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Unified Diff: gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h

Issue 972833004: Revert of gpu: introduce glCopySubTextureCHROMIUM (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 10 months ago
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Index: gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h
diff --git a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h
index 5c62141149d44f1bf250fd70c68e7bce883d9be1..083fc4c8578131a65f14a6aa4505787379006042 100644
--- a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h
+++ b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h
@@ -35,6 +35,7 @@
GLuint source_id,
GLenum source_internal_format,
GLuint dest_id,
+ GLint dest_level,
GLenum dest_internal_format,
GLsizei width,
GLsizei height,
@@ -42,49 +43,19 @@
bool premultiply_alpha,
bool unpremultiply_alpha);
- void DoCopySubTexture(const gles2::GLES2Decoder* decoder,
- GLenum source_target,
- GLuint source_id,
- GLenum source_internal_format,
- GLuint dest_id,
- GLenum dest_internal_format,
- GLint xoffset,
- GLint yoffset,
- GLsizei dest_width,
- GLsizei dest_height,
- GLsizei source_width,
- GLsizei source_height,
- bool flip_y,
- bool premultiply_alpha,
- bool unpremultiply_alpha);
-
// This will apply a transform on the source texture before copying to
// destination texture.
void DoCopyTextureWithTransform(const gles2::GLES2Decoder* decoder,
GLenum source_target,
GLuint source_id,
GLuint dest_id,
+ GLint dest_level,
GLsizei width,
GLsizei height,
bool flip_y,
bool premultiply_alpha,
bool unpremultiply_alpha,
const GLfloat transform_matrix[16]);
-
- void DoCopySubTextureWithTransform(const gles2::GLES2Decoder* decoder,
- GLenum source_target,
- GLuint source_id,
- GLuint dest_id,
- GLint xoffset,
- GLint yoffset,
- GLsizei dest_width,
- GLsizei dest_height,
- GLsizei source_width,
- GLsizei source_height,
- bool flip_y,
- bool premultiply_alpha,
- bool unpremultiply_alpha,
- const GLfloat transform_matrix[16]);
// The attributes used during invocation of the extension.
static const GLuint kVertexPositionAttrib = 0;
@@ -103,21 +74,6 @@
GLuint sampler_handle;
};
- void DoCopyTextureInternal(const gles2::GLES2Decoder* decoder,
- GLenum source_target,
- GLuint source_id,
- GLuint dest_id,
- GLint xoffset,
- GLint yoffset,
- GLsizei dest_width,
- GLsizei dest_height,
- GLsizei source_width,
- GLsizei source_height,
- bool flip_y,
- bool premultiply_alpha,
- bool unpremultiply_alpha,
- const GLfloat transform_matrix[16]);
-
bool initialized_;
typedef std::vector<GLuint> ShaderVector;
ShaderVector vertex_shaders_;
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