( |
112 int routing_id, | 147 int routing_id, |
113 const std::string& selected_protocol, | 148 const std::string& selected_protocol, |
114 const std::string& extensions) { | 149 const std::string& extensions) { |
| 150 // Update throttling counters (success). |
| 151 WebSocketHost* host = GetHost(routing_id); |
| 152 DCHECK(host); |
| 153 host->OnHandshakeSucceeded(); |
| 154 --num_pending_connections_; |
| 155 DCHECK_GE(num_pending_connections_, 0); |
| 156 ++num_current_succeeded_connections_; |
| 157 |
115 return SendOrDrop(new WebSocketMsg_AddChannelResponse( | 158 return SendOrDrop(new WebSocketMsg_AddChannelResponse( |
116 routing_id, selected_protocol, extensions)); | 159 routing_id, selected_protocol, extensions)); |
117 } | 160 } |
118 | 161 |
119 WebSocketHostState WebSocketDispatcherHost::SendFrame( | 162 WebSocketHostState WebSocketDispatcherHost::SendFrame( |
120 int routing_id, | 163 int routing_id, |
121 bool fin, | 164 bool fin, |
122 WebSocketMessageType type, | 165 WebSocketMessageType type, |
123 const std::vector<char>& data) { | 166 const std::vector<char>& data) { |
124 return SendOrDrop(new WebSocketMsg_SendFrame(routing_id, fin, type, data)); | 167 return SendOrDrop(new WebSocketMsg_SendFrame(routing_id, fin, type, data)); |
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185 hosts[i]->GoAway(); | 228 hosts[i]->GoAway(); |
186 hosts[i] = NULL; | 229 hosts[i] = NULL; |
187 } | 230 } |
188 | 231 |
189 STLDeleteContainerPairSecondPointers(hosts_.begin(), hosts_.end()); | 232 STLDeleteContainerPairSecondPointers(hosts_.begin(), hosts_.end()); |
190 } | 233 } |
191 | 234 |
192 void WebSocketDispatcherHost::DeleteWebSocketHost(int routing_id) { | 235 void WebSocketDispatcherHost::DeleteWebSocketHost(int routing_id) { |
193 WebSocketHostTable::iterator it = hosts_.find(routing_id); | 236 WebSocketHostTable::iterator it = hosts_.find(routing_id); |
194 DCHECK(it != hosts_.end()); | 237 DCHECK(it != hosts_.end()); |
| 238 DCHECK(it->second); |
| 239 if (!it->second->handshake_succeeded()) { |
| 240 // Update throttling counters (failure). |
| 241 --num_pending_connections_; |
| 242 DCHECK_GE(num_pending_connections_, 0); |
| 243 ++num_current_failed_connections_; |
| 244 } |
| 245 |
195 delete it->second; | 246 delete it->second; |
196 hosts_.erase(it); | 247 hosts_.erase(it); |
| 248 |
| 249 DCHECK_LE(base::checked_cast<size_t>(num_pending_connections_), |
| 250 hosts_.size()); |
| 251 } |
| 252 |
| 253 int64_t WebSocketDispatcherHost::num_failed_connections() const { |
| 254 return num_previous_failed_connections_ + |
| 255 num_current_failed_connections_; |
| 256 } |
| 257 |
| 258 int64_t WebSocketDispatcherHost::num_succeeded_connections() const { |
| 259 return num_previous_succeeded_connections_ + |
| 260 num_current_succeeded_connections_; |
| 261 } |
| 262 |
| 263 // Calculate delay as described in |
| 264 // the per-renderer WebSocket throttling design doc: |
| 265 // https://docs.google.com/document/d/1aw2oN5PKfk-1gLnBrlv1OwLA8K3-ykM2ckwX2lubT
g4/edit?usp=sharing |
| 266 base::TimeDelta WebSocketDispatcherHost::CalculateDelay() const { |
| 267 int64_t f = num_failed_connections(); |
| 268 int64_t s = num_succeeded_connections(); |
| 269 int p = num_pending_connections(); |
| 270 return base::TimeDelta::FromMilliseconds( |
| 271 base::RandInt(1000, 5000) * |
| 272 (1 << std::min(p + f / (s + 1), INT64_C(16))) / 65536); |
| 273 } |
| 274 |
| 275 void WebSocketDispatcherHost::ThrottlingPeriodTimerCallback() { |
| 276 num_previous_failed_connections_ = num_current_failed_connections_; |
| 277 num_current_failed_connections_ = 0; |
| 278 |
| 279 num_previous_succeeded_connections_ = num_current_succeeded_connections_; |
| 280 num_current_succeeded_connections_ = 0; |
| 281 |
| 282 if (num_pending_connections_ == 0 && |
| 283 num_previous_failed_connections_ == 0 && |
| 284 num_previous_succeeded_connections_ == 0) { |
| 285 throttling_period_timer_.Stop(); |
| 286 } |
197 } | 287 } |
198 | 288 |
199 } // namespace content | 289 } // namespace content |
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