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Side by Side Diff: content/browser/renderer_host/websocket_host.h

Issue 972963002: Per-renderer WebSocket throttling (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Style fixes, bug fixes. Created 5 years, 9 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_ 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_ 6 #define CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
12 #include "base/memory/weak_ptr.h"
12 #include "content/common/content_export.h" 13 #include "content/common/content_export.h"
13 #include "content/common/websocket.h" 14 #include "content/common/websocket.h"
14 15
15 class GURL; 16 class GURL;
16 17
17 namespace url { 18 namespace url {
18 class Origin; 19 class Origin;
19 } // namespace url 20 } // namespace url
20 21
21 namespace net { 22 namespace net {
22 class WebSocketChannel; 23 class WebSocketChannel;
23 class URLRequestContext; 24 class URLRequestContext;
24 } // namespace net 25 } // namespace net
25 26
26 namespace IPC { 27 namespace IPC {
27 class Message; 28 class Message;
28 } // namespace IPC 29 } // namespace IPC
29 30
30 namespace content { 31 namespace content {
31 32
32 class WebSocketDispatcherHost; 33 class WebSocketDispatcherHost;
33 34
34 // Host of net::WebSocketChannel. The lifetime of an instance of this class is 35 // Host of net::WebSocketChannel. The lifetime of an instance of this class is
35 // completely controlled by the WebSocketDispatcherHost object. 36 // completely controlled by the WebSocketDispatcherHost object.
36 class CONTENT_EXPORT WebSocketHost { 37 class CONTENT_EXPORT WebSocketHost {
37 public: 38 public:
38 WebSocketHost(int routing_id, 39 WebSocketHost(int routing_id,
39 WebSocketDispatcherHost* dispatcher, 40 WebSocketDispatcherHost* dispatcher,
40 net::URLRequestContext* url_request_context); 41 net::URLRequestContext* url_request_context,
42 int delay_in_ms);
Adam Rice 2015/03/03 15:10:03 I would make this argument type a base::TimeDelta
hiroshige 2015/03/04 06:02:38 Done.
41 virtual ~WebSocketHost(); 43 virtual ~WebSocketHost();
42 44
43 // The renderer process is going away. 45 // The renderer process is going away.
44 // This function is virtual for testing. 46 // This function is virtual for testing.
45 virtual void GoAway(); 47 virtual void GoAway();
46 48
47 // General message dispatch. WebSocketDispatcherHost::OnMessageReceived 49 // General message dispatch. WebSocketDispatcherHost::OnMessageReceived
48 // delegates to this method after looking up the |routing_id|. 50 // delegates to this method after looking up the |routing_id|.
49 virtual bool OnMessageReceived(const IPC::Message& message); 51 virtual bool OnMessageReceived(const IPC::Message& message);
50 52
51 int routing_id() const { return routing_id_; } 53 int routing_id() const { return routing_id_; }
52 54
55 bool handshakeSucceeded() const { return handshake_succeeded_; }
Adam Rice 2015/03/03 15:10:03 This should be named handshake_succeeded() by Chro
hiroshige 2015/03/04 06:02:38 Done.
56 void OnHandshakeSucceeded() { handshake_succeeded_ = true; }
57
53 private: 58 private:
54 // Handlers for each message type, dispatched by OnMessageReceived(), as 59 // Handlers for each message type, dispatched by OnMessageReceived(), as
55 // defined in content/common/websocket_messages.h 60 // defined in content/common/websocket_messages.h
56 61
57 void OnAddChannelRequest(const GURL& socket_url, 62 void OnAddChannelRequest(const GURL& socket_url,
58 const std::vector<std::string>& requested_protocols, 63 const std::vector<std::string>& requested_protocols,
59 const url::Origin& origin, 64 const url::Origin& origin,
60 int render_frame_id); 65 int render_frame_id);
61 66
67 void AddChannel(const GURL& socket_url,
68 const std::vector<std::string>& requested_protocols,
69 const url::Origin& origin,
70 int render_frame_id);
71
62 void OnSendFrame(bool fin, 72 void OnSendFrame(bool fin,
63 WebSocketMessageType type, 73 WebSocketMessageType type,
64 const std::vector<char>& data); 74 const std::vector<char>& data);
65 75
66 void OnFlowControl(int64 quota); 76 void OnFlowControl(int64 quota);
67 77
68 void OnDropChannel(bool was_clean, uint16 code, const std::string& reason); 78 void OnDropChannel(bool was_clean, uint16 code, const std::string& reason);
69 79
70 // The channel we use to send events to the network. 80 // The channel we use to send events to the network.
71 scoped_ptr<net::WebSocketChannel> channel_; 81 scoped_ptr<net::WebSocketChannel> channel_;
72 82
73 // The WebSocketHostDispatcher that created this object. 83 // The WebSocketHostDispatcher that created this object.
74 WebSocketDispatcherHost* const dispatcher_; 84 WebSocketDispatcherHost* const dispatcher_;
75 85
76 // The URL request context for the channel. 86 // The URL request context for the channel.
77 net::URLRequestContext* const url_request_context_; 87 net::URLRequestContext* const url_request_context_;
78 88
79 // The ID used to route messages. 89 // The ID used to route messages.
80 const int routing_id_; 90 const int routing_id_;
81 91
92 // Delay used for per-renderer WebSocket throttling.
93 int delay_in_ms_;
94
95 // SendFlowControl() is delayed when OnFlowControl() is called before
96 // AddChannel() is called.
97 // A negative value indicates there is no pending SendFlowControl().
Adam Rice 2015/03/03 15:10:03 I would just use 0 to mean no pending flow control
hiroshige 2015/03/04 06:02:38 Done.
98 int64 pending_flow_control_quota_;
99
100 // handshake_succeeded_ is set and used by WebSocketDispatcherHost
101 // to manage counters for per-renderer WebSocket throttling.
102 bool handshake_succeeded_;
103
104 base::WeakPtrFactory<WebSocketHost> weak_ptr_factory_;
105
82 DISALLOW_COPY_AND_ASSIGN(WebSocketHost); 106 DISALLOW_COPY_AND_ASSIGN(WebSocketHost);
83 }; 107 };
84 108
85 } // namespace content 109 } // namespace content
86 110
87 #endif // CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_ 111 #endif // CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_
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