| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 6 | 6 |
| 7 #include <stdio.h> | 7 #include <stdio.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <list> | 10 #include <list> |
| (...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 74 | 74 |
| 75 #if defined(OS_WIN) | 75 #if defined(OS_WIN) |
| 76 #include "base/win/win_util.h" | 76 #include "base/win/win_util.h" |
| 77 #endif | 77 #endif |
| 78 | 78 |
| 79 namespace gpu { | 79 namespace gpu { |
| 80 namespace gles2 { | 80 namespace gles2 { |
| 81 | 81 |
| 82 namespace { | 82 namespace { |
| 83 | 83 |
| 84 const char kOESDerivativeExtension[] = "GL_OES_standard_derivatives"; | 84 static const char kOESDerivativeExtension[] = "GL_OES_standard_derivatives"; |
| 85 const char kEXTFragDepthExtension[] = "GL_EXT_frag_depth"; | 85 static const char kEXTFragDepthExtension[] = "GL_EXT_frag_depth"; |
| 86 const char kEXTDrawBuffersExtension[] = "GL_EXT_draw_buffers"; | 86 static const char kEXTDrawBuffersExtension[] = "GL_EXT_draw_buffers"; |
| 87 const char kEXTShaderTextureLodExtension[] = "GL_EXT_shader_texture_lod"; | 87 static const char kEXTShaderTextureLodExtension[] = "GL_EXT_shader_texture_lod"; |
| 88 | |
| 89 const GLfloat kIdentityMatrix[16] = {1.0f, 0.0f, 0.0f, 0.0f, | |
| 90 0.0f, 1.0f, 0.0f, 0.0f, | |
| 91 0.0f, 0.0f, 1.0f, 0.0f, | |
| 92 0.0f, 0.0f, 0.0f, 1.0f}; | |
| 93 | 88 |
| 94 static bool PrecisionMeetsSpecForHighpFloat(GLint rangeMin, | 89 static bool PrecisionMeetsSpecForHighpFloat(GLint rangeMin, |
| 95 GLint rangeMax, | 90 GLint rangeMax, |
| 96 GLint precision) { | 91 GLint precision) { |
| 97 return (rangeMin >= 62) && (rangeMax >= 62) && (precision >= 16); | 92 return (rangeMin >= 62) && (rangeMax >= 62) && (precision >= 16); |
| 98 } | 93 } |
| 99 | 94 |
| 100 static void GetShaderPrecisionFormatImpl(GLenum shader_type, | 95 static void GetShaderPrecisionFormatImpl(GLenum shader_type, |
| 101 GLenum precision_type, | 96 GLenum precision_type, |
| 102 GLint *range, GLint *precision) { | 97 GLint *range, GLint *precision) { |
| (...skipping 831 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 934 const void * data); | 929 const void * data); |
| 935 | 930 |
| 936 // Wrapper for TexImageIOSurface2DCHROMIUM. | 931 // Wrapper for TexImageIOSurface2DCHROMIUM. |
| 937 void DoTexImageIOSurface2DCHROMIUM( | 932 void DoTexImageIOSurface2DCHROMIUM( |
| 938 GLenum target, | 933 GLenum target, |
| 939 GLsizei width, | 934 GLsizei width, |
| 940 GLsizei height, | 935 GLsizei height, |
| 941 GLuint io_surface_id, | 936 GLuint io_surface_id, |
| 942 GLuint plane); | 937 GLuint plane); |
| 943 | 938 |
| 944 void DoCopyTextureCHROMIUM(GLenum target, | 939 void DoCopyTextureCHROMIUM( |
| 945 GLuint source_id, | 940 GLenum target, |
| 946 GLuint dest_id, | 941 GLuint source_id, |
| 947 GLenum internal_format, | 942 GLuint target_id, |
| 948 GLenum dest_type); | 943 GLint level, |
| 949 | 944 GLenum internal_format, |
| 950 void DoCopySubTextureCHROMIUM(GLenum target, | 945 GLenum dest_type); |
| 951 GLuint source_id, | |
| 952 GLuint dest_id, | |
| 953 GLint xoffset, | |
| 954 GLint yoffset); | |
| 955 | 946 |
| 956 // Wrapper for TexStorage2DEXT. | 947 // Wrapper for TexStorage2DEXT. |
| 957 void DoTexStorage2DEXT( | 948 void DoTexStorage2DEXT( |
| 958 GLenum target, | 949 GLenum target, |
| 959 GLint levels, | 950 GLint levels, |
| 960 GLenum internal_format, | 951 GLenum internal_format, |
| 961 GLsizei width, | 952 GLsizei width, |
| 962 GLsizei height); | 953 GLsizei height); |
| 963 | 954 |
| 964 void DoProduceTextureCHROMIUM(GLenum target, const GLbyte* key); | 955 void DoProduceTextureCHROMIUM(GLenum target, const GLbyte* key); |
| (...skipping 696 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1661 const char* function_name, | 1652 const char* function_name, |
| 1662 GLint level, GLsizei width, GLsizei height, GLenum format); | 1653 GLint level, GLsizei width, GLsizei height, GLenum format); |
| 1663 bool ValidateCompressedTexFuncData( | 1654 bool ValidateCompressedTexFuncData( |
| 1664 const char* function_name, | 1655 const char* function_name, |
