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Issue 972713002: gpu/blink: Cleanup - Remove 'using' declarations from webgraphicscontext3d_impl.h. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: review + REBASE Created 5 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" 5 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h"
6 6
7 #include <GLES2/gl2.h> 7 #include <GLES2/gl2.h>
8 #ifndef GL_GLEXT_PROTOTYPES 8 #ifndef GL_GLEXT_PROTOTYPES
9 #define GL_GLEXT_PROTOTYPES 1 9 #define GL_GLEXT_PROTOTYPES 1
10 #endif 10 #endif
11 #include <GLES2/gl2ext.h> 11 #include <GLES2/gl2ext.h>
12 #include <GLES2/gl2extchromium.h> 12 #include <GLES2/gl2extchromium.h>
13 13
14 #include <string> 14 #include <string>
15 15
16 #include "base/atomicops.h" 16 #include "base/atomicops.h"
17 #include "base/bind.h" 17 #include "base/bind.h"
18 #include "base/bind_helpers.h" 18 #include "base/bind_helpers.h"
19 #include "base/callback.h" 19 #include "base/callback.h"
20 #include "base/logging.h" 20 #include "base/logging.h"
21 #include "gpu/command_buffer/client/gles2_implementation.h" 21 #include "gpu/command_buffer/client/gles2_implementation.h"
22 #include "gpu/command_buffer/common/gles2_cmd_utils.h" 22 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
23 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" 23 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h"
24 #include "ui/gfx/geometry/size.h" 24 #include "ui/gfx/geometry/size.h"
25 #include "ui/gl/gl_implementation.h" 25 #include "ui/gl/gl_implementation.h"
26 26
27 using blink::WGC3Denum;
27 using gpu::gles2::GLES2Implementation; 28 using gpu::gles2::GLES2Implementation;
28 using gpu::GLInProcessContext; 29 using gpu::GLInProcessContext;
29 30
30 namespace gpu_blink { 31 namespace gpu_blink {
31 32
32 // static 33 // static
33 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> 34 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>
34 WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext( 35 WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext(
35 const blink::WebGraphicsContext3D::Attributes& attributes, 36 const blink::WebGraphicsContext3D::Attributes& attributes,
36 bool lose_context_when_out_of_memory, 37 bool lose_context_when_out_of_memory,
(...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after
173 174
174 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { 175 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() {
175 // TODO(kbr): improve the precision here. 176 // TODO(kbr): improve the precision here.
176 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; 177 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB;
177 if (context_lost_callback_) { 178 if (context_lost_callback_) {
178 context_lost_callback_->onContextLost(); 179 context_lost_callback_->onContextLost();
179 } 180 }
180 } 181 }
181 182
182 } // namespace gpu_blink 183 } // namespace gpu_blink
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