| Index: gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h
|
| diff --git a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h
|
| index 5c62141149d44f1bf250fd70c68e7bce883d9be1..083fc4c8578131a65f14a6aa4505787379006042 100644
|
| --- a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h
|
| +++ b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h
|
| @@ -35,6 +35,7 @@
|
| GLuint source_id,
|
| GLenum source_internal_format,
|
| GLuint dest_id,
|
| + GLint dest_level,
|
| GLenum dest_internal_format,
|
| GLsizei width,
|
| GLsizei height,
|
| @@ -42,49 +43,19 @@
|
| bool premultiply_alpha,
|
| bool unpremultiply_alpha);
|
|
|
| - void DoCopySubTexture(const gles2::GLES2Decoder* decoder,
|
| - GLenum source_target,
|
| - GLuint source_id,
|
| - GLenum source_internal_format,
|
| - GLuint dest_id,
|
| - GLenum dest_internal_format,
|
| - GLint xoffset,
|
| - GLint yoffset,
|
| - GLsizei dest_width,
|
| - GLsizei dest_height,
|
| - GLsizei source_width,
|
| - GLsizei source_height,
|
| - bool flip_y,
|
| - bool premultiply_alpha,
|
| - bool unpremultiply_alpha);
|
| -
|
| // This will apply a transform on the source texture before copying to
|
| // destination texture.
|
| void DoCopyTextureWithTransform(const gles2::GLES2Decoder* decoder,
|
| GLenum source_target,
|
| GLuint source_id,
|
| GLuint dest_id,
|
| + GLint dest_level,
|
| GLsizei width,
|
| GLsizei height,
|
| bool flip_y,
|
| bool premultiply_alpha,
|
| bool unpremultiply_alpha,
|
| const GLfloat transform_matrix[16]);
|
| -
|
| - void DoCopySubTextureWithTransform(const gles2::GLES2Decoder* decoder,
|
| - GLenum source_target,
|
| - GLuint source_id,
|
| - GLuint dest_id,
|
| - GLint xoffset,
|
| - GLint yoffset,
|
| - GLsizei dest_width,
|
| - GLsizei dest_height,
|
| - GLsizei source_width,
|
| - GLsizei source_height,
|
| - bool flip_y,
|
| - bool premultiply_alpha,
|
| - bool unpremultiply_alpha,
|
| - const GLfloat transform_matrix[16]);
|
|
|
| // The attributes used during invocation of the extension.
|
| static const GLuint kVertexPositionAttrib = 0;
|
| @@ -103,21 +74,6 @@
|
| GLuint sampler_handle;
|
| };
|
|
|
| - void DoCopyTextureInternal(const gles2::GLES2Decoder* decoder,
|
| - GLenum source_target,
|
| - GLuint source_id,
|
| - GLuint dest_id,
|
| - GLint xoffset,
|
| - GLint yoffset,
|
| - GLsizei dest_width,
|
| - GLsizei dest_height,
|
| - GLsizei source_width,
|
| - GLsizei source_height,
|
| - bool flip_y,
|
| - bool premultiply_alpha,
|
| - bool unpremultiply_alpha,
|
| - const GLfloat transform_matrix[16]);
|
| -
|
| bool initialized_;
|
| typedef std::vector<GLuint> ShaderVector;
|
| ShaderVector vertex_shaders_;
|
|
|