| 1665 GLsizei width, GLsizei height, GLenum format, size_t size); | 1656 GLsizei width, GLsizei height, GLenum format, size_t size); |
| 1666 bool ValidateCompressedTexSubDimensions( | 1657 bool ValidateCompressedTexSubDimensions( |
| 1667 const char* function_name, | 1658 const char* function_name, |
| 1668 GLenum target, GLint level, GLint xoffset, GLint yoffset, | 1659 GLenum target, GLint level, GLint xoffset, GLint yoffset, |
| 1669 GLsizei width, GLsizei height, GLenum format, | 1660 GLsizei width, GLsizei height, GLenum format, |
| 1670 Texture* texture); | 1661 Texture* texture); |
| 1671 bool ValidateCopyTextureCHROMIUM(const char* function_name, | |
| 1672 GLenum target, | |
| 1673 TextureRef* source_texture_ref, | |
| 1674 TextureRef* dest_texture_ref, | |
| 1675 GLenum dest_internal_format); | |
| 1676 | 1662 |
| 1677 void RenderWarning(const char* filename, int line, const std::string& msg); | 1663 void RenderWarning(const char* filename, int line, const std::string& msg); |
| 1678 void PerformanceWarning( | 1664 void PerformanceWarning( |
| 1679 const char* filename, int line, const std::string& msg); | 1665 const char* filename, int line, const std::string& msg); |
| 1680 | 1666 |
| 1681 const FeatureInfo::FeatureFlags& features() const { | 1667 const FeatureInfo::FeatureFlags& features() const { |
| 1682 return feature_info_->feature_flags(); | 1668 return feature_info_->feature_flags(); |
| 1683 } | 1669 } |
| 1684 | 1670 |
| 1685 const FeatureInfo::Workarounds& workarounds() const { | 1671 const FeatureInfo::Workarounds& workarounds() const { |
| (...skipping 9255 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 10941 return GL_LUMINANCE_ALPHA; | 10927 return GL_LUMINANCE_ALPHA; |
| 10942 case GL_BGRA8_EXT: | 10928 case GL_BGRA8_EXT: |
| 10943 return GL_BGRA_EXT; | 10929 return GL_BGRA_EXT; |
| 10944 case GL_SRGB8_ALPHA8_EXT: | 10930 case GL_SRGB8_ALPHA8_EXT: |
| 10945 return GL_SRGB_ALPHA_EXT; | 10931 return GL_SRGB_ALPHA_EXT; |
| 10946 default: | 10932 default: |
| 10947 return GL_NONE; | 10933 return GL_NONE; |
| 10948 } | 10934 } |
| 10949 } | 10935 } |
| 10950 | 10936 |
| 10951 bool GLES2DecoderImpl::ValidateCopyTextureCHROMIUM( | 10937 void GLES2DecoderImpl::DoCopyTextureCHROMIUM( |
| 10952 const char* function_name, | 10938 GLenum target, GLuint source_id, GLuint dest_id, GLint level, |
| 10953 GLenum target, | 10939 GLenum internal_format, GLenum dest_type) { |
| 10954 TextureRef* source_texture_ref, | 10940 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopyTextureCHROMIUM"); |
| 10955 TextureRef* dest_texture_ref, | 10941 |
| 10956 GLenum dest_internal_format) { | 10942 TextureRef* dest_texture_ref = GetTexture(dest_id); |
| 10943 TextureRef* source_texture_ref = GetTexture(source_id); |
| 10944 |
| 10957 if (!source_texture_ref || !dest_texture_ref) { | 10945 if (!source_texture_ref || !dest_texture_ref) { |
| 10958 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, "unknown texture id"); | 10946 LOCAL_SET_GL_ERROR( |
| 10959 return false; | 10947 GL_INVALID_VALUE, "glCopyTextureCHROMIUM", "unknown texture id"); |
| 10948 return; |
| 10960 } | 10949 } |
| 10961 | 10950 |
| 10962 if (GL_TEXTURE_2D != target) { | 10951 if (GL_TEXTURE_2D != target) { |
| 10963 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, | 10952 LOCAL_SET_GL_ERROR( |
| 10964 "invalid texture target"); | 10953 GL_INVALID_VALUE, "glCopyTextureCHROMIUM", "invalid texture target"); |
| 10965 return false; | 10954 return; |
| 10966 } | 10955 } |
| 10967 | 10956 |
| 10968 Texture* source_texture = source_texture_ref->texture(); | 10957 Texture* source_texture = source_texture_ref->texture(); |
| 10969 Texture* dest_texture = dest_texture_ref->texture(); | 10958 Texture* dest_texture = dest_texture_ref->texture(); |
| 10970 if (source_texture == dest_texture) { | |
| 10971 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, | |
| 10972 "source and destination textures are the same"); | |
| 10973 return false; | |
| 10974 } | |
| 10975 | |
| 10976 if (dest_texture->target() != GL_TEXTURE_2D || | 10959 if (dest_texture->target() != GL_TEXTURE_2D || |
| 10977 (source_texture->target() != GL_TEXTURE_2D && | 10960 (source_texture->target() != GL_TEXTURE_2D && |
| 10978 source_texture->target() != GL_TEXTURE_RECTANGLE_ARB && | 10961 source_texture->target() != GL_TEXTURE_RECTANGLE_ARB && |
| 10979 source_texture->target() != GL_TEXTURE_EXTERNAL_OES)) { | 10962 source_texture->target() != GL_TEXTURE_EXTERNAL_OES)) { |
| 10980 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, | 10963 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, |
| 10964 "glCopyTextureCHROMIUM", |
| 10981 "invalid texture target binding"); | 10965 "invalid texture target binding"); |
| 10982 return false; | 10966 return; |
| 10983 } | 10967 } |
| 10984 | 10968 |
| 10985 GLenum source_type = 0; | 10969 int source_width, source_height, dest_width, dest_height; |
| 10986 GLenum source_internal_format = 0; | |
| 10987 source_texture->GetLevelType(source_texture->target(), 0, &source_type, | |
| 10988 &source_internal_format); | |
| 10989 | 10970 |
| 10990 // The destination format should be GL_RGB, or GL_RGBA. GL_ALPHA, | |
| 10991 // GL_LUMINANCE, and GL_LUMINANCE_ALPHA are not supported because they are not | |
| 10992 // renderable on some platforms. | |
| 10993 bool valid_dest_format = dest_internal_format == GL_RGB || | |
| 10994 dest_internal_format == GL_RGBA || | |
| 10995 dest_internal_format == GL_BGRA_EXT; | |
| 10996 bool valid_source_format = source_internal_format == GL_ALPHA || | |
| 10997 source_internal_format == GL_RGB || | |
| 10998 source_internal_format == GL_RGBA || | |
| 10999 source_internal_format == GL_LUMINANCE || | |
| 11000 source_internal_format == GL_LUMINANCE_ALPHA || | |
| 11001 source_internal_format == GL_BGRA_EXT; | |
| 11002 if (!valid_source_format || !valid_dest_format) { | |
| 11003 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, | |
| 11004 "invalid internal format"); | |
| 11005 return false; | |
| 11006 } | |
| 11007 return true; | |
| 11008 } | |
| 11009 | |
| 11010 void GLES2DecoderImpl::DoCopyTextureCHROMIUM(GLenum target, | |
| 11011 GLuint source_id, | |
| 11012 GLuint dest_id, | |
| 11013 GLenum internal_format, | |
| 11014 GLenum dest_type) { | |
| 11015 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopyTextureCHROMIUM"); | |
| 11016 | |
| 11017 TextureRef* source_texture_ref = GetTexture(source_id); | |
| 11018 TextureRef* dest_texture_ref = GetTexture(dest_id); | |
| 11019 Texture* source_texture = source_texture_ref->texture(); | |
| 11020 Texture* dest_texture = dest_texture_ref->texture(); | |
| 11021 int source_width = 0; | |
| 11022 int source_height = 0; | |
| 11023 gfx::GLImage* image = | 10971 gfx::GLImage* image = |
| 11024 source_texture->GetLevelImage(source_texture->target(), 0); | 10972 source_texture->GetLevelImage(source_texture->target(), 0); |
| 11025 if (image) { | 10973 if (image) { |
| 11026 gfx::Size size = image->GetSize(); | 10974 gfx::Size size = image->GetSize(); |
| 11027 source_width = size.width(); | 10975 source_width = size.width(); |
| 11028 source_height = size.height(); | 10976 source_height = size.height(); |
| 11029 if (source_width <= 0 || source_height <= 0) { | 10977 if (source_width <= 0 || source_height <= 0) { |
| 11030 LOCAL_SET_GL_ERROR( | 10978 LOCAL_SET_GL_ERROR( |
| 11031 GL_INVALID_VALUE, | 10979 GL_INVALID_VALUE, |
| 11032 "glCopyTextureChromium", "invalid image size"); | 10980 "glCopyTextureChromium", "invalid image size"); |
| 11033 return; | 10981 return; |
| 11034 } | 10982 } |
| 11035 } else { | 10983 } else { |
| 11036 if (!source_texture->GetLevelSize( | 10984 if (!source_texture->GetLevelSize( |
| 11037 source_texture->target(), 0, &source_width, &source_height)) { | 10985 source_texture->target(), 0, &source_width, &source_height)) { |
| 11038 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, | 10986 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, |
| 11039 "glCopyTextureChromium", | 10987 "glCopyTextureChromium", |
| 11040 "source texture has no level 0"); | 10988 "source texture has no level 0"); |
| 11041 return; | 10989 return; |
| 11042 } | 10990 } |
| 11043 | 10991 |
| 11044 // Check that this type of texture is allowed. | 10992 // Check that this type of texture is allowed. |
| 11045 if (!texture_manager()->ValidForTarget(source_texture->target(), 0, | 10993 if (!texture_manager()->ValidForTarget( |
| 11046 source_width, source_height, 1)) { | 10994 source_texture->target(), level, source_width, source_height, 1)) { |
| 11047 LOCAL_SET_GL_ERROR( | 10995 LOCAL_SET_GL_ERROR( |
| 11048 GL_INVALID_VALUE, "glCopyTextureCHROMIUM", "Bad dimensions"); | 10996 GL_INVALID_VALUE, "glCopyTextureCHROMIUM", "Bad dimensions"); |
| 11049 return; | 10997 return; |
| 11050 } | 10998 } |
| 11051 } | 10999 } |
| 11052 | 11000 |
| 11001 // Clear the source texture if necessary. |
| 11002 if (!texture_manager()->ClearTextureLevel( |
| 11003 this, source_texture_ref, source_texture->target(), 0)) { |
| 11004 LOCAL_SET_GL_ERROR( |
| 11005 GL_OUT_OF_MEMORY, "glCopyTextureCHROMIUM", "dimensions too big"); |
| 11006 return; |
| 11007 } |
| 11008 |
| 11053 GLenum source_type = 0; | 11009 GLenum source_type = 0; |
| 11054 GLenum source_internal_format = 0; | 11010 GLenum source_internal_format = 0; |
| 11055 source_texture->GetLevelType( | 11011 source_texture->GetLevelType( |
| 11056 source_texture->target(), 0, &source_type, &source_internal_format); | 11012 source_texture->target(), 0, &source_type, &source_internal_format); |
| 11057 | 11013 |
| 11058 if (dest_texture->IsImmutable()) { | 11014 // The destination format should be GL_RGB, or GL_RGBA. GL_ALPHA, |
| 11059 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glCopyTextureCHROMIUM", | 11015 // GL_LUMINANCE, and GL_LUMINANCE_ALPHA are not supported because they are not |
| 11060 "texture is immutable"); | 11016 // renderable on some platforms. |
| 11017 bool valid_dest_format = internal_format == GL_RGB || |
| 11018 internal_format == GL_RGBA || |
| 11019 internal_format == GL_BGRA_EXT; |
| 11020 bool valid_source_format = source_internal_format == GL_ALPHA || |
| 11021 source_internal_format == GL_RGB || |
| 11022 source_internal_format == GL_RGBA || |
| 11023 source_internal_format == GL_LUMINANCE || |
| 11024 source_internal_format == GL_LUMINANCE_ALPHA || |
| 11025 source_internal_format == GL_BGRA_EXT; |
| 11026 if (!valid_source_format || !valid_dest_format) { |
| 11027 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, |
| 11028 "glCopyTextureCHROMIUM", |
| 11029 "invalid internal format"); |
| 11061 return; | 11030 return; |
| 11062 } | 11031 } |
| 11063 | 11032 |
| 11064 if (!ValidateCopyTextureCHROMIUM("glCopyTextureCHROMIUM", target, | |
| 11065 source_texture_ref, dest_texture_ref, | |
| 11066 internal_format)) { | |
| 11067 return; | |
| 11068 } | |
| 11069 | |
| 11070 // Clear the source texture if necessary. | |
| 11071 if (!texture_manager()->ClearTextureLevel(this, source_texture_ref, | |
| 11072 source_texture->target(), 0)) { | |
| 11073 LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, "glCopyTextureCHROMIUM", | |
| 11074 "dimensions too big"); | |
| 11075 return; | |
| 11076 } | |
| 11077 | |
| 11078 // Defer initializing the CopyTextureCHROMIUMResourceManager until it is | 11033 // Defer initializing the CopyTextureCHROMIUMResourceManager until it is |
| 11079 // needed because it takes 10s of milliseconds to initialize. | 11034 // needed because it takes 10s of milliseconds to initialize. |
| 11080 if (!copy_texture_CHROMIUM_.get()) { | 11035 if (!copy_texture_CHROMIUM_.get()) { |
| 11081 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopyTextureCHROMIUM"); | 11036 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopyTextureCHROMIUM"); |
| 11082 copy_texture_CHROMIUM_.reset(new CopyTextureCHROMIUMResourceManager()); | 11037 copy_texture_CHROMIUM_.reset(new CopyTextureCHROMIUMResourceManager()); |
| 11083 copy_texture_CHROMIUM_->Initialize(this); | 11038 copy_texture_CHROMIUM_->Initialize(this); |
| 11084 RestoreCurrentFramebufferBindings(); | 11039 RestoreCurrentFramebufferBindings(); |
| 11085 if (LOCAL_PEEK_GL_ERROR("glCopyTextureCHROMIUM") != GL_NO_ERROR) | 11040 if (LOCAL_PEEK_GL_ERROR("glCopyTextureCHROMIUM") != GL_NO_ERROR) |
| 11086 return; | 11041 return; |
| 11087 } | 11042 } |
| 11088 | 11043 |
| 11089 GLenum dest_type_previous = dest_type; | 11044 GLenum dest_type_previous = dest_type; |
| 11090 GLenum dest_internal_format = internal_format; | 11045 GLenum dest_internal_format = internal_format; |
| 11091 int dest_width = 0; | 11046 bool dest_level_defined = dest_texture->GetLevelSize( |
| 11092 int dest_height = 0; | 11047 GL_TEXTURE_2D, level, &dest_width, &dest_height); |
| 11093 bool dest_level_defined = | |
| 11094 dest_texture->GetLevelSize(GL_TEXTURE_2D, 0, &dest_width, &dest_height); | |
| 11095 | 11048 |
| 11096 if (dest_level_defined) { | 11049 if (dest_level_defined) { |
| 11097 dest_texture->GetLevelType(GL_TEXTURE_2D, 0, &dest_type_previous, | 11050 dest_texture->GetLevelType(GL_TEXTURE_2D, level, &dest_type_previous, |
| 11098 &dest_internal_format); | 11051 &dest_internal_format); |
| 11099 } | 11052 } |
| 11100 | 11053 |
| 11101 // Resize the destination texture to the dimensions of the source texture. | 11054 // Resize the destination texture to the dimensions of the source texture. |
| 11102 if (!dest_level_defined || dest_width != source_width || | 11055 if (!dest_level_defined || dest_width != source_width || |
| 11103 dest_height != source_height || | 11056 dest_height != source_height || |
| 11104 dest_internal_format != internal_format || | 11057 dest_internal_format != internal_format || |
| 11105 dest_type_previous != dest_type) { | 11058 dest_type_previous != dest_type) { |
| 11106 // Ensure that the glTexImage2D succeeds. | 11059 // Ensure that the glTexImage2D succeeds. |
| 11107 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopyTextureCHROMIUM"); | 11060 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopyTextureCHROMIUM"); |
| 11108 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); | 11061 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); |
| 11109 glTexImage2D(GL_TEXTURE_2D, 0, internal_format, source_width, source_height, | 11062 glTexImage2D( |
| 11110 0, internal_format, dest_type, NULL); | 11063 GL_TEXTURE_2D, level, internal_format, source_width, source_height, |
| 11064 0, internal_format, dest_type, NULL); |
| 11111 GLenum error = LOCAL_PEEK_GL_ERROR("glCopyTextureCHROMIUM"); | 11065 GLenum error = LOCAL_PEEK_GL_ERROR("glCopyTextureCHROMIUM"); |
| 11112 if (error != GL_NO_ERROR) { | 11066 if (error != GL_NO_ERROR) { |
| 11113 RestoreCurrentTextureBindings(&state_, GL_TEXTURE_2D); | 11067 RestoreCurrentTextureBindings(&state_, GL_TEXTURE_2D); |
| 11114 return; | 11068 return; |
| 11115 } | 11069 } |
| 11116 | 11070 |
| 11117 texture_manager()->SetLevelInfo( | 11071 texture_manager()->SetLevelInfo( |
| 11118 dest_texture_ref, GL_TEXTURE_2D, 0, internal_format, source_width, | 11072 dest_texture_ref, GL_TEXTURE_2D, level, internal_format, source_width, |
| 11119 source_height, 1, 0, internal_format, dest_type, true); | 11073 source_height, 1, 0, internal_format, dest_type, true); |
| 11120 } else { | 11074 } else { |
| 11121 texture_manager()->SetLevelCleared(dest_texture_ref, GL_TEXTURE_2D, 0, | 11075 texture_manager()->SetLevelCleared( |
| 11122 true); | 11076 dest_texture_ref, GL_TEXTURE_2D, level, true); |
| 11123 } | 11077 } |
| 11124 | 11078 |
| 11125 ScopedModifyPixels modify(dest_texture_ref); | 11079 ScopedModifyPixels modify(dest_texture_ref); |
| 11126 | 11080 |
| 11127 // Try using GLImage::CopyTexImage when possible. | 11081 // Try using GLImage::CopyTexImage when possible. |
| 11128 bool unpack_premultiply_alpha_change = | 11082 bool unpack_premultiply_alpha_change = |
| 11129 unpack_premultiply_alpha_ ^ unpack_unpremultiply_alpha_; | 11083 unpack_premultiply_alpha_ ^ unpack_unpremultiply_alpha_; |
| 11130 if (image && !unpack_flip_y_ && !unpack_premultiply_alpha_change) { | 11084 if (image && !unpack_flip_y_ && !unpack_premultiply_alpha_change && !level) { |
| 11131 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); | 11085 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); |
| 11132 if (image->CopyTexImage(GL_TEXTURE_2D)) | 11086 if (image->CopyTexImage(GL_TEXTURE_2D)) |
| 11133 return; | 11087 return; |
| 11134 } | 11088 } |
| 11135 | 11089 |
| 11136 DoWillUseTexImageIfNeeded(source_texture, source_texture->target()); | 11090 DoWillUseTexImageIfNeeded(source_texture, source_texture->target()); |
| 11137 | 11091 |
| 11138 // GL_TEXTURE_EXTERNAL_OES texture requires apply a transform matrix | 11092 // GL_TEXTURE_EXTERNAL_OES texture requires apply a transform matrix |
| 11139 // before presenting. | 11093 // before presenting. |
| 11140 if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) { | 11094 if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) { |
| 11141 // TODO(hkuang): get the StreamTexture transform matrix in GPU process | 11095 // TODO(hkuang): get the StreamTexture transform matrix in GPU process |
| 11142 // instead of using kIdentityMatrix crbug.com/226218. | 11096 // instead of using default matrix crbug.com/226218. |
| 11097 const static GLfloat default_matrix[16] = {1.0f, 0.0f, 0.0f, 0.0f, |
| 11098 0.0f, 1.0f, 0.0f, 0.0f, |
| 11099 0.0f, 0.0f, 1.0f, 0.0f, |
| 11100 0.0f, 0.0f, 0.0f, 1.0f}; |
| 11143 copy_texture_CHROMIUM_->DoCopyTextureWithTransform( | 11101 copy_texture_CHROMIUM_->DoCopyTextureWithTransform( |
| 11144 this, source_texture->target(), source_texture->service_id(), | 11102 this, |
| 11145 dest_texture->service_id(), source_width, source_height, unpack_flip_y_, | 11103 source_texture->target(), |
| 11146 unpack_premultiply_alpha_, unpack_unpremultiply_alpha_, | 11104 source_texture->service_id(), |
| 11147 kIdentityMatrix); | 11105 dest_texture->service_id(), |
| 11106 level, |
| 11107 source_width, |
| 11108 source_height, |
| 11109 unpack_flip_y_, |
| 11110 unpack_premultiply_alpha_, |
| 11111 unpack_unpremultiply_alpha_, |
| 11112 default_matrix); |
| 11148 } else { | 11113 } else { |
| 11149 copy_texture_CHROMIUM_->DoCopyTexture( | 11114 copy_texture_CHROMIUM_->DoCopyTexture(this, |
| 11150 this, source_texture->target(), source_texture->service_id(), | 11115 source_texture->target(), |
| 11151 source_internal_format, dest_texture->service_id(), internal_format, | 11116 source_texture->service_id(), |
| 11152 source_width, source_height, unpack_flip_y_, unpack_premultiply_alpha_, | 11117 source_internal_format, |
| 11153 unpack_unpremultiply_alpha_); | 11118 dest_texture->service_id(), |
| 11119 level, |
| 11120 internal_format, |
| 11121 source_width, |
| 11122 source_height, |
| 11123 unpack_flip_y_, |
| 11124 unpack_premultiply_alpha_, |
| 11125 unpack_unpremultiply_alpha_); |
| 11154 } | 11126 } |
| 11155 | 11127 |
| 11156 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); | 11128 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); |
| 11157 } | |
| 11158 | |
| 11159 void GLES2DecoderImpl::DoCopySubTextureCHROMIUM(GLenum target, | |
| 11160 GLuint source_id, | |
| 11161 GLuint dest_id, | |
| 11162 GLint xoffset, | |
| 11163 GLint yoffset) { | |
| 11164 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopySubTextureCHROMIUM"); | |
| 11165 | |
| 11166 TextureRef* source_texture_ref = GetTexture(source_id); | |
| 11167 TextureRef* dest_texture_ref = GetTexture(dest_id); | |
| 11168 Texture* source_texture = source_texture_ref->texture(); | |
| 11169 Texture* dest_texture = dest_texture_ref->texture(); | |
| 11170 int source_width = 0; | |
| 11171 int source_height = 0; | |
| 11172 gfx::GLImage* image = | |
| 11173 source_texture->GetLevelImage(source_texture->target(), 0); | |
| 11174 if (image) { | |
| 11175 gfx::Size size = image->GetSize(); | |
| 11176 source_width = size.width(); | |
| 11177 source_height = size.height(); | |
| 11178 if (source_width <= 0 || source_height <= 0) { | |
| 11179 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM", | |
| 11180 "invalid image size"); | |
| 11181 return; | |
| 11182 } | |
| 11183 } else { | |
| 11184 if (!source_texture->GetLevelSize(source_texture->target(), 0, | |
| 11185 &source_width, &source_height)) { | |
| 11186 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM", | |
| 11187 "source texture has no level 0"); | |
| 11188 return; | |
| 11189 } | |
| 11190 | |
| 11191 // Check that this type of texture is allowed. | |
| 11192 if (!texture_manager()->ValidForTarget(source_texture->target(), 0, | |
| 11193 source_width, source_height, 1)) { | |
| 11194 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM", | |
| 11195 "source texture bad dimensions"); | |
| 11196 return; | |
| 11197 } | |
| 11198 } | |
| 11199 | |
| 11200 GLenum source_type = 0; | |
| 11201 GLenum source_internal_format = 0; | |
| 11202 source_texture->GetLevelType(source_texture->target(), 0, &source_type, | |
| 11203 &source_internal_format); | |
| 11204 GLenum dest_type = 0; | |
| 11205 GLenum dest_internal_format = 0; | |
| 11206 bool dest_level_defined = dest_texture->GetLevelType( | |
| 11207 dest_texture->target(), 0, &dest_type, &dest_internal_format); | |
| 11208 if (!dest_level_defined) { | |
| 11209 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glCopySubTextureCHROMIUM", | |
| 11210 "destination texture is not defined"); | |
| 11211 return; | |
| 11212 } | |
| 11213 if (!dest_texture->ValidForTexture(dest_texture->target(), 0, xoffset, | |
| 11214 yoffset, source_width, source_height, | |
| 11215 dest_type)) { | |
| 11216 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM", | |
| 11217 "destination texture bad dimensions."); | |
| 11218 return; | |
| 11219 } | |
| 11220 | |
| 11221 if (!ValidateCopyTextureCHROMIUM("glCopySubTextureCHROMIUM", target, | |
| 11222 source_texture_ref, dest_texture_ref, | |
| 11223 dest_internal_format)) { | |
| 11224 return; | |
| 11225 } | |
| 11226 | |
| 11227 // Clear the source texture if necessary. | |
| 11228 if (!texture_manager()->ClearTextureLevel(this, source_texture_ref, | |
| 11229 source_texture->target(), 0)) { | |
| 11230 LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, "glCopySubTextureCHROMIUM", | |
| 11231 "source texture dimensions too big"); | |
| 11232 return; | |
| 11233 } | |
| 11234 | |
| 11235 // Defer initializing the CopyTextureCHROMIUMResourceManager until it is | |
| 11236 // needed because it takes 10s of milliseconds to initialize. | |
| 11237 if (!copy_texture_CHROMIUM_.get()) { | |
| 11238 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopySubTextureCHROMIUM"); | |
| 11239 copy_texture_CHROMIUM_.reset(new CopyTextureCHROMIUMResourceManager()); | |
| 11240 copy_texture_CHROMIUM_->Initialize(this); | |
| 11241 RestoreCurrentFramebufferBindings(); | |
| 11242 if (LOCAL_PEEK_GL_ERROR("glCopySubTextureCHROMIUM") != GL_NO_ERROR) | |
| 11243 return; | |
| 11244 } | |
| 11245 | |
| 11246 int dest_width = 0; | |
| 11247 int dest_height = 0; | |
| 11248 bool ok = | |
| 11249 dest_texture->GetLevelSize(GL_TEXTURE_2D, 0, &dest_width, &dest_height); | |
| 11250 DCHECK(ok); | |
| 11251 if (xoffset != 0 || yoffset != 0 || source_width != dest_width || | |
| 11252 source_height != dest_height) { | |
| 11253 if (!texture_manager()->ClearTextureLevel(this, dest_texture_ref, target, | |
| 11254 0)) { | |
| 11255 LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, "glCopySubTextureCHROMIUM", | |
| 11256 "destination texture dimensions too big"); | |
| 11257 return; | |
| 11258 } | |
| 11259 } else { | |
| 11260 texture_manager()->SetLevelCleared(dest_texture_ref, GL_TEXTURE_2D, 0, | |
| 11261 true); | |
| 11262 } | |
| 11263 | |
| 11264 ScopedModifyPixels modify(dest_texture_ref); | |
| 11265 | |
| 11266 DoWillUseTexImageIfNeeded(source_texture, source_texture->target()); | |
| 11267 | |
| 11268 // GL_TEXTURE_EXTERNAL_OES texture requires apply a transform matrix | |
| 11269 // before presenting. | |
| 11270 if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) { | |
| 11271 // TODO(hkuang): get the StreamTexture transform matrix in GPU process | |
| 11272 // instead of using kIdentityMatrix crbug.com/226218. | |
| 11273 copy_texture_CHROMIUM_->DoCopySubTextureWithTransform( | |
| 11274 this, source_texture->target(), source_texture->service_id(), | |
| 11275 dest_texture->service_id(), xoffset, yoffset, dest_width, dest_height, | |
| 11276 source_width, source_height, unpack_flip_y_, unpack_premultiply_alpha_, | |
| 11277 unpack_unpremultiply_alpha_, kIdentityMatrix); | |
| 11278 } else { | |
| 11279 copy_texture_CHROMIUM_->DoCopySubTexture( | |
| 11280 this, source_texture->target(), source_texture->service_id(), | |
| 11281 source_internal_format, dest_texture->service_id(), | |
| 11282 dest_internal_format, xoffset, yoffset, dest_width, dest_height, | |
| 11283 source_width, source_height, unpack_flip_y_, unpack_premultiply_alpha_, | |
| 11284 unpack_unpremultiply_alpha_); | |
| 11285 } | |
| 11286 | |
| 11287 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); | |
| 11288 } | 11129 } |
| 11289 | 11130 |
| 11290 static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) { | 11131 static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) { |
| 11291 switch (internalformat) { | 11132 switch (internalformat) { |
| 11292 case GL_RGB565: | 11133 case GL_RGB565: |
| 11293 return GL_UNSIGNED_SHORT_5_6_5; | 11134 return GL_UNSIGNED_SHORT_5_6_5; |
| 11294 case GL_RGBA4: | 11135 case GL_RGBA4: |
| 11295 return GL_UNSIGNED_SHORT_4_4_4_4; | 11136 return GL_UNSIGNED_SHORT_4_4_4_4; |
| 11296 case GL_RGB5_A1: | 11137 case GL_RGB5_A1: |
| 11297 return GL_UNSIGNED_SHORT_5_5_5_1; | 11138 return GL_UNSIGNED_SHORT_5_5_5_1; |
| (...skipping 581 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 11879 DCHECK(matrix_mode == GL_PATH_PROJECTION_CHROMIUM || | 11720 DCHECK(matrix_mode == GL_PATH_PROJECTION_CHROMIUM || |
| 11880 matrix_mode == GL_PATH_MODELVIEW_CHROMIUM); | 11721 matrix_mode == GL_PATH_MODELVIEW_CHROMIUM); |
| 11881 | 11722 |
| 11882 if (!features().chromium_path_rendering) { | 11723 if (!features().chromium_path_rendering) { |
| 11883 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, | 11724 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, |
| 11884 "glMatrixLoadIdentityCHROMIUM", | 11725 "glMatrixLoadIdentityCHROMIUM", |
| 11885 "function not available"); | 11726 "function not available"); |
| 11886 return; | 11727 return; |
| 11887 } | 11728 } |
| 11888 | 11729 |
| 11730 static GLfloat kIdentityMatrix[16] = {1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, |
| 11731 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, |
| 11732 0.0f, 0.0f, 0.0f, 1.0f}; |
| 11733 |
| 11889 GLfloat* target_matrix = matrix_mode == GL_PATH_PROJECTION_CHROMIUM | 11734 GLfloat* target_matrix = matrix_mode == GL_PATH_PROJECTION_CHROMIUM |
| 11890 ? state_.projection_matrix | 11735 ? state_.projection_matrix |
| 11891 : state_.modelview_matrix; | 11736 : state_.modelview_matrix; |
| 11892 memcpy(target_matrix, kIdentityMatrix, sizeof(kIdentityMatrix)); | 11737 memcpy(target_matrix, kIdentityMatrix, sizeof(kIdentityMatrix)); |
| 11893 // The matrix_mode is either GL_PATH_MODELVIEW_NV or GL_PATH_PROJECTION_NV | 11738 // The matrix_mode is either GL_PATH_MODELVIEW_NV or GL_PATH_PROJECTION_NV |
| 11894 // since the values of the _NV and _CHROMIUM tokens match. | 11739 // since the values of the _NV and _CHROMIUM tokens match. |
| 11895 glMatrixLoadIdentityEXT(matrix_mode); | 11740 glMatrixLoadIdentityEXT(matrix_mode); |
| 11896 } | 11741 } |
| 11897 | 11742 |
| 11898 bool GLES2DecoderImpl::ValidateAsyncTransfer( | 11743 bool GLES2DecoderImpl::ValidateAsyncTransfer( |
| (...skipping 382 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 12281 } | 12126 } |
| 12282 } | 12127 } |
| 12283 | 12128 |
| 12284 // Include the auto-generated part of this file. We split this because it means | 12129 // Include the auto-generated part of this file. We split this because it means |
| 12285 // we can easily edit the non-auto generated parts right here in this file | 12130 // we can easily edit the non-auto generated parts right here in this file |
| 12286 // instead of having to edit some template or the code generator. | 12131 // instead of having to edit some template or the code generator. |
| 12287 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 12132 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
| 12288 | 12133 |
| 12289 } // namespace gles2 | 12134 } // namespace gles2 |
| 12290 } // namespace gpu | 12135 } // namespace gpu |
| OLD | NEW